Editing Data:A Talent for Not Being Seen (1U316)/Data

From LOTR-TCG Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 71: Line 71:
|Revision=1
|Revision=1
|ReleaseDate=2021-03-28
|ReleaseDate=2021-03-28
|ReleaseNotes=Talent wasn't X-ed until Shadows was released, so it was clearly more of a sleeper hit than some of the other more famous choke cards.   
|ReleaseNotes=Talent's errata aims to preserve the only reason to keep FOTR Pippin alive while working within the very limited constraints that Decipher points out--increasing the exertions or reducing the twilight choke are both low-resolution changes that too easily dumpster the card.  Instead, more copies of the card must be included to get the same effect as before.   


As Decipher points out, the card leaves very little room to work with, even when attempting to nerf it. The cost of the card itself could be increased, but then it runs the risk of never having an effect (if it's discarded before the twilight is "paid off"). The exertions could be increased, but again you might just be stabbing yourself in the foot (for even less reason than usual). And, as successfully argued by members of the community, the "spot 4 for -2" clause is among one of the only reasons to bother keeping Pippin alive in FOTR block, so it's got endangered species protection as well.
[https://lotrtcg.wordpress.com/2021/03/26/fellowship-errata-spoiler/ Full article here, 'Choke' section.]
 
One of the things we don't want to do with the PC's errata is nerf cards to oblivion.  These cards are already banned, and if they are nerfed to the point of never being used then we've wasted a bunch of time and effort just to end up right back where we started.
 
So, we had to rework the card slightly.  It now attaches to either Merry or Pippin (losing its uniqueness in the process), and requires you to play 2 copies of the card to get the same full effect as before.  Since it requires more copies of the card, the exertion cost is dropped to compensate. 
 
And then of course, good ol' Pippin is enshrined as necessary to its use, restricting its ability to be used (or abused) by the various Expanded-era Hobbit companions.
|ImageFilename=LOTR-EN01E316.1_card.jpg
|ImageFilename=LOTR-EN01E316.1_card.jpg
|IsPhysical=no
|IsPhysical=no
Please note that all contributions to the LOTR-TCG Wiki may be edited, altered, or removed by other contributors. Your writing is liable to be edited mercilessly, so be sure to back up any major claims with links if possible.

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)