Remove 2 threats to play a Nazgul. That Nazgul is twilight cost -2 and gains hunter?2 (While skirmishing a non-hunter character, this character is strength +2.) until the start of the regroup phase.
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Remove 2 threats to play a Nazgûl. That Nazgûl is twilight cost –2 and gains <keyword>hunter 2</keyword> until the start of the regroup phase.
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Remove 2 threats to play a Nazgûl. That Nazgûl is twilight cost –2 and gains '''hunter 2''' until the start of the regroup phase.