LOTR04300

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Escape (4R300)

{{description>Full card information and wiki for Escape (4R300) from LotR TCG}} <WRAP dbshell><WRAP 990px center>

<WRAP 240px center><WRAP 80px db centeralign>[[lotr04299|previous.gif]]</WRAP> <WRAP 80px db centeralign>[[set4|home.gif]]</WRAP> <WRAP 80px db centeralign>[[lotr04301|next.gif]]</WRAP></WRAP>

<WRAP 500px db rightalign>[[lotr04300|Template:cards:lotr04300.jpg]]</WRAP> <WRAP 480px db2 leftalign> | Set:| The Two Towers| | Kind:| Free People| | Culture:| Shire| | Twilight:| 0| | Card Type:| Condition| | Vitality:| +1| | Game Text:| Stealth. Bearer must be an unbound Hobbit. Limit 1 per character. Skirmish: Exert bearer twice to cancel a skirmish involving him. Any Shadow player may remove (1) to prevent this.| | Lore:| //"Suddenly Merry and Pippin realized that without moving they were now outside the circle...."//| | Rarity:| R| </WRAP>

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Escape (4R300) Wiki
General Strategy

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In this section, describe:


 * Deck design strategy.
 * Gameplay considerations.
Strengths and Weaknesses

Strong Versus...

 * Add cards and explanations here.

Weak Versus...

 * Add cards and explanations here.
Example Decks
 * Decklists or links to decks that use this card.
Rules and Clarifications
 * Clarify existing rules if needed.
 * Link to rules discussions on TLHH.
Extra Information
 * Add other information regarding printing, rarity, trivia, etc.