Ferocity (4C151)

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Elite Crossbowmen (4R150)
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Set: The Two Towers
Kind: Shadow
Culture: Isengard
Twilight: 0
Card Type: Event
Game Text: Skirmish: Make an Uruk-hai strength +2 (or +3 if at a battleground).
Lore: Uruk savagery remained despite their battle training.
Rarity: C




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General Strategy

Ferocity is the most versatile Uruk-hai strength pump, after Savagery to Match Their Numbers (which is X-Listed in most formats). As such it is a common choice for post-Fellowship Block Uruk-hai decks. With a twilight cost of 0 (Which is always desirable for shadow events) and having no additional requirements (Unlike Bred for Battle or Still they Came), Ferocity is a solid addition to uruk beatdown strategies. Note that it affects [sauron] and [uruk-hai] uruks as well, although [uruk-hai] uruks, being released much later on, usually have better options.

Strengths and Weaknesses

Strong Versus...

  • Weak companions (Helps to overwhelm)
  • Strong companions (Helps to win skirmish)

Weak Versus...

  • Direct wounding/archery
  • Skirmish cancelling
  • Dauntless Hunter and hobbits, which greatly hinders the card's versatility. This can be counteracted by Saruman's Ambition however.
  • Faramir, Son of Denethor (blocks you from playing any skirmish event during his skirmishes).
  • Extremely powerful strength changers, such as Forearmed or Cirdan.

Example Decks