Data:Axe-work (17U5)/Data: Difference between revisions
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|ID=LOTR-EN17S005.0 | |ID=LOTR-EN17S005.0 | ||
|ReprintBaseID=LOTR-EN17S005.0 | |ReprintBaseID=LOTR-EN17S005.0 | ||
|Title=Axe- | |Title=Axe-work | ||
|Subtitle= | |Subtitle= | ||
|SetNum=17 | |SetNum=17 | ||
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|IsPlayable=yes | |IsPlayable=yes | ||
|CollInfo=17U5 | |CollInfo=17U5 | ||
|IsUnique=no | |||
|Title=Axe-work | |Title=Axe-work | ||
|Subtitle= | |Subtitle= |
Latest revision as of 05:31, 1 July 2022
Ring of Artifice (17R4) | Back to Rise of Saruman Index |
Thorin III, Stonehelm (17R6) |
This page defines the card data as used on the main Data:Axe-work (17U5) article. Only edit the information on this page if there is an obvious typo or if you otherwise know what you're doing.
ID | LOTR-EN17S005.0 |
---|---|
ReprintBaseID | LOTR-EN17S005.0 |
Title | Axe-work |
Subtitle | |
Set Number | 17 |
Subset | S |
SetOrder | 5 |
Rarity | U |
Card Number | 5 |
Revision | 0 |
CollInfo | 17U5 |
GEMP_ID | 17_5 |
LOTRO Hex ID | 65 64 36 10 |
LOTRO Image # | 17_005 |
TLHH Image # | LOTR17005 |
mLOTRO_ID | |
Culture | Dwarven |
Side | Free Peoples |
Card Type | Event |
Was Physically Printed | yes |
Is An Actual Playable Card | yes |
SearchTerms | |
Notes |
ID | LOTR-EN17S005.0 |
---|---|
Base Card ID | LOTR-EN17S005.0 |
Subset | S |
Revision | 0 |
ReleaseDate | |
ReleaseNotes | |
Image Filename | |
Portrait Filename | |
Language Code | EN |
IsPhysical | yes |
IsPlayable | yes |
CollInfo | |
Is Unique | no |
Title | Axe-work |
Subtitle | |
Subtypes | Skirmish |
Twilight Cost | 1 |
Strength | |
Strength Modifier | |
Vitality | |
Vitality Modifier | |
Site Number | |
Site Number Modifier | |
Resistance | |
Resistance Modifier | |
CanBearRing | |
Signet | |
Block | |
Shadow Number | |
Arrow Direction | |
Game Text | Make a Dwarf strength +2 (or if you cannot spot a threat, make that Dwarf strength +1 for each Dwarf you can spot). |
Tagged Game Text | Make a Dwarf strength +2 (or if you cannot spot a threat, make that Dwarf strength +1 For each Dwarf you can spot). |
Formatted Game Text | Make a Dwarf strength +2 (or if you cannot spot a threat, make that Dwarf strength +1 For each Dwarf you can spot). |
Lore | Brave in battle, Dwarven pride and will cannot be broken. |
Promo Text | |
Notes |
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