Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [GONDOR] token.
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String
<keyword>Ranger. Hunter 1.</keyword> <i>(While skirmishing a non-hunter character, this character is strength +1.)</i><br>At the start of each skirmish involving this companion and a roaming minion, you may reinforce a <symbol>gondor</symbol> token.
FormattedGameText
String
'''Ranger. Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
At the start of each skirmish involving this companion and a roaming minion, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.