Damage +1. Shadow: Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot.
TaggedGameText
String
<keyword>Damage +1.</keyword> <br><keyword>Shadow:</keyword> Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot.
FormattedGameText
String
'''Damage +1.'''
'''Shadow:''' Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot.
Lore
String
“‘We are the Uruk-hai; we do not stop the fight for night or day, for fair weather or for storm.'”
PromoText
String
Notes
Wikitext
Field
Field type
Allowed values
Value
ID
String
LOTR-EN04E192.1
BaseCardID
String
LOTR-EN04S192.0
Subset
String
S
Revision
Integer
1
ReleaseDate
Date
2021-04-30
ReleaseNotes
Wikitext
Based on what we can scrounge up from old forum posts, Uruk Regular seems to mostly be an issue when paired with Deep of Helm (4U347)START_WIDGET"'-052f3ebfef2a5f0cEND_WIDGET, which when combined with a chain of Regulars could squeeze out just a few too many Uruks on the regular (pun intended).
Decipher removed Uruk Regular from the X-List almost as soon as Deep of Helm was no longer legal, so there must not have been any other scenarios which were particularly abusive. Nonetheless, since we aim to have errata apply to all formats (including Towers), we have applied a -2 limit to the twilight discount, meaning that Regulars are at best compensating for the roaming cost.
Damage +1. Shadow: Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
TaggedGameText
String
<keyword>Damage +1.</keyword> <br><keyword>Shadow:</keyword> Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
FormattedGameText
String
'''Damage +1.'''
'''Shadow:''' Exert this minion to play an Uruk-hai; its twilight cost is -1 for each other Uruk-hai you can spot (limit -2).
<keyword>Schaden +1.</keyword><br><keyword>Schatten:</keyword> Strenge diesen Diener an, um einen Uruk-hai zu spielen; die Zwielicht-kosten für diesen Diener reduzieren sich um 1 für jeden anderen Uruk-hai den du entdecken kannst.
FormattedGameText
String
'''Schaden +1.'''
'''Schatten:''' Strenge diesen Diener an, um einen Uruk-hai zu spielen; die Zwielicht-kosten für diesen Diener reduzieren sich um 1 für jeden anderen Uruk-hai den du entdecken kannst.
Lore
String
"Wir sind die Uruk-hai: wir hören nicht auf zu kämpfen bei Tag und Nacht, bei schönem Wetter oder Gewitter.“
<keyword>Dégâts +1.</keyword><br><keyword>Ombre :</keyword> Affaiblissez ce séide pour jouer un Ourouk-Haï; son coût crépusculaire est de -1 pour chaque autre Ourouk-Haï que vous pouvez désigner.
FormattedGameText
String
'''Dégâts +1.'''
'''Ombre :''' Affaiblissez ce séide pour jouer un Ourouk-Haï; son coût crépusculaire est de -1 pour chaque autre Ourouk-Haï que vous pouvez désigner.
Lore
String
« “Nous sommes les Ourouk-Haï: nous ne cessons pas le combat en fonction de la nuit ou du jour, ni du beau temps ou de l'orage.” »
<keyword>Danno +1.</keyword><br><keyword>Ombra:</keyword> Sforza questo servitore per giocare un Uruk-hai; sottrai -1 al suo costo crepuscolo per ogni altro Uruk-hai che avvisti.
FormattedGameText
String
'''Danno +1.'''
'''Ombra:''' Sforza questo servitore per giocare un Uruk-hai; sottrai -1 al suo costo crepuscolo per ogni altro Uruk-hai che avvisti.
Lore
String
“‘Noi siamo gli Uruk-hai: non interrompiamo la battaglia né di notte né di giorno, né col sole né con la tempesta.'”
<keyword>Daño +1.</keyword> <keyword>Sombra:</keyword> Esfuerza este siervo para jugar un Uruk-hai; su coste de penumbra es -1 por cada otro Uruk-hai que puedas avistar.
FormattedGameText
String
'''Daño +1.''' '''Sombra:''' Esfuerza este siervo para jugar un Uruk-hai; su coste de penumbra es -1 por cada otro Uruk-hai que puedas avistar.
Lore
String
“Somos los Uruk-hai; no dejamos la pelea ni de noche ni de día, ni cuando brilla el sol o ruge la tormenta.”