Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Response: If an [URUK-HAI] minion is about to take a wound in a skirmish, exert or discard this minion to prevent that.
TaggedGameText
String
<keyword>Damage +1.</keyword> <keyword>Lurker.</keyword> (Skirmishes involving lurker minions must be resolved after any others.) <br><keyword>Response:</keyword> If a <symbol>urukhai</symbol> minion is about to take a wound in a skirmish, exert or discard this minion to prevent that.
FormattedGameText
String
'''Damage +1.''' '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.)
'''Response:''' If a [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion is about to take a wound in a skirmish, exert or discard this minion to prevent that.
<keyword>Schaden +1. Schleicher. <br>Reaktion:</keyword> Wenn ein <symbol>urukhai</symbol> Diener im Begriff ist, im Kampf eine Wunde zu erleiden, strenge den Uruk Wachposten an oder lege ihn ab, um dieses zu verhindern.
FormattedGameText
String
'''Schaden +1. Schleicher.
Reaktion:''' Wenn ein [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Diener im Begriff ist, im Kampf eine Wunde zu erleiden, strenge den Uruk Wachposten an oder lege ihn ab, um dieses zu verhindern.