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====== Bent on Discovery (1R206) ======
__NOTOC__
{{description>Full card information and wiki for Bent on Discovery (1R206) from LotR TCG}}
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<WRAP 500px db rightalign>[[lotr01206|{{cards:lotr01206.jpg|Bent on Discovery (1R206) Card Image}}]]</WRAP>
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|SetNum=01
| Set:| The Fellowship of the Ring|
|CardNum=206
| [[Kinds_of_Cards|Kind]]:| Shadow|
| SetName=The Fellowship of the Ring
| Culture:| [[Wraith Culture|Wraith]]|
|Side=Shadow
| [[Twilight Cost|Twilight]]:| 1|
| Culture=Wraith
| Card Type:| Condition|
|Twilight=1
| Game Text:| Search. Plays to your support area. At the beginning of each of your Shadow phases, draw 1 card. At the end of each of your Shadow phases, exert a Nazgul or discard this condition.|
| FullCardType=Condition
| Lore:| //"The riding figure sat quite still.... From inside the hood came a noise as of someone sniffing...."//|
| GameText=Search. Plays to your support area. At the beginning of each of your Shadow phases, draw 1 card. At the end of each of your Shadow phases, exert a Nazgul or discard this condition.
| Rarity:| R|
| Lore=''"The riding figure sat quite still.... From inside the hood came a noise as of someone sniffing...."''
</WRAP>
| Rarity=R
| Notes=
}}


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= General Strategy =
<WRAP clear></WRAP>
<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
====== Bent on Discovery (1R206) Wiki ======
 
===== General Strategy =====


In a game where hand extension is a foremost priority, Bent on Discovery is a helpful condition that draws a card at the beginning of the Shadow phase. Being non-unique, four copies could, in theory, extend the Shadow player's hand by four cards each Shadow phase; however, Bent on Discovery comes with a downside. At the end of each Shadow phase the player must exert a Nazgul or discard the condition. Naturally, directed wounding is a powerful counter to the slightly maimed minions.
In a game where hand extension is a foremost priority, Bent on Discovery is a helpful condition that draws a card at the beginning of the Shadow phase. Being non-unique, four copies could, in theory, extend the Shadow player's hand by four cards each Shadow phase; however, Bent on Discovery comes with a downside. At the end of each Shadow phase the player must exert a Nazgul or discard the condition. Naturally, directed wounding is a powerful counter to the slightly maimed minions.
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Bent on Discovery, like The Ring Draws Them, found new life with the Enduring keyword introduced in the Siege of Gondor expansion. With enduring Nazgul who gained strength for each wound (and could use those wounds to terrible effect) Bent on Discovery was an easy way to enter the maneuver phase with exertions on the Nazgul characters, essentially turning its weakness into an advantage. That said, Ithil Stone, released during the Reflections expansion, somewhat makes Bent on Discovery obsolete for a general purpose deck, although it has the disadvantage of being unique, unlike Bent on Discovery.
Bent on Discovery, like The Ring Draws Them, found new life with the Enduring keyword introduced in the Siege of Gondor expansion. With enduring Nazgul who gained strength for each wound (and could use those wounds to terrible effect) Bent on Discovery was an easy way to enter the maneuver phase with exertions on the Nazgul characters, essentially turning its weakness into an advantage. That said, Ithil Stone, released during the Reflections expansion, somewhat makes Bent on Discovery obsolete for a general purpose deck, although it has the disadvantage of being unique, unlike Bent on Discovery.


===== Strengths and Weaknesses =====
= Strengths and Weaknesses =


=== Strong Versus... ===
=== Strong Versus... ===


  * Hand extension
* Hand extension
  * Has strong synergy with Enduring Nazgul
* Has strong synergy with Enduring Nazgul


=== Weak Versus... ===
=== Weak Versus... ===


  * Directed Wounding, such as Legolas, Greenleaf or Aragorn's Bow
* Directed Wounding, such as Legolas, Greenleaf or Aragorn's Bow
  * Condition discarding
* Condition discarding
  * The White Arrows of Lorien, and other discarding strategies
* The White Arrows of Lorien, and other discarding strategies
  * Is potentially self-discarding, and can disappear quickly if you draw badly or are playing against a choke deck
* Is potentially self-discarding, and can disappear quickly if you draw badly or are playing against a choke deck

Revision as of 23:47, 3 August 2020


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link={{{WikiImage}}}
Set: The Fellowship of the Ring
Kind: Shadow
Culture: Wraith
Twilight: 1
Card Type: Condition
Game Text: Search. Plays to your support area. At the beginning of each of your Shadow phases, draw 1 card. At the end of each of your Shadow phases, exert a Nazgul or discard this condition.
Lore: "The riding figure sat quite still.... From inside the hood came a noise as of someone sniffing...."
Rarity: R




The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

In a game where hand extension is a foremost priority, Bent on Discovery is a helpful condition that draws a card at the beginning of the Shadow phase. Being non-unique, four copies could, in theory, extend the Shadow player's hand by four cards each Shadow phase; however, Bent on Discovery comes with a downside. At the end of each Shadow phase the player must exert a Nazgul or discard the condition. Naturally, directed wounding is a powerful counter to the slightly maimed minions.

Bent on Discovery, like The Ring Draws Them, found new life with the Enduring keyword introduced in the Siege of Gondor expansion. With enduring Nazgul who gained strength for each wound (and could use those wounds to terrible effect) Bent on Discovery was an easy way to enter the maneuver phase with exertions on the Nazgul characters, essentially turning its weakness into an advantage. That said, Ithil Stone, released during the Reflections expansion, somewhat makes Bent on Discovery obsolete for a general purpose deck, although it has the disadvantage of being unique, unlike Bent on Discovery.

Strengths and Weaknesses

Strong Versus...

  • Hand extension
  • Has strong synergy with Enduring Nazgul

Weak Versus...

  • Directed Wounding, such as Legolas, Greenleaf or Aragorn's Bow
  • Condition discarding
  • The White Arrows of Lorien, and other discarding strategies
  • Is potentially self-discarding, and can disappear quickly if you draw badly or are playing against a choke deck