Fear (1R212)

From LOTR-TCG Wiki
Revision as of 11:05, 23 August 2020 by imported>IstariBot (IstariBot mass importing articles from the old DokuWiki instance.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Drawn to Its Power (1U211)
Back to Fellowship of the Ring Index
Frozen by Fear (1U213)


Set: Fellowship of the Ring
Kind: Shadow
Culture: Wraith
Twilight: 1
Card Type: Event
Game Text: Search. Maneuver: Exert your Nazgul to discard an ally.
Lore: “‘Never has such a thing happened in my time!... Guests unable to sleep in their beds, and good bolsters ruined and all! What are we coming to?'”
Rarity: R




The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.


General Strategy

While somewhat situational, Fear can be a real difference maker against a number of Free Peoples strategies. The ability to discard an ally during the maneuver phase can leave the Free Peoples player without a necessary character, such as Filibert Bolger, Wily Rascal [a particular bane of Nazgul archetypes] or a potentially Frodo-saving Bounder. Fear can also hamstring the Horn of Boromir strategy, discarding an ally hearkened to battle by the possession.

Characters such as Elrond, Lord of Rivendell or Galadriel, Lady of Light may be played in multiple copies; discarding a single copy may force the opponent to play another copy later for beneficial twilight later in the game.

Strengths and Weaknesses

Strong Versus...

  • Allies, including multiple versions of Elrond, Galadriel, and Bilbo
  • Thrarin, Dwarven Smith
  • Shire allies, particularly Bounder and Filibert Bolger, Wily Rascal
  • The Horn of Boromir

Weak Versus...

  • Decks without allies
  • Maneuver Wounding