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CardReleases > Title : Faramir or Gollum

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None (2) · At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer?s strength. (1) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) · Knight. When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2) · Ranger. Fellowship: Play a [ROHAN] Man to heal Faramir. Skirmish: Exert Faramir to make an unbound Hobbit strength +2. Skirmish: Exert Gandalf to prevent all wounds to Faramir. (1) · Ranger. Hunter 2. If Faramir is in your starting fellowship, his twilight cost is -1. Maneuver: Exert Faramir to heal a companion with resistance 5 or more. (1) · Ranger. Hunter 2. When you play Faramir, Shadow players cannot play minions until the end of the turn. The move limit is +2. (1) · Ranger. Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (3) · Ranger. To play, spot a [GONDOR] Man. Each time Faramir wins a skirmish involving a fierce minion, you may exert Faramir to discard that minion. (1) · Regroup: Discard Gollum to exert a companion or ally. (1) · Ring-bound. Ranger. An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is -1. Fellowship: Play a ranger to heal a Ring-bound companion. (1) · Ring-bound. Ranger. The twilight cost of each other [GONDOR] Man in your starting fellowship is -1. While skirmishing a roaming minion, Faramir is strength +2. (2) · Shadow: Exert Gollum twice to exert the Ring-bearer. Shadow: Remove a burden to add (1). Skirmish: Remove a burden to add (2). Regroup: Remove a burden to add (3). Regroup: Exert Gollum twice to wound the Ring-bearer. (1) · Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-Bound companion). (1) · Skirmish: Exert Gollum twice or remove a threat to make him strength +2. (1) · To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) · To play, spot a [GOLLUM] condition. Menace - When you play Gollum make the move limit for this turn -1. (1) · While a card titled Deagol is removed from the game, Gollum is strength +2 and fierce. Shadow: Remove a card titled Deagol in your discard pile from the game to play this minion from your discard pile. (1) · While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [GONDOR] Man roaming until the end of turn. (2) · While you can spot Boromir, Faramir is twilight cost -1. While you can spot Denethor, Faramir is twilight cost -1. While Faramir bears a [GONDOR] possession, he is defender +1. (2)
TaggedGameText:
None (2) · Associé à l’Anneau. Rôdeur.
Un adversaire ne peut pas jouer d’événements de combat ou utiliser des capacités spéciales de combat pendant les combats qui impliquent Faramir. (1)
· Knight.
When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1)
· Legato all’Anello. Ramingo.
Un avversario non può giocare eventi di schermaglia o usare abilità speciali di schermaglia durante le schermaglie che coinvolgano Faramir. (1)
· Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. (2)
· Ranger.
Skirmish:
Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (3)
· Ranger. Hunter 2.
If Faramir is in your starting fellowship, his twilight cost is -1.
Maneuver: Exert Faramir to heal a companion with resistance 5 or more. (1)
· Ranger.
Fellowship: Play a rohan Man to heal Faramir.
Skirmish: Exert Faramir to make an unbound Hobbit strength +2.
Skirmish: Exert Gandalf to prevent all wounds to Faramir. (1)
· Ranger. To play, spot a gondor Man.
Each time Faramir wins a skirmish involving a fierce minion, you may exert Faramir to discard that minion. (1)
· Regroup: Discard Gollum to exert a companion or ally. (1) · Ring-bound. Ranger.
An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2)
· Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is –1. Fellowship: Play a ranger to heal a Ring-bound companion. (1) · Ring-bound. Ranger.
The twilight cost of each other gondor Man in your starting fellowship is -1.
While skirmishing a roaming minion, Faramir is strength +2. (2)
· Ring-verbunden. Waldläufer.
Deine Gegenspieler dürfen in Kämpfen, an denen Faramir beteiligt ist, keine Kampfereignisse spielen oder spezielle Kampffähigkeiten benutzen. (1)
· Shadow: Exert Gollum twice to exert the Ring-bearer.
Shadow: Remove a burden to add twilight1. Skirmish: Remove a burden to add twilight2. Regroup: Remove a burden to add twilight3.
Regroup: Exert Gollum twice to wound the Ring-bearer. (1)
· Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion). (1) · Skirmish: Exert Gollum twice or remove a threat to make him strength +2. (1) · At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength. (1) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Gollum is strength +1 for each threat you can spot.
Each time Gollum wins a skirmish, you may add a threat. (1)
· If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) · To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) · To play, spot a gollum condition. Menace - When you play Gollum you may make the move limit for this turn –1. (1) · While a card titled Déagol is removed from the game, Gollum is strength +2 and fierce.
Shadow: Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile. (1)
· While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.
Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a gondor Man roaming until the end of the turn. (2)
· While you can spot Boromir, Faramir is twilight cost –1.
While you can spot Denethor, Faramir is twilight cost –1.
While Faramir bears a gondor possession, he is defender +1. (2)
FormattedGameText:
None (2) · '''Associé à l’Anneau.''' '''Rôdeur.''' Un adversaire ne peut pas jouer d’événements de combat ou utiliser des capacités spéciales de combat pendant les combats qui impliquent Faramir. (1) · '''Knight.''' When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. (1) · '''Legato all’Anello.''' '''Ramingo.''' Un avversario non può giocare eventi di schermaglia o usare abilità speciali di schermaglia durante le schermaglie che coinvolgano Faramir. (1) · '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2) · '''Ranger'''. '''Skirmish:''' Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (1) · '''Ranger. Skirmish:''' Exert Faramir to make him strength +1 for each wound on the Ring-bearer. (2) · '''Ranger. Hunter 2.''' If Faramir is in your starting fellowship, his twilight cost is -1. '''Maneuver:''' Exert Faramir to heal a companion with resistance 5 or more. (1) · '''Ranger.''' '''Fellowship:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to heal Faramir. '''Skirmish:''' Exert Faramir to make an unbound Hobbit strength +2. '''Skirmish:''' Exert Gandalf to prevent all wounds to Faramir. (1) · '''Ranger.''' To play, spot a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. Each time Faramir wins a skirmish involving a fierce minion, you may exert Faramir to discard that minion. (1) · '''Regroup:''' Discard Gollum to exert a companion or ally. (1) · '''Ring-bound. Ranger.''' An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. (2) · '''Ring-bound.''' '''Ranger.''' The twilight cost of each other [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man in your starting fellowship is -1. While skirmishing a roaming minion, Faramir is strength +2. (2) · '''Ring-bound.''' '''Ranger.''' If Faramir is in your starting fellowship, his twilight cost is –1. '''Fellowship:''' Play a ranger to heal a Ring-bound companion. (1) · '''Ring-verbunden.''' '''Waldläufer.''' Deine Gegenspieler dürfen in Kämpfen, an denen Faramir beteiligt ist, keine Kampfereignisse spielen oder spezielle Kampffähigkeiten benutzen. (1) · '''Shadow:''' Exert Gollum twice to exert the Ring-bearer. '''Shadow:''' Remove a burden to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Skirmish:''' Remove a burden to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Remove a burden to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. '''Regroup:''' Exert Gollum twice to wound the Ring-bearer. (1) · '''Skirmish:''' Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion). (1) · '''Skirmish:''' Exert Gollum twice or remove a threat to make him strength +2. (1) · At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength. (1) · Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. (1) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat. (1) · If you have initiative during the Shadow phase, you may play this minion from your discard pile. (1) · To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden. (1) · To play, spot a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] condition. '''Menace -''' When you play Gollum you may make the move limit for this turn –1. (1) · While a card titled Déagol is removed from the game, Gollum is strength +2 and '''fierce'''. '''Shadow:''' Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile. (1) · While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats. '''Skirmish:''' While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man roaming until the end of the turn. (2) · While you can spot Boromir, Faramir is twilight cost –1. While you can spot Denethor, Faramir is twilight cost –1. While Faramir bears a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] possession, he is '''defender +1'''. (2)
Lore:
None (7) · "'We have a work to do, and this is no place for riding or parleying.'" (1) · "There are no travelers in this land. Only servants of the Dark Tower." (1) · Er sah Faramirs Gesicht, der jetzt keine Maske trug: es war streng und herrisch, und ein scharfer Verstand sprach aus seinem forschenden Blick. (1) · « Il voyait le visage de Faramir, à présent démasqué: il était sévère et imposant; une intelligence aiguë paraissait dans son regard scrutateur. » (1) · “'...if you will trust me, it may be that I can advise you in your present quest, whatever that be – yes, and even aid you.'” (1) · “...swiftly but warily, creeping on behind, a slinking shadow among the stones.” (1) · “Give it to us raw and wriggling!” (1) · “He could see Faramir's face, which was now unmasked; it was stern and commanding, and a keen wit lay behind his searching glance.” (1) · “Of that deadly gleam and of the dark eyeholes Frodo and Sam were always conscious.” (1) · “Vedeva il viso di Faramir, ora senza maschera: era severo ed imperioso, e dietro al suo sguardo investigatore si nascondeva un'intelligenza acuta.” (1) · “‘...Gollum is cunning, and the spies of the Enemy are many.'” (1) · “‘...I will go and do what I can in his stead––if you command it.'” (1) · “‘...we won't let you go, either. You're full of wickedness and mischief, Gollum.'” (1) · “‘But if we was master, then we could help ourselfs, yes...'” (1) · “‘Do you wish then... that our places had been exchanged?'” (2) · “‘He leads us now in all perilous ventures.'” (1) · “‘Let Her deal with them... she must eat. All She gets is filthy Orcses.'” (1) · “‘Must take it. The Wraiths are searching. Must take it.'” (1) · “‘Not while Faramir is Captain... his life is charmed, or fate spares him for some other end.'” (1) · “‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2) · “‘The thieves, the thieves, the filthy little thieves.'” (1) · “‘We do not want the escapes of Mirkwood in Ithilien.'” (3) · “‘When they come to the bridge they will see us. Come away! Climb, climb!'” (1)
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