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CardReleases > TwilightCost: 2-3 & SiteNum: 5-9

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The Mouth of Sauron (4) · Galadriel (3) · Brawling Uruk (2) · Mauhúr (2) · Orc Butcher (2) · Bard (2) · White Hand Attacker (2)
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GameText:
Damage +1. (4) · Damage +1. While you can spot an exhausted companion, this minion is strength +3. (2) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · Damage +1. When you play this minion, you may place an [ISENGARD] token on a machine. (2) · Damage +1. While an ally is in the dead pile, this minion is strength +3 and fierce. (2) · Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · For each [SAURON] condition you can spot, this minion is strength +1. (2) · Maneuver: Exert The Mouth of Sauron to play a [MEN] condition or [MEN] possession from your draw deck. (2) · Skirmish: Exert this minion to wound a character he is skirmishing. (2) · Damage +1. Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2) · Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (2)
TaggedGameText:
Skirmish: Exert this minion to wound a character he is skirmishing. (2) · Damage +1. While you can spot an exhausted companion, this minion is strength +3. (2) · Maneuver: Exert The Mouth of Sauron to play a men condition or men possession from your draw deck. (2) · Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · For each sauron condition you can spot, this minion is strength +1. (2) · Damage +1. (2) · Damage +1.
Response: If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2)
· Damage +1.
When you play this minion, you may place an isengard token on a machine. (2)
FormattedGameText:
'''Skirmish:''' Exert this minion to wound a character he is skirmishing. (2) · For each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition you can spot, this minion is strength +1. (2) · '''Maneuver:''' Exert The Mouth of Sauron to play a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] condition or [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] possession from your draw deck. (2) · '''Damage +1.''' When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (2) · '''Assignment:''' Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) (2) · '''Damage +1.''' '''Response:''' If a special ability of a companion who has resistance 5 or less is used, exert this minion to cancel its effect. (2) · Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. (2) · '''Damage +1.''' (2) · '''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3. (2)
Lore:
None (29) · “...he learned great sorcery, and knew much of the mind of Sauron; and he was more cruel than any orc.” (2) · “‘And yet we see that Sauron can torture and destroy the very hills.'” (2) · They are trained to parry the swords of their enemies. (2) · “‘Is there anyone in this rout with authority to treat with me?' he asked. ‘Or indeed with wit to understand me?'” (2)
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