Drilldown: CardReleases

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CardReleases > Subtypes: Orc & Strength: 8-9

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Bolg (3) · Azog (3) · Watchful Orc (2) · Troll’s Keyward (2) · Morgul Tormentor (2) · Foul Horde (2)
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None (2) · Warg-rider. While Foul Horde is not exhausted, it is fierce. While Foul Horde has at least 3 vitality, it is ambush (1). While Foul Horde has at least 4 vitality, it is damage + 1. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · Shadow: Spot a possession to make this minion fierce until the regroup phase. (2)
TaggedGameText:
None (2) · Warg-rider.
While Foul Horde is not exhausted, it is fierce.
While Foul Horde has at least 3 vitality, it is ambush twilight1.
While Foul Horde has at least 4 vitality, it is damage +1. (2)
· Shadow: Spot a possession to make this minion fierce until the regroup phase. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2)
FormattedGameText:
None (2) · '''Warg-rider.''' While Foul Horde is not exhausted, it is '''fierce.''' While Foul Horde has at least 3 vitality, it is '''ambush''' [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. While Foul Horde has at least 4 vitality, it is '''damage +1.''' (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) · '''Shadow:''' Spot a possession to make this minion fierce until the regroup phase. (2)
Lore:
None (22) · Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2) · “‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2)
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