Machinery of War (V2 28): Difference between revisions

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{{NavBar|LOTR-ENV2S028.0|[[King of the Golden Hall(V2)/Index]]|[[Legion of Isengard (V2_27)|Legion of Isengard (V2_27)]]|[[Saruman, Mind of Metal and Wheels (V2_29)|Saruman, Mind of Metal and Wheels (V2_29)]]}}
{{NavBar|LOTR-ENV2S028.0|[[King of the Golden Hall (V2)/Index]]|[[Legion of Isengard (V2_27)|Legion of Isengard (V2_27)]]|[[Saruman, Mind of Metal and Wheels (V2_29)|Saruman, Mind of Metal and Wheels (V2_29)]]}}
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Revision as of 05:19, 15 December 2024

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Saruman, Mind of Metal and Wheels (V2_29)

Machinery of War (V2 28) is a Condition from the King of the Golden Hall set.


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Gameplay Info
Playable Yes
Culture Isengard
Side Shadow
Card Type Condition
Target Play Area Support Area,Support Area
Twilight Cost 1
Game Text When you play this condition, spot a Wizard to add 2 tokens here.

Each time an Orc loses a skirmish, add an token here.

Skirmish: Discard this condition (or remove 2 tokens here) to cancel a skirmish involving an Orc.

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See Also

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card