An Able Guide (1R88): Difference between revisions
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{{NavBar|1R88|[[Fellowship of the Ring Index]]|[[A Wizard Is Never Late (1R87)|A Wizard Is Never Late (1R87)]]|[[Aragorn, Ranger of the North (1R89)|Aragorn, Ranger of the North (1R89)]]}} | |||
{{CardTabs|Gondor}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a {{CI|Gondor}} [[Event]] from the [[Fellowship of the Ring]] set. | ||
{{CardInfobox|1R88}} | |||
{{ | {{QueryCardCategories|1R88}} | ||
| | = Strategy = | ||
}} | |||
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A simple regroup action to prepare the Free Peoples player for a double move, An Able Guide removes a potent [4] twilight. The event spots a ranger to play, meaning that ranger copies of Arwen or Glorfindel, Eldarin Lord can pay the spotting requirement of the event. An Able Guide effectively removes the cost of a future minion from play, and comes in handiest against devastating regroup events like Fierce in Despair or New Fear. Additionally, An Able Guide can help cover most of the twilight cost of Last Throw, increasing the move limit for almost no penalty. | A simple regroup action to prepare the Free Peoples player for a double move, An Able Guide removes a potent [4] twilight. The event spots a ranger to play, meaning that ranger copies of Arwen or Glorfindel, Eldarin Lord can pay the spotting requirement of the event. An Able Guide effectively removes the cost of a future minion from play, and comes in handiest against devastating regroup events like Fierce in Despair or New Fear. Additionally, An Able Guide can help cover most of the twilight cost of Last Throw, increasing the move limit for almost no penalty. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
* Allows Free Peoples player to potentially move with less twilight on the table | * Allows Free Peoples player to potentially move with less twilight on the table | ||
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* Can work well with Follower decks, as Followers often add post-shadow-phase twilight | * Can work well with Follower decks, as Followers often add post-shadow-phase twilight | ||
== Weak Versus... == | |||
* Situational event, could present a hand clogging scenario, particularly if all ranger characters are killed | * Situational event, could present a hand clogging scenario, particularly if all ranger characters are killed |
Revision as of 11:38, 12 October 2021
A Wizard Is Never Late (1R87) | Back to Fellowship of the Ring Index |
Aragorn, Ranger of the North (1R89) |
An Able Guide (1R88) is a Event from the Fellowship of the Ring set.
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Strategy
A simple regroup action to prepare the Free Peoples player for a double move, An Able Guide removes a potent [4] twilight. The event spots a ranger to play, meaning that ranger copies of Arwen or Glorfindel, Eldarin Lord can pay the spotting requirement of the event. An Able Guide effectively removes the cost of a future minion from play, and comes in handiest against devastating regroup events like Fierce in Despair or New Fear. Additionally, An Able Guide can help cover most of the twilight cost of Last Throw, increasing the move limit for almost no penalty.
Other regroup actions to prepare for a move include Pursuit Just Behind, Gondor's Vengeance, Out of the High Airs, and Ranger of Osgiliath.
Strengths and Weaknesses
Strong Versus...
- Allows Free Peoples player to potentially move with less twilight on the table
- Expensive [Raider] regroup actions, such as Fierce In Despair, Great Beasts, or New Fear
- Effectively mitigate cost of Last Throw
- Can work well with Follower decks, as Followers often add post-shadow-phase twilight
Weak Versus...
- Situational event, could present a hand clogging scenario, particularly if all ranger characters are killed