Editing Blade Tip (1U209)
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= Strategy = | = Strategy = | ||
Blade Tip is a versatile Nazgul condition that, while not often used to win outright, can be used to maneuver the Free Peoples player into a very, very tight corner. As its effect is performed "at the start of each fellowship phase" and is an involuntary action to boot, it is often performed before other actions and can sometimes frustratingly (for your opponent) kill off key characters in spite of a nearby cure. | !Blade Tip is a versatile Nazgul condition that, while not often used to win outright, can be used to maneuver the Free Peoples player into a very, very tight corner. As its effect is performed "at the start of each fellowship phase" and is an involuntary action to boot, it is often performed before other actions and can sometimes frustratingly (for your opponent) kill off key characters in spite of a nearby cure. | ||
There are three major ways of getting Blade Tip out of your support area and into your target. The first is to simply win skirmishes and activate Blade Tip's '''Response''' action. The problem with this is that with dual | There are three major ways of getting Blade Tip out of your support area and into your target. The first is to simply win skirmishes and activate Blade Tip's '''Response''' action. The problem with this is that with dual Flaming Brand on the one side and sacrificial Lorien Elf and Sam on the other, it can be very difficult to get Blade Tip within a worthwhile character. The second way is to activate Ulaire Otsea, Ringwraith in Twilight's ability and win skirmishes to force the Ring-bearer to begin taking burdens. This is already a suboptimal use of the Blade Tip, as you might only get three burdens assuming you struck by site 4 and the Fellowship followed the usual movement pattern, besides the previously mentioned weakness of requiring won skirmishes (and not only that, but winning the skirmish with at most one wound, practically impossible with so many Greenleaf and Aragorn's Bow to be found). | ||
Fortunately, there is a more reliable way to start shanking those annoying torch-wielding peasants and pesky Elves, and that's with | Fortunately, there is a more reliable way to start shanking those annoying torch-wielding peasants and pesky Elves, and that's with Morgul Blade. Morgul Blade basically allows Blade Tip to be used like a Black Breath, letting you stab your opponent's companions as a skirmish action (which can also turn the skirmish in your favor with Ulaire Lemenya, Lieutenant of Morgul on the table). Most players also seem to miss that you can use Morgul Blade to pull Blade Tip from the discard pile as well, rendering their same-turn Secret Sentinels move worthless (there is also a certain amount of satisfaction in killing Aragorn with the same tip that killed Legolas a couple turns ago). | ||
Naturally, with the ticking clock that Blade Tip is, it is going to be one of your most highly targeted conditions on the table, both in and out of your opponent's companions. Morgul Blade helps alleviate the sting of having it discarded from your Support Area, but | Naturally, with the ticking clock that Blade Tip is, it is going to be one of your most highly targeted conditions on the table, both in and out of your opponent's companions. Morgul Blade helps alleviate the sting of having it discarded from your Support Area, but Athelas and other condition removal will be used posthaste to pluck it from their companion's side. Therefore, Blade Tip is usually best used as a distraction, causing your opponent to use valuable condition removal (and rightfully so) on the more immediate threats rather than any conditions you begin collecting in your Support Area. | ||
It should also be pointed out that Blade Tip can be transferred to Allies as well as Companions. It may seem like a waste, but killing Elrond in the first few sites can be a crucial blow, depending. And as long as you've packed Morgul Blade it's no problem getting it back anyway. | It should also be pointed out that Blade Tip can be transferred to Allies as well as Companions. It may seem like a waste, but killing Elrond in the first few sites can be a crucial blow, depending. And as long as you've packed Morgul Blade it's no problem getting it back anyway. | ||
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== | == Strong Versus... == | ||
* Use with | * Anyone with vitality, especially Dwarves | ||
* Combine with | * Use with Morgul Blade to shank at will | ||
* Use with | * Combine with Black Breath to force a quick, painful death | ||
* Particularly nasty if you can get | * Use with Ulaire Lemenya, Lieutenant of Morgul to selectively weaken companions | ||
* Particularly nasty if you can get Lingering Shadow on the same companion | |||
== | == Weak Versus... == | ||
* Athelas | |||
* Secret Sentinels | |||
* Deep in Thought, Grown Suddenly Tall, and other condition "nukes" | |||
* Aragorn, King in Exile and other "at the start of your turn" heals | |||
* Dwarven Bracers and other '''Response''' wound prevention (unintuitive though it may be) | |||
[[Category:Cards | [[Category:Cards that need manual review]] | ||
==Decipher's Take== | ==Decipher's Take== | ||
In our previous article, Hayden presented Black Breath as a versatile card that can be easy to play and big to defend against. In conjunction with this article, I present Blade Tip, another uncommon card that doesn't clog the hand and can cause great damage to your opponent. | In our previous article, Hayden presented Black Breath as a versatile card that can be easy to play and big to defend against. In conjunction with this article, I present Blade Tip, another uncommon card that doesn't clog the hand and can cause great damage to your opponent. | ||
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Ringwraith is a great shadow culture to attack and destroy your opponent. If that is your style of play, Nazgul is your way! | Ringwraith is a great shadow culture to attack and destroy your opponent. If that is your style of play, Nazgul is your way! | ||
>by Pascal Lajoie | >by Pascal Lajoie | ||
== Strengths and Weaknesses == |