Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each fellowship phase, you may add (1) to heal a ranger.
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<keyword>Ranger. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>At the start of each fellowship phase, you may add <symbol>twilight1</symbol> to heal a ranger.
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'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
At the start of each fellowship phase, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal a ranger.