Drilldown: CardReleases
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Use the filters below to narrow your results.
ID:
BaseCardID:
Arod (1) ·
Asfaloth (3) ·
Beast of War (1) ·
Bill the Pony (1) ·
Black Steed (1) ·
Brego (2) ·
Fell Beast (2) ·
Firefoot (4) ·
Gondorian Steed (1) ·
Gothmog's Warg (2) ·
Horse of Great Stature (1) ·
Horse of Rohan (1) ·
Knight's Mount (1) ·
Messenger’s Mount (1) ·
Mûmak (1) ·
Mûmakil (1) ·
Relentless Warg (1) ·
Rider's Mount (1) ·
Rider’s Mount (1) ·
Rohirrim Mount (1) ·
Savage Warg (1) ·
Shadowfax (7) ·
Shadowy Mount (1) ·
Sharku's Warg (1) ·
Snowmane (2) ·
Steed of Mordor (1) ·
Swift Steed (1) ·
The Witch-king’s Beast (2) ·
Threatening Warg (2) ·
Vicious Warg (2) ·
War Mûmak (1) ·
War-warg (2) ·
Warg (2) ·
Windfola (1) ·
Winged Mount (1)
GameText:
Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (3) ·
Bearer must a warg-rider. Response: If a skirmish special abiliy is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
Bearer must be a Nazgul. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) ·
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
Bearer must be a [ROHAN] Man. If bearer is Eomer, he is defender +1. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgul. Bearer is fierce. (2)
TaggedGameText:
Bearer must be a gandalf Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship: Add a threat to remove a burden. (3) ·
Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) · To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2) · Bearer must be awarg-rider.
Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
Bearer must be a rohan Man.
If bearer is Éomer, he isdefender +1.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
Discard all other possessions on bearer and bearer may not bear a hand weapon.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) · To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2) · Bearer must be a
If bearer is Éomer, he is
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
FormattedGameText:
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
'''Fellowship:''' Add a threat to remove a burden. (3) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
If bearer is Éomer, he is '''defender +1.'''
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2) ·
Bearer must be a '''warg-rider.'''
'''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2)
Lore:
Showing below up to 55 results in range #1 to #55.