Dagger Strike (1C102): Difference between revisions
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{{NavBar|1C102|[[Fellowship of the Ring Index]]|[[Coat of Mail (1C101)|Coat of Mail (1C101)]]|[[Elendil's Valor (1C103)|Elendil's Valor (1C103)]]}} | |||
{{CardTabs|Gondor}} | |||
{{ | [[{{ROOTPAGENAME}}]] is a {{CI|Gondor}} [[Event]] from the [[Fellowship of the Ring]] set. | ||
{{CardInfobox|1C102}} | |||
{{ | {{QueryCardCategories|1C102}} | ||
| | = Strategy = | ||
}} | |||
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Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the [Shire] culture. While most damage bonuses in [Gondor] are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions. | Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the [Shire] culture. While most damage bonuses in [Gondor] are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions. | ||
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= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
== Strong Versus... == | |||
* Adds damage bonus to [Gondor] and [Shire], one of very few events to do so | * Adds damage bonus to [Gondor] and [Shire], one of very few events to do so | ||
* Multicultural skirmish pump, playable across two cultures | * Multicultural skirmish pump, playable across two cultures | ||
== Weak Versus... == | |||
* Possession discard - this event is unplayable without a hand weapon in play | * Possession discard - this event is unplayable without a hand weapon in play | ||
= | = Alternate Versions = | ||
{{AlternateVersionTable|1C102}} | |||
Revision as of 11:39, 12 October 2021
Coat of Mail (1C101) | Back to Fellowship of the Ring Index |
Elendil's Valor (1C103) |
Dagger Strike (1C102) is a Event from the Fellowship of the Ring set.
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Strategy
Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the [Shire] culture. While most damage bonuses in [Gondor] are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions.
While Dagger Strike costs 0 twilight to play, the event is not universal, as it is only playable on characters bearing a Hand Weapon. For Hobbits, this means a version of Sting, Hobbit Sword, or Frying Pan must remain in play, while Gondor Men have several options. That said, a copy of Aragorn bearing Ranger's Sword, Flaming Brand or Anduril, Flame of the West becomes a strength 12, !damage +2 companion with just one Dagger Strike, enough to kill the majority of minions in Fellowship Block.
Dagger Strike is also a versatile event in solo-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness, Relentless, or Seeking It Always.
Strengths and Weaknesses
Strong Versus...
- Adds damage bonus to [Gondor] and [Shire], one of very few events to do so
- Multicultural skirmish pump, playable across two cultures
Weak Versus...
- Possession discard - this event is unplayable without a hand weapon in play
Alternate Versions
Portrait | Name | Game Text |
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Dagger Strike (7C84) | Skirmish: Make a or companion bearing a hand weapon strength +2 and damage +1.
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