Drilldown: CardReleases

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CardReleases > Subset: S & Subtypes: Uruk-hai

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Lurtz (6) · Covetous Uruk (2) · Uruk-hai Raiding Party (2) · Uglúk (2) · White Hand Attacker (2) · Mauhúr (2) · Shagrat (2)
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GameText:
Damage +1. (6) · Damage +1. The twilight cost of this minion is -1 for each site you control. (3) · Damage +1. Regroup: Stack this minion on a site you control. Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (3) · Damage +1. This minion is strength +1 for each possession you spot. (2) · Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +3 and damage +1. (2) · Damage +1. Each time Lurtz wins a skirmish, the Free People?s player must exert X companions, where X is the current region number. (2) · Damage +1. While an ally is in the dead pile, this minion is strength +3 and fierce. (2) · Damage +1. When you play this minion, you may place an [ISENGARD] token on a machine. (2) · Tracker. Fierce. During a fierce skirmish involving this minion, it is strength +2. (2) · Damage +1. While you can spot an exhausted companion, this minion is strength +3. (2) · Tracker. Fierce. While skirmishing a character bearing a search card, this minion is strength +2 and damage +1. (2)
TaggedGameText:
Damage +1. (2) · Damage +1.
Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2)
· Damage +1.
This minion is strength +1 for each possession you spot. (2)
· Damage +1.
The twilight cost of this minion is -1 for each site you control. (2)
· Damage +1. While you can spot an exhausted companion, this minion is strength +3. (2) · Damage +1.
When you play this minion, you may place an isengard token on a machine. (2)
· Damage +1. (2) · Tracker. Fierce.
During a fierce skirmish involving this minion, it is strength +3 and damage +1. (2)
· Damage +1.
Regroup: Stack this minion on a site you control.
Shadow: If stacked on a site you control, play this minion. Its twilight cost is -1. (2)
FormattedGameText:
'''Damage +1.''' While you can spot an exhausted companion, this minion is strength +3. (2) · '''Damage +1.''' When you play this minion, you may place an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] token on a machine. (2) · '''Damage +1.''' (2) · '''Damage +1. ''' (2) · '''Damage +1.''' '''Regroup:''' Stack this minion on a site you control. '''Shadow:''' If stacked on a site you control, play this minion. Its twilight cost is -1. (2) · '''Tracker.''' '''Fierce.''' During a fierce skirmish involving this minion, it is strength +3 and '''damage +1.''' (2) · '''Damage +1.''' The twilight cost of this minion is -1 for each site you control. (2) · '''Damage +1'''. This minion is strength +1 for each possession you spot. (2) · '''Damage +1'''. Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number. (2)
Lore:
None (8) · Attacking in swarming hordes, the Uruk-hai close with the enemy rapidly to make weapons useless. (2) · “You will taste man-flesh!” (2) · The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) · “‘Wolves and orcs were housed in Isengard, for Saruman was mustering a great force....'” (2)
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