Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgul.
TaggedGameText
String
Bearer must be a Man. <br>This weapon may be borne in addition to 1 other hand weapon. <br>Bearer is strength +2 and <keyword>damage +1</keyword> while skirmishing a Nazgûl.
FormattedGameText
String
Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon.
Bearer is strength +2 and '''damage +1''' while skirmishing a Nazgûl.
Lore
String
“...a glimpse of Strider leaping out of the darkness with a flaming brand of wood in either hand.”
PromoText
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Notes
Wikitext
Field
Field type
Allowed values
Value
ID
String
LOTR-EN02E032.1
BaseCardID
String
LOTR-EN02S032.0
Subset
String
E
Revision
Integer
1
ReleaseDate
Date
2021-04-11
ReleaseNotes
Wikitext
Flaming Brand has no downsides to including--it is never dead weight, as it is at least a +1 strength to any Man of any culture, and potentially quite a bit more. Its dead-simple ease of use makes it an auto-include, which dumpsters Nazgul in any format where Brand is legal.
The bearer restriction has been reworked to Ranger, which allows Arwen but disallows Eomer. A twilight cost has been added to make sure it's no longer zero-downside. And then the ability has been adjusted to burn the brand to kill a nazgul for one turn--not provide an endless beatdown.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon. Skirmish: If bearer is skirmishing a Nazgul, discard this possession to make bearer strength +3 and damage +2.
TaggedGameText
String
Bearer must be a ranger. <br>This weapon may be borne in addition to 1 other hand weapon. <br><keyword>Skirmish</keyword>: If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and <keyword>damage +2</keyword>.
FormattedGameText
String
Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon.
'''Skirmish''': If bearer is skirmishing a Nazgûl, discard this possession to make bearer strength +3 and '''damage +2'''.
Lore
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PromoText
String
Notes
Wikitext
Decipher Notes:
This card has no cultural enforcement, may be played in addition to another weapon, and has no cost. The resulting combination provides too much utility.
Field
Field type
Allowed values
Value
ID
String
LOTR-EN02S032.2
BaseCardID
String
LOTR-EN02S032.0
Subset
String
S
Revision
Integer
2
ReleaseDate
Date
2023-01-11
ReleaseNotes
Wikitext
The first errata for Flaming Brand may have gone a bit far–it restricted its usage to only a single skirmish, and since most Nazgul are fierce, that meant losing half of your skirmishes even when utilizing it.
Instead of "throwing" the Brand, you now "light" it, getting bonus strength and damage so long as you hold it (so Úlairë Cantëa, Lieutenant of Dol Guldur (1R230)START_WIDGET"'-b46ba1ab66a632c3END_WIDGET can still ruin your day!), and then the Brand will "burn out" in the Regroup phase. Multiple Brands may be lit if the situation warrants, but only lit Brands will self-discard.
Overall, this feels like a better place for the Brand to be in.
Bearer must be a ranger. This weapon may be borne in addition to 1 other hand weapon.
Skirmish: Make bearer strength +2 and '''damage +1''' while bearing this item and skirmishing a Nazgûl until the regroup phase (limit once per turn). Discard this possession at the start of the regroup phase.
Muss auf einen Menschen gespielt werden. Diese Waffe darf zusätzlich zu einer weiteren Handwaffe benutzt werden. Der Träger erhält Stärke +2 und <keyword>Schaden +1</keyword>, wenn er gegen einen Nazgûl kämpft.
FormattedGameText
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Muss auf einen Menschen gespielt werden. Diese Waffe darf zusätzlich zu einer weiteren Handwaffe benutzt werden. Der Träger erhält Stärke +2 und '''Schaden +1''', wenn er gegen einen Nazgûl kämpft.
Lore
String
...sah er wie durch einen wirbelnden Nebel Streicher aus der Dunkelheit springen mit einem flammenden Holzscheit in jeder Hand.
Le détenteur doit être un Homme. Cette arme peut être détenue en plus d’une autre arme de mêlée. Le détenteur a +2 en force et inflige des <keyword>dégâts +1</keyword> lorsqu’il combat un Nazgûl.
FormattedGameText
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Le détenteur doit être un Homme. Cette arme peut être détenue en plus d’une autre arme de mêlée. Le détenteur a +2 en force et inflige des '''dégâts +1''' lorsqu’il combat un Nazgûl.
Lore
String
« ...il aperçu... Grand-Pas qui bondissait hors de l'obscurité, un brandon de bois enflammé dans chaque main.
Il possessore deve essere un Uomo. Quest’arma può essere trasportata in aggiunta a un’altra arma da mischia. Il possessore ha +2 alla forza e <keyword>Danno +1</keyword> mentre schermaglia con un Nazgûl.
FormattedGameText
String
Il possessore deve essere un Uomo. Quest’arma può essere trasportata in aggiunta a un’altra arma da mischia. Il possessore ha +2 alla forza e '''Danno +1''' mentre schermaglia con un Nazgûl.
Lore
String
“Riuscì... a scorgere Grampasso che balzava fuori dall'oscurità con un tizzone fiammeggiante in ciascuna mano.”
El portador debe ser un Hombre. Este arma puede ser llevada además de otro arma de mano. El portador es fuerza +2 y <keyword>daño +1</keyword> cuando esté en una escaramuza contra un Nazgûl.
FormattedGameText
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El portador debe ser un Hombre. Este arma puede ser llevada además de otro arma de mano. El portador es fuerza +2 y '''daño +1''' cuando esté en una escaramuza contra un Nazgûl.
Lore
String
“...a Trancos que salía saltando de la oscuridad, esgrimiendo un tizón ardiente en cada mano.”