LOTR07347: Difference between revisions

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__NOTOC__
#REDIRECT [[Minas Tirith First Circle (7U347)]]
 
{{NavBar|Set|Left|Right}}
 
{{LegacyCardInfoBox
| SetNum=07
| CardNum=347
| SetName=The Return of the King
| Twilight=3
| FullCardType=Site
| Stat3Name=Site
| Stat3=6K
| GameText=Sanctuary. If the fellowship moves from this site during the regroup phase, wound each companion.
| Rarity=U
| Notes=
}}
 
= General Strategy =
 
Minas Tirith First Circle eschews the site six strategy from Return of the King/Movie Block and, instead of healing each companion of a particular culture, wounds each companion in play. With most Free Peoples strategies, Minas Tirith First Circle is enough to "force" a companion to stop at the sanctuary. In decks that focus on Ring-Bearer wounding or archery, Minas Tirith is a guaranteed stop against an exhausted ring-bearer unless bearing a response action version of The One Ring.
 
Minas Tirith First Circle is almost exclusively seen in Dunland site control strategies employing No Retreat, but also has a place in swarm or bomb Shadow strategies, where an extra turn to build a hand of minions would be beneficial moving into the late game. Additionally, it is worth noting that the site 7 theme of Return of the King/Movie block punishes large fellowships of six or more companions; forcing a move to Osgiliath Crossing or Osgiliath Channel (with additional move limit modifiers) can result in brutal Shadow strikes.
 
= Strengths and Weaknesses =
 
=== Strong Versus... ===
 
* Forced movement from cards such as No Retreat or Forced March (in an unofficial format) devastate many free peoples strategies
* Even when hampered by a weak shadow hand, Minas Tirith First Circle often is enough to stop a double move
* Exhausted Ring-Bearer with any copy of the One Ring besides the One Ring, Isildur's Bane or The One Ring, Ring of Rings (unofficial format)
* Best played in swarm or bomb Shadow strategies, where an extra turn to sculpt a hand of minions is beneficial
* Devastating in concordance with Wizard Storm, Under the Watching Eye, and other exert-when-moving cards
 
=== Weak Versus... ===
 
* Unwounded companions, or fellowships with large vitality characters (such as Ents)
* The Shire Countryside healing engines, or with cards that heal companions between the following maneuver and regroup phase (such as Might of Numenor or A Grey Ship)

Revision as of 11:40, 23 August 2020