Drilldown: CardReleases
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LOTR-EN12O002.0 (1) ·
LOTR-EN12O003.0 (1) ·
LOTR-EN13O001.0 (1) ·
LOTR-EN13O003.0 (1) ·
LOTR-EN13O005.0 (1) ·
LOTR-EN13O007.0 (1) ·
LOTR-EN13O008.0 (1) ·
LOTR-EN13O009.0 (1) ·
LOTR-EN15O001.0 (1) ·
LOTR-EN15O005.0 (1) ·
LOTR-EN15O006.0 (1) ·
LOTR-EN17O001.0 (1) ·
LOTR-EN17O003.0 (1) ·
LOTR-EN17O005.0 (1) ·
LOTR-EN17O006.0 (1) ·
LOTR-EN18O001.0 (1) ·
LOTR-EN18O005.0 (1) ·
LOTR-EN18O008.0 (1)
LOTR-EN12O002.0 (1) ·
LOTR-EN12O003.0 (1) ·
LOTR-EN13O001.0 (1) ·
LOTR-EN13O003.0 (1) ·
LOTR-EN13O005.0 (1) ·
LOTR-EN13O007.0 (1) ·
LOTR-EN13O008.0 (1) ·
LOTR-EN13O009.0 (1) ·
LOTR-EN15O001.0 (1) ·
LOTR-EN15O005.0 (1) ·
LOTR-EN15O006.0 (1) ·
LOTR-EN17O001.0 (1) ·
LOTR-EN17O003.0 (1) ·
LOTR-EN17O005.0 (1) ·
LOTR-EN17O006.0 (1) ·
LOTR-EN18O001.0 (1) ·
LOTR-EN18O005.0 (1) ·
LOTR-EN18O008.0 (1)
None (5) ·
Defender of Osgiliath (1) ·
Dunadan of Gondor (1) ·
Far-traveling One (1) ·
Greatest of the Mearas (1) ·
Heir to Meduseld (1) ·
Horsemaster (1) ·
Last Ruling Steward (1) ·
Northman, King of Rohan (1) ·
of the Grey Company (1) ·
of the Woodland Realm (1) ·
Ranger of the North (1) ·
The Renowned (1) ·
The Wise (1)
Aid-(2). Each time you transfer this to a companion, except a [GANDALF] companion, exert bearer twice. Each time bearer wins a skirmish, you may discard a condition from play. (1) ·
Archer. At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [ELVEN] card, wound a minion. (1) ·
Archer. Hunter 1. Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot (limit +3). (1) ·
Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (1) ·
Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (1) ·
Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) ·
Denethor is resistance +1 for each [GONDOR] possession in your discard pile. Maneuver: Spot a [GONDOR] possession borne by a companion and remove that possession from the game to exert a minion twice. (1) ·
Ranger. Hunter 1. While you can spot 2 [GONDOR] rangers, Madril is twilight cost -2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
Ranger. Skirmish: Exert a [GONDOR] Man with a resistance 6 or more to make that Man strength +3. (1) ·
Ranger. Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) ·
To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a kirmish, you may reinforce a [GONDOR] token. Maneuver: Remove 3 [GONDOR] tokens to discard a possession. (1) ·
To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (1) ·
To play, spot Theoden. Skirmish: Spot a [ROHAN] Man bearing a possession and discard a [ROHAN] possession from hand to make that Man strength +2. (1) ·
Valiant. Hunter 2. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. Skirmish: Discard a [ROHAN] card from hand to make Eomer strength +2. (1) ·
While Eomer bears a mount, he is damage +1. While no other companion is assigned to a skirmish, Eomer is strength +1 for each other [ROHAN] companion you can spot. (1) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile. (1) ·
While the Ring-bearer is assigned to a skirmish, each [ROHAN] companion is strength +1. Regroup: Spot 2 [ROHAN] followers and exert Theoden to liberate a site. (1) ·
While you can spot Eowyn, Theoden is Defender +1. While you can spot Eomer, Theoden is damage +1. While you can spot Theodred, the move limit is +1. (1)
None (1) ·
Archer. Hunter 1 (While skirmishing a non-hunter character, this character is strength +1.).
Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (1) ·
Archer.
At the start of each archery phase, you may reveal the top card of your draw deck. If it is anelven card, wound a minion. (1) ·
Ranger.
Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) ·
Ranger. Hunter 1.
While you can spot 2gondor rangers, Madril is twilight cost –2.
At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·Ranger.
Skirmish: Exert a gondor Man with a resistance 6 or more to make that Man strength +3. (1) ·
Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
While you can spot arohan Man, Éomer’s twilight cost is -1.
Skirmish: Discard a rohan card from hand to make Éomer strength +2. (1) ·
Bearer must be a gandalf Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take agandalf card from your discard pile into hand. (1) ·
Bearer must be a gandalf Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship: Add a threat to remove a burden. (1) ·
Bearer must be Faramir.
He isdamage +1.
Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) · Denethor is resistance +1 for eachgondor possession in your discard pile.
Maneuver: Spot a gondor possession borne by a companion and remove that posssession from the game to exert a minion twice. (1) ·
To play, spot Denethor (or 2 gondor companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce agondor token.
Skirmish: Remove 3 gondor tokens to discard a possession. (1) ·
To play, spot Théoden (or 2 rohan companions).
Saruman and Gríma cannot be assigned to skirmishes.
Response: If a rohan Man is about to take a wound, exert another rohan Man and add twilight2 to prevent that. (1) ·
To play, spot Théoden.
Skirmish: Spot a rohan Man bearing a possession and discard a rohan possession from hand to make that Man strength +2. (1) ·
While Éomer bears a mount, he is damage +1.
While no other companion is assigned to a skirmish, Éomer is strength +1 for each otherrohan companion you can spot. (1) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster .
Each time the fellowship moves during the regroup phase, you may take anelven event into hand from your discard pile. (1) ·
While the Ring-bearer is assigned to a skirmish, each rohan companion is strength +1.
Regroup: Spot 2 rohan followers and exert Théoden to liberate a site. (1) ·
While you can spot Éowyn, Théoden is defender +1 .
While you can spot Éomer, Théoden isdamage +1 .
While you can spot Théodred, the move limit is +1. (1)
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an
Skirmish:
While you can spot 2
At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
While you can spot a
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a
Discard all other possessions on bearer and bearer may not bear a hand weapon.
He is
Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) · Denethor is resistance +1 for each
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a
Saruman and Gríma cannot be assigned to skirmishes.
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other
Each time the fellowship moves during the regroup phase, you may take an
While you can spot Éomer, Théoden is
While you can spot Théodred, the move limit is +1. (1)
None (1) ·
'''Archer. Hunter 1'''''(While skirmishing a non-hunter character, this character is strength +1.)''.
'''Archery:''' Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3) (1) ·
'''Archer.'''
At the start of each archery phase, you may reveal the top card of your draw deck. If it is an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] card, wound a minion. (1) ·
'''Ranger.
Skirmish:''' Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) ·
'''Ranger. Hunter 1.'''
While you can spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] rangers, Madril is twilight cost –2.
At the start of the Maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. (1) ·
'''Ranger.'''
'''Skirmish:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man with a resistance 6 or more to make that Man strength +3. (1) ·
'''Valiant. Hunter 2.''' ''(While skirmishing a non-hunter character, this character is strength +2.)''
While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Éomer’s twilight cost is -1.
'''Skirmish:''' Discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] card from hand to make Éomer strength +2. (1) ·
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (1) ·
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
'''Fellowship:''' Add a threat to remove a burden. (1) ·
Bearer must be Faramir.
He is '''damage +1.'''
Each minion skirmishing Faramir at a battleground or forest site is roaming. (1) ·
Denethor is resistance +1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession in your discard pile.
'''Maneuver:''' Spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession borne by a companion and remove that posssession from the game to exert a minion twice. (1) ·
To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token.
'''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession. (1) ·
To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions).
Saruman and Gríma cannot be assigned to skirmishes.
'''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (1) ·
To play, spot Théoden.
'''Skirmish:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man bearing a possession and discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand to make that Man strength +2. (1) ·
While Éomer bears a mount, he is '''damage +1.'''
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you can spot. (1) ·
While the fellowship is at a forest site, each Elf who has resistance 7 or more gains '''muster'''.
Each time the fellowship moves during the regroup phase, you may take an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] event into hand from your discard pile. (1) ·
While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +1.
'''Regroup:''' Spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] followers and exert Théoden to liberate a site. (1) ·
While you can spot Éowyn, Théoden is '''defender +1'''.
While you can spot Éomer, Théoden is '''damage +1'''.
While you can spot Théodred, the move limit is +1. (1)
None (4) ·
"'Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not.'" (1) ·
"There are no horses like those that are bred in that great vale between the Misty Mountains and the White." (1) ·
"When last I looked, Théoden, was King of Rohan." (1) ·
No Orc or wolf dared enter the land of the Beornings. (1) ·
With Gríma's treacherous whispers removed and Saruman's grasp released, none doubted the might and lordship of Théoden, the King of Rohan. (1) ·
“...he took up the staff of his Stewardship that lay at his feet and broke it on his knee.” (1) ·
“You would die before your stroke fell!” (1) ·
“‘For that is the ruin of Osgiliath...'” (1) ·
“‘I did not know that your plight was so evil.'” (1) ·
“‘I have no child. Théodred my son is slain. I name Éomer my sister-son to be my heir.'” (1) ·
“‘Let horse be bridled, horn be sounded!'” (1) ·
“‘My heart bids me go on... but we must hold together. I will follow your counsel.'” (1) ·
“‘There will be hard handstrokes nigh at hand ere the day is full.'” (1) ·
“‘We do not want the escapes of Mirkwood in Ithilien.'” (1)
Showing below up to 18 results in range #1 to #18.