Axe of Khazad-dum (11U3)

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Revision as of 00:23, 19 October 2021 by Tunadan (talk | contribs) (Filled out information and a bit on strategy)
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Battle to the Last (11C4)

Axe of Khazad-dum (11U3) is a Dwarven Possession from the Shadows set.


Collection Info
Title Axe of Khazad-dûm
Unique No
Collectible Yes
Set 11 - Shadows
Rarity U - Uncommon
Card Number 3
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Dwarven
Side Free Peoples
Card Type Possession
Item Class Hand Weapon
Twilight Cost 1
Strength +2
Game Text Bearer must be a Dwarf.

While bearer is at a mountain site, he is Damage +1.

Lore The Dwarves led by Balin to the great Dwarf-hall of old, though ill-prepared, were well-armed.
Translations
DE - German
Card Name Axt von Khazad-dûm
Game Text Muss auf einen Zwerg gespielt werden. An einem Gebirge erhält der Träger Schaden +1.
Lore Die Zwerge, die von Balin in die große Zwergenhalle von einst geführt wurden, waren schlecht vorbereitet, doch gut bewaffnet.
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN11S003.0
TLHH ID LOTR11003
GEMP ID 11_3
LOTRO Hex ID 63 8C 7D 0A
LOTRO Image ID 11_003


Strategy

Gameplay Strategy

Axe of Khazad-Dûm is a slightly more expensive alternative to Dwarven Axe, with the obvious disadvantage of costing 1 twilight. It does provide a damage bonus at mountain sites, which fits into the mountain dwarves strategy snugly. However, it is generally less useful than Dwarven Axe overall as mountains were less common in sites from sets 11-13, but was given new life by Thorin’s Harp in set 17.

Deckbuilding Strategy

  • Axe of Khazad-Dûm has an obvious place in the Mountain Dwarf strategy in Standard and Expanded.

Strengths and Weaknesses

Synergizes With...

Strong Versus...

  • High vitality minions
  • Strong minions

Weak Versus...

  • Site manipulation
  • Possession discard

Rulings

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

See Also

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card