Damage +1. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
TaggedGameText
String
<keyword>Damage +1. Hunter 1</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).
FormattedGameText
String
'''Damage +1. Hunter 1''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
Each time Gimli wins a skirmish, you may add a threat to wound a minion (or wound a hunter minion twice).