Corsair Grappling Hook (18U62): Difference between revisions

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__NOTOC__
<noinclude>__NOTOC__
{{NavBar|18U62|[[Treachery & Deceit Index]]|[[Corsair Bow (18U61)|Corsair Bow (18U61)]]|[[Corsair Halberd (18U63)|Corsair Halberd (18U63)]]}}
{{CardTabs|Men}}


{{NavBar|Lotr18062|Treachery & Deceit Index|Corsair Bow (18U61)|Corsair Halberd (18U63)}}
[[{{ROOTPAGENAME}}]] is a {{C|Men}} [[Possession]] from the [[Treachery & Deceit]] set.
{{CardInfobox|18U62}}
{{QueryCardCategories|18U62}}</noinclude>
= Strategy =
== Gameplay Strategy ==
''In this section, describe:''


* ''General usage''
* ''Unorthodox or subtle usage''
* ''Common pitfalls of using this card''


{{LegacyCardInfoBox
== Deckbuilding Strategy ==
| TLHHImage=LOTR18062
''In this section, describe:''
| WikiImage=LOTR18062
| SetNum=18
| CardNum=062
| SetName=Treachery & Deceit
| Side=Shadow
| Culture=Men
| Twilight=2
| FullCardType=Possession • Hand Weapon
| Stat1Name=Strength
| Stat1=+1
| Stat2Name=
| Stat2=
| Stat3Name=
| Stat3=
| Stat4Name=
| Stat4=
| GameText=Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice. Each time a companion is killed during a skirmish phase, you may control a site.
| Lore=A tool equally useful in times of peace and in times of war.
| Rarity=U
| Notes=
}}


 
* ''Cards and strategies this card works well with''
= General Strategy =
* ''Cards and strategies this card works particularly well or poorly against''
 
* ''Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters''
In this section, describe:
 
* Deck design strategy.
* Gameplay considerations.


= Strengths and Weaknesses =
= Strengths and Weaknesses =
== Synergizes With... ==


=== Strong Versus... ===
* ''List friendly cards that work well with this card''
 
* Add cards and explanations here.
 
=== Weak Versus... ===


* Add cards and explanations here.
== Strong Versus... ==


= Example Decks =
* ''List enemy cards this card does well against''


* Decklists or links to decks that use this card.
== Weak Versus... ==


= Rules and Clarifications =
* ''List enemy or friendly cards to avoid playing this card with''


* Clarify existing rules if needed.
= Rulings =
* Link to rules discussions on TLHH.
''In this section'':


= Extra Information =
* ''Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name''
* ''Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the [[Rule of 4]] for {{Card|8R20}})''
* ''Link to rules discussions on TLHH''


* Add other information regarding printing, rarity, trivia, etc.
= See Also =
* ''Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card''
* ''Link to decks that use this card''
[[Category:Cards That Need Work]]

Latest revision as of 01:44, 1 December 2022

Corsair Bow (18U61)
Back to Treachery & Deceit Index
Corsair Halberd (18U63)

Corsair Grappling Hook (18U62) is a Men Possession from the Treachery & Deceit set.

Collection Info
Title Corsair Grappling Hook
Unique No
Collectible Yes
Set 18 - Treachery & Deceit
Rarity U - Uncommon
Card Number 62
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Men
Side Shadow
Card Type Possession
Item Class Hand Weapon
Twilight Cost 2
Strength +1
Game Text Bearer must be a minion.

When you play this possession you may reinforce a token twice.

Each time a companion is killed during a skirmish phase, you may control a site.

Lore A tool equally useful in times of peace and in times of war.
Technical Info
Wiki Base Card ID LOTR-EN18S062.0
TLHH ID LOTR18062
GEMP ID 18_62
LOTRO Hex ID 6E 8B 2A 11
LOTRO Image ID 18_062


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card