Steward's Tomb (18U139): Difference between revisions
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{{NavBar|18U139|[[Treachery & Deceit Index]]|[[Sirannon Ruins (18U138)|Sirannon Ruins (18U138)]]|[[Streets of Bree (18U140)|Streets of Bree (18U140)]]}} | {{NavBar|18U139|[[Treachery & Deceit Index]]|[[Sirannon Ruins (18U138)|Sirannon Ruins (18U138)]]|[[Streets of Bree (18U140)|Streets of Bree (18U140)]]}} | ||
{{CardTabs|Site}} | {{CardTabs|Site}} | ||
[[{{ROOTPAGENAME}}]] is a [[Shadows Block]] [[Site]] from the [[Treachery & Deceit]] set. | [[{{ROOTPAGENAME}}]] is a [[Shadows Block]] [[Site]] from the [[Treachery & Deceit]] set. | ||
{{CardInfobox|18U139}} | {{CardInfobox|18U139}} | ||
{{QueryCardCategories|18U139}}</noinclude> | |||
{{QueryCardCategories|18U139}} | |||
= Strategy = | = Strategy = | ||
Latest revision as of 01:57, 1 December 2022
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Streets of Bree (18U140) ![]() |
Steward's Tomb (18U139) is a Shadows Block Site from the Treachery & Deceit set.
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Strategy[edit]
One of the most potent post-Shadows sites, Steward's Tomb is an effective site for the Shadow player because it can be played at a Sanctuary to prevent Sanctuary healing. This can be devastating for the Free Peoples player, particularly when facing a wounding or archery Shadow. Steward's Tomb is also effective against recursive wound prevention such as Throne of the Golden Hall and Armor of Khazad.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Decks that lack healing when played at Sanctuaries
- Healing and wound prevention
Weak Versus...[edit]
- Less effective if the opponent plays Mithlond or Neekerbreekers Bog after travelling here
- Effects that make characters unable to take wounds (Eowyn, Northwoman; Consorting with Wizards or Swept Away)
Alternate Versions[edit]
Portrait | Name | Game Text |
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Steward's Tomb (10U119)
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Wounds cannot be prevented or healed. Burdens cannot be removed.
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