Anonymous
Not logged in
Talk
Contributions
Create account
Log in
Search
Drilldown: CardReleases
From LOTR-TCG Wiki
Namespaces
More
More
Page actions
CardReleases
> Subtypes:
Orc
&
Strength:
7-8
Use the filters below to narrow your results.
ID:
Other values:
HDG-EN30S033.0
HDG-EN30S038.0
HDG-EN30S041.0
HDG-EN32S027.0
HDG-EN32S042.0
HDG-EN32S043.0
LOTR-EN00W021.0
LOTR-EN01S176.0
LOTR-EN01S179.0
LOTR-EN01S186.0
LOTR-EN01S199.0
LOTR-EN01S258.0
LOTR-EN01S266.0
LOTR-EN01S270.0
LOTR-EN01S271.0
LOTR-EN02S049.0
LOTR-EN02S063.0
LOTR-EN02S067.0
LOTR-EN02S090.0
LOTR-EN03S057.0
LOTR-EN03S058.0
LOTR-EN03S060.0
LOTR-EN03S061.0
LOTR-EN03S093.0
LOTR-EN03S099.0
LOTR-EN05S052.0
LOTR-EN05S053.0
LOTR-EN05S058.0
LOTR-EN05S097.0
LOTR-EN05S099.0
LOTR-EN06S065.0
LOTR-EN06S066.0
LOTR-EN06S069.0
LOTR-EN06S074.0
LOTR-EN07S189.0
LOTR-EN07S194.0
LOTR-EN07S198.0
LOTR-EN07S285.0
LOTR-EN07S286.0
LOTR-EN07S288.0
LOTR-EN07S296.0
LOTR-EN07S300.0
LOTR-EN07S307.0
LOTR-EN08S074.0
LOTR-EN08S075.0
LOTR-EN08S076.0
LOTR-EN08S077.0
LOTR-EN08S095.0
LOTR-EN10S054.0
LOTR-EN10S055.0
LOTR-EN10S062.0
LOTR-EN10S078.0
LOTR-EN11S107.0
LOTR-EN11S116.0
LOTR-EN11S122.0
LOTR-EN11S125.0
LOTR-EN11S131.0
LOTR-EN11S134.0
LOTR-EN11S143.0
LOTR-EN12S087.0
LOTR-EN12S093.0
LOTR-EN12S099.0
LOTR-EN12S102.0
LOTR-EN12S105.0
LOTR-EN13S109.0
LOTR-EN13S110.0
LOTR-EN13S114.0
LOTR-EN13S116.0
LOTR-EN15S100.0
LOTR-EN15S101.0
LOTR-EN15S105.0
LOTR-EN15S111.0
LOTR-EN15S116.0
LOTR-EN17S072.0
LOTR-EN17S074.0
LOTR-EN17S078.0
LOTR-EN17S083.0
LOTR-EN17S084.0
LOTR-EN17S085.0
LOTR-EN17S086.0
LOTR-EN17S087.0
LOTR-EN18S085.0
LOTR-EN18S088.0
LOTR-EN18S091.0
LOTR-EN18S093.0
LOTR-ENV1S048.0
Search
BaseCardID:
Other values:
HDG-EN30S033.0
HDG-EN30S038.0
HDG-EN30S041.0
HDG-EN32S027.0
HDG-EN32S042.0
HDG-EN32S043.0
LOTR-EN00W021.0
LOTR-EN01S176.0
LOTR-EN01S179.0
LOTR-EN01S186.0
LOTR-EN01S199.0
LOTR-EN01S258.0
LOTR-EN01S266.0
LOTR-EN01S270.0
LOTR-EN01S271.0
LOTR-EN02S049.0
LOTR-EN02S063.0
LOTR-EN02S067.0
LOTR-EN02S090.0
LOTR-EN03S057.0
LOTR-EN03S058.0
LOTR-EN03S060.0
LOTR-EN03S061.0
LOTR-EN03S093.0
LOTR-EN03S099.0
LOTR-EN05S052.0
LOTR-EN05S053.0
LOTR-EN05S058.0
LOTR-EN05S097.0
LOTR-EN05S099.0
LOTR-EN06S065.0
LOTR-EN06S066.0
LOTR-EN06S069.0
LOTR-EN06S074.0
LOTR-EN07S189.0
LOTR-EN07S194.0
LOTR-EN07S198.0
LOTR-EN07S285.0
LOTR-EN07S286.0
LOTR-EN07S288.0
LOTR-EN07S296.0
LOTR-EN07S300.0
LOTR-EN07S307.0
LOTR-EN08S074.0
LOTR-EN08S075.0
LOTR-EN08S076.0
LOTR-EN08S077.0
LOTR-EN08S095.0
LOTR-EN10S054.0
LOTR-EN10S055.0
LOTR-EN10S062.0
LOTR-EN10S078.0
LOTR-EN11S107.0
LOTR-EN11S116.0
LOTR-EN11S122.0
LOTR-EN11S125.0
LOTR-EN11S131.0
LOTR-EN11S134.0
LOTR-EN11S143.0
LOTR-EN12S087.0
LOTR-EN12S093.0
LOTR-EN12S099.0
LOTR-EN12S102.0
LOTR-EN12S105.0
LOTR-EN13S109.0
LOTR-EN13S110.0
LOTR-EN13S114.0
LOTR-EN13S116.0
LOTR-EN15S100.0
LOTR-EN15S101.0
LOTR-EN15S105.0
LOTR-EN15S111.0
LOTR-EN15S116.0
LOTR-EN17S072.0
LOTR-EN17S074.0
LOTR-EN17S078.0
LOTR-EN17S083.0
LOTR-EN17S084.0
LOTR-EN17S085.0
LOTR-EN17S086.0
LOTR-EN17S087.0
LOTR-EN18S085.0
LOTR-EN18S088.0
LOTR-EN18S091.0
LOTR-EN18S093.0
LOTR-ENV1S048.0
Search
Subset:
S (85)
·
W (1)
Revision:
None
(86)
ReleaseDate:
None
(86)
LanguageCode:
EN (86)
IsPhysical:
No (7)
·
Yes (79)
IsPlayable:
No (7)
·
Yes (79)
CollInfo:
None
(86)
IsUnique:
No (76)
·
Yes (10)
Title:
Watchful Orc (2)
·
Sharku (2)
·
Orkish Veteran (2)
·
Troll’s Keyward (2)
Other values:
Advance Scout
Archer Commander
Assaulting Goblin
Barbarous Orc
Black Land Commander
Black Land Observer
Black Land Spy
Cirith Ungol Scavenger
Cirith Ungol Soldier
Denizen of Moria
Fimbul
Frenzied Orc
Gate Soldier
Gate Veteran
Goblin Aggressor
Goblin Marksman
Goblin Reinforcements
Goblin Scavengers
Gorgoroth Assassin
Guard Commander
Howling Orc
Isengard Artisan
Isengard Builder
Isengard Flanker
Isengard Informant
Isengard Plodder
Isengard Retainer
Isengard Rider
Isengard Servant
Isengard Smith
Isengard Underling
Isengard Warrior
Mordor Defender
Mordor Fighter
Mordor Regular
Morgul Ambusher
Morgul Banner-bearer
Morgul Creeper
Morgul Cur
Morgul Lurker
Morgul Mongrel
Morgul Ruffian
Morgul Skulker
Morgul Slayer
Morgul Squealer
Moria Archer Troop
Moria Menace
Moria Skirmishers
Orc Ambush Troop
Orc Brood
Orc Chieftain
Orc Fanatic
Orc Footman
Orc Miscreant
Orc Plains Runner
Orc Reaper
Orc Scouting Band
Orc Soldier
Orc Stalker
Orc Taskmaster
Orc Trooper
Orkish Aggressor
Orkish Assassin
Orkish Cavalry
Orkish Defender
Orkish Footman
Orkish Marauder
Orkish Pursuer
Orkish Runner
Orkish Scout
Orkish Sneak
Orkish Traveler
Orkish Warg-master
Persistent Orc
Pitiless Orc
Scavenging Goblins
Scouting Orc
Wary Orc
Search
Subtitle:
None
(82)
·
Keeper of the Beast (1)
·
Orkish Assassin (1)
·
Vile Marauder (1)
·
Warg-captain (1)
Subtypes:
(Click arrow to add another value)
None
·
Man
·
Support Area
· Orc ·
Standard
·
Uruk-hai
·
Skirmish
·
Hand Weapon
·
Nazgul
·
Elf
·
Hobbit
·
Dwarf
·
Wizard
·
Maneuver
·
Mount
·
Fellowship
·
Shadow
·
Regroup
·
Ranged Weapon
·
Response
Other values:
Archery
Armor
Assignment
Balrog
Bird
Box
Bracers
Brooch
Cloak
Creature
Crow
Dragon
Eagle
Ent
Gauntlets
Half-troll
Helm
Maia
Palantir
Phial
Pipe
Ring
Sanctuary
Shield
Site
Spider
Staff
Tree
Troll
Wraith
Search
TwilightCost:
2 (24)
·
3 (52)
·
4 (9)
·
6 (1)
Strength:
7 (41)
·
8 (45)
StrengthMod:
None
(86)
Vitality:
1 (9)
·
2 (58)
·
3 (18)
·
4 (1)
VitalityMod:
None
(86)
SiteNum:
3 (3)
·
4 (65)
·
5 (1)
·
6 (17)
SiteNumMod:
None
(86)
Resistance:
None
(86)
ResistanceMod:
None
(86)
CanBearRing:
None
(86)
Signet:
None (86)
Block:
None (86)
ShadowNum:
None
(86)
ArrowDir:
None (86)
GameText:
Regroup: Discard an [ISENGARD] Orc to make the Free Peoples player wound a companion. (2)
·
Warg-rider. While this minion is not exhausted, he is fierce. (2)
·
Regroup: Exert this minion to make the Free Peoples player wound a companion. (2)
Other values:
_none
Archer.
Archer. Each other [MORIA] archer is strength +2.
Archer. While you can spot another [MORIA] archer, add 1 to the minion archery total.
Assignment: Spot another [ORC] Orc to assign this minion to skirmish a non-[SHIRE] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Besieger. Assignment: Spot a [SAURON] engine or a site you control to assign this minion to an unbound companion.
Cave Troll of Moria's twilight cost is -2.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Each time a mounted [ORC] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her draw deck. Shadow: Exert bearer to play an [ORC] mount from your discard pile.
Each time this minion is about to be killed or discarded from play, you may spot another [ORC] card to place this minion on top of your draw deck instead.
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Each time this minion wins a skirmish, you may exert it to discard a possession borne by a character this minion is skirmishing.
Each time you play an [ORC] mount, you may draw a card. Assignment: If this minion is mounted, exert it twice to assign it to a companion of strength 9 or more.
Each time you play an [ORC] mount, you may reinforce an [ORC] token. Regroup: Exert Orkish Veteran to make the Free Peoples player wound a companion.
Each [ORC] mount is twilight cost -1. Skirmish: Remove (3) to make a mounted [ORC] Orc strength +2.
For each card in your hand, this minion is strength +1.
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Shadow: Exert Troll's Keyward and reveal your hand to add (1) for each [ORC] Troll revealed.
Lurker. (Skirmishes involving lurker minions must be resolved before any others.) Each time an [ORC] minion is killed in a skirmish, you may make this minion strength +2 until the regroup phase.
Regroup: Discard this minion from play (or exert this minion if the fellowship?s next site is an underground site) and spot another [ORC] minion to return that minion to your hand.
Regroup: Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions).
Regroup: Exert this minion to play an [ORC] Troll from your discard pile.
Regroup: Exert this minion to wound a companion (except the Ring-bearer).
Regroup: If stacked on an [ISENGARD] card, discard this card to add (2).
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
Shadow: Discard this minion to play a [WRAITH] minion from your discard pile. Shadow: Spot 6 companions and discard this minion to play up to 2 [WRAITH] minions from your draw deck; their twilight costs are each -1.
Shadow: Exert or discard this minion to make each [SAURON] minion you spot roaming until the regroup phase.
Shadow: Exert this minion and spot another [ORC] minion to add (X), where X is the number of the current region.
Shadow: Exert this minion to add (1).
Shadow: Exert this minion to add (X), where X is the current site's Shadow number.
Shadow: Spot a possession to make this minion fierce until the regroup phase.
Skirmish: Discard 3 cards from hand to make this minion strength +3.
Skirmish: Discard this minion to make another [SAURON] Orc strength +3.
Skirmish: Exert another [ORC] minion to make this minion strength +2 (or +4 if this minion is skirmishing a companion who has resistance 4 or less).
Skirmish: Exert this minion and spot another [SAURON] minion and to add a threat.
Skirmish: Exert this minion and spot another [SAURON] minion to add a threat.
Skirmish: Exert this minion to make the Free Peoples player shuffle his or her draw deck and reveal the top card of that draw deck. Make this minion strength +X, where X is the twilight cost of the revealed card.
Skirmish: Exert this minion to wound a character he is skirmishing.
Skirmish: Exert this minion to wound a companion it is skirmishing.
Skirmish: Remove (3) to make a [MORIA] Orc strength +2.
This minion is strength +1 for each hunter companion you can spot.
This minion is strength +1 for each twilight token you can spot.
To play, spot an [ORC] minion. Regroup: Exert this minion to add a burden.
Tracker. The roaming penalty for each [SAURON] minion you play is -1. Skirmish: Exert this minion to wound a character it is skirmishing.
Tracker. The site number of each [SAURON] Orc is -1. While you have initiative, this minion is strength +8.
Tracker.While you can spot an exhausted companion, this minion is an archer.While you can spot 3 exhausted companions, this minion is strength +3.
Warg-rider. While Sharku is not exhausted, he is fierce. Each time you play an [ISENGARD] mount, you may make the Free Peoples player exert a companion (except a Hobbit).
Warg-rider. While Sharku is not exhausted, he is fierce. Regroup: Exert Sharku to add (1).
When this minion is discarded from play, you may spot a companion who has resistance 4 or less to shuffle this minion into your draw deck.
When you play a weapon on this minion, add (2) (limit once per turn).
When you play a [SAURON] condition, you may exert this minion and remove (2) to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may heal a [MORIA] minion.
When you play this minion, you may make the Free Peoples player exert a companion for each companion over 4.
When you play this minion, you may play a weapon from your discard pile on your [MORIA] Orc.
When you play this minion, you may play an [ORC] weapon from your discard pile on your [ORC] Orc.
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn.
When you play this minion, you may shuffle up to 2 [WRAITH] cards from your discard pile into your draw deck.
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo).
When you play this minion, you may spot an [ORC] condition to add a threat. While you can spot a companion of strength 10 or more, this minion is strength +3.
When you play this minion, you may spot an [ORC] possession to add a threat. While you can spot a companion of strength 13 or more, this minion is strength +7.
When you play this minion, you may spot another [ORC] minion to replace the fellowship's current site with an underground site from your adventure deck.
When you play this minion, you may take an [ORC] event from your discard pile into hand.
While at a battleground, this minion is strength +2.
While the fellowship is at a battleground or underground site, this minion cannot take wounds in the archery phase.
While the total number of other minions and twilight tokens is 3 or fewer, this minion is strength +3 and an archer.
While this minion is at an underground site, each character skirmishing it is strength -2. While you can spot 6 companions, each character skirmishing an [ORC] minion is strength -2.
While this minion is at an underground site, it is strength +3.
While this minion is bearing a possession, each [ORC] minion is strength +1.
While you can spot 3 burdens, the minion archery total is +2.
While you can spot 3 threats, the minion archery total is +2.
While you can spot 3 wounds on the Ring-bearer, this minion is fierce and damage +1.
While you can spot a companion of strength 12 or more, this minion is strength +5. Skirmish: Remove 2 threats to make a character skirmishing this minion strength -2.
While you can spot a follower attached to a companion, each [ORC] minion is strength +2.
While you can spot a Free Peoples culture token, each minion that has the title Orc Reaper is strength +2.
While you can spot a Nazgul, this minion is strength +2.
While you can spot a Nazgul, this minion may only take wounds during skirmish phases.
While you can spot a threat and another [SAURON] Orc, the Shadow has initiative, regardless of the Free Peoples player's hand.
While you can spot another [ISENGARD] Orc, no player may use archery special abilities. Regroup:Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion.
While you have initiative, the minion archery total is +2.
Search
TaggedGameText:
Regroup:
Discard an
isengard
Orc to make the Free Peoples player wound a companion. (2)
·
Regroup:
Exert this minion to make the Free Peoples player wound a companion. (2)
·
Warg-rider.
While this minion is not exhausted, he is
fierce.
(2)
Other values:
_none
<keyword>Archer.</keyword> (Add 1 to the minion archery total.)
<keyword>Archer.</keyword> <br>While you can spot another <symbol>moria</symbol> archer, add 1 to the minion archery total.
<keyword>Archer.</keyword> <br>Each other <symbol>moria</symbol> archer is strength +2.
<keyword>Assignment:</keyword> Spot another <symbol>orc</symbol> Orc to assign this minion to skirmish a non-<symbol>shire</symbol> Ring-bearer.<br>The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion.
<keyword>Besieger.</keyword> <br><keyword>Assignment:</keyword> Spot a <symbol>sauron</symbol> engine or site you control to assign this minion to an unbound companion.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved after any others.)</i> <br><keyword>Shadow:</keyword> Exert Troll’s Keyward and reveal your hand to add <symbol>twilight1</symbol> for each <symbol>orc</symbol> Troll revealed.
<keyword>Lurker.</keyword> <i>(Skirmishes involving lurker minions must be resolved before any others.)</i><br>Each time an <symbol>orc</symbol> minion is killed in a skirmish, you may make this minion strength +2 until the regroup phase.
<keyword>Regroup:</keyword> Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another <symbol>orc</symbol> minion to return that minion to your hand.
<keyword>Regroup:</keyword> Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions).
<keyword>Regroup:</keyword> Exert this minion to play an <symbol>orc</symbol> Troll from your discard pile.
<keyword>Regroup:</keyword> Exert this minion to wound a companion (except the Ring-bearer).
<keyword>Regroup:</keyword> If stacked on an <symbol>isengard</symbol> card, discard this card to add <symbol>twilight2</symbol>.
<keyword>Shadow:</keyword> Discard this minion to play a <symbol>wraith</symbol> minion from your discard pile. <br><keyword>Shadow:</keyword> Spot 6 companions and discard this minion to play up to 2 <symbol>wraith</symbol> minions from your draw deck; their twilight costs are each –1.
<keyword>Shadow:</keyword> Exert or discard this minion to make each <symbol>sauron</symbol> minion you spot roaming until the regroup phase.
<keyword>Shadow:</keyword> Exert this minion and spot another <symbol>orc</symbol> minion to add <symbol>twilightX</symbol>, where X is the number of the current region.
<keyword>Shadow:</keyword> Exert this minion to add <symbol>twilight1</symbol>.
<keyword>Shadow:</keyword> Exert this minion to add <symbol>twilightX</symbol>, where X is the current site's Shadow number.
<keyword>Shadow:</keyword> Spot a possession to make this minion fierce until the regroup phase.
<keyword>Skirmish:</keyword> Discard 3 cards from hand to make this minion strength +3.
<keyword>Skirmish:</keyword> Discard this minion to make another <symbol>sauron</symbol> Orc strength +3.
<keyword>Skirmish:</keyword> Exert another <symbol>orc</symbol> minion to make this minion strength +2 (or +4 if this minion is skirmishing a companion who has resistance 4 or less).
<keyword>Skirmish:</keyword> Exert this minion and spot another <symbol>sauron</symbol> minion and to add a threat.
<keyword>Skirmish:</keyword> Exert this minion and spot another <symbol>sauron</symbol> minion to add a threat.
<keyword>Skirmish:</keyword> Exert this minion to make the Free Peoples player shuffle his or her draw deck and reveal the top card of that draw deck. Make this minion strength +X, where X is the twilight cost of the revealed card.
<keyword>Skirmish:</keyword> Exert this minion to wound a character he is skirmishing.
<keyword>Skirmish:</keyword> Exert this minion to wound a companion it is skirmishing.
<keyword>Skirmish:</keyword> Remove <symbol>twilight3</symbol> to make a <symbol>moria</symbol> Orc strength +2.
<keyword>Tracker.</keyword> <br>The site number of each <symbol>sauron</symbol> Orc is –1. <br>While you have initiative, this minion is strength +8.
<keyword>Tracker.</keyword><br>The roaming penalty for each <symbol>sauron</symbol> minion you play is -1. <br><keyword>Skirmish:</keyword> Exert this minion to wound a character it is skirmishing.
<keyword>Tracker</keyword>.<br>While you can spot an exhausted companion, this minion is an <keyword>archer</keyword>.<br>While you can spot 3 exhausted companions, this minion is strength +3.
<keyword>Warg-rider.</keyword><br>While Sharku is not exhausted, he is <keyword>fierce.</keyword><br>Each time you play an <symbol>isengard</symbol> mount, you may make the Free Peoples player exert a companion (except a Hobbit).
<keyword>Warg-rider</keyword>. While Sharku is not exhausted, he is <keyword>fierce</keyword>. <keyword>Regroup:</keyword> Exert Sharku to add <symbol>twilight1</symbol>.
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Cave Troll of Moria’s twilight cost is -2.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Each <symbol>orc</symbol> mount is twilight cost -1.<br><keyword>Skirmish:</keyword> Remove <symbol>twilight3</symbol> to make a mounted <symbol>orc</symbol> Orc strength +2.
Each time a mounted <symbol>orc</symbol> minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck.<br><keyword>Shadow:</keyword> Exert bearer to play an <symbol>orc</symbol> mount from your discard pile.
Each time this minion is about to be killed or discarded from play, you may spot another <symbol>orc</symbol> card to place this minion on top of your draw deck instead.
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Each time this minion wins a skirmish, you may exert it to discard a possession borne by a character this minion is skirmishing.
Each time you play an <symbol>orc</symbol> mount, you may reinforce an <symbol>orc</symbol> token.<br><keyword>Regroup:</keyword> Exert Orkish Veteran to make the Free Peoples player wound a companion.
Each time you play an<symbol>orc</symbol>mount, you may draw a card.<br><keyword>Assignment:</keyword> If this minion is mounted, exert it twice to assign it to a companion of strength 9 or more.
For each card in your hand, this minion is strength +1.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
This minion is strength +1 for each hunter companion you can spot.
This minion is strength +1 for each twilight token you can spot.
To play, spot an <symbol>orc</symbol> minion. <br><keyword>Regroup:</keyword> Exert this minion to add a burden.
When this minion is discarded from play, you may spot a companion who has resistance 4 or less to shuffle this minion into your draw deck.
When you play a <symbol>sauron</symbol> condition, you may exert this minion and remove <symbol>twilight2</symbol> to draw a card.
When you play a weapon on this minion, add <symbol>twilight2</symbol> (limit once per turn).
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may heal a <symbol>moria</symbol> minion.
When you play this minion, you may make the Free Peoples player exert a companion for each companion over 4.
When you play this minion, you may play a weapon from your discard pile on your <symbol>moria</symbol> Orc.
When you play this minion, you may play an <symbol>orc</symbol> weapon from your discard pile on your <symbol>orc</symbol> Orc.
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn.
When you play this minion, you may shuffle up to 2 <symbol>wraith</symbol> cards from your discard pile into your draw deck.
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo).
When you play this minion, you may spot an <symbol>orc</symbol> condition to add a threat.<br>While you can spot a companion of strength 10 or more, this minion is strength +3.
When you play this minion, you may spot an <symbol>orc</symbol> possession to add a threat.<br>While you can spot a companion of strength 13 or more, this minion is strength +7.
When you play this minion, you may spot another <symbol>orc</symbol> minion to replace the fellowship's current site with an underground site from your adventure deck.
When you play this minion, you may take an <symbol>orc</symbol> event from your discard pile into hand.
While at a battleground, this minion is strength +2.
While the fellowship is at a battleground or underground site, this minion cannot take wounds in the archery phase.
While the total number of other minions and twilight tokens is 3 or fewer, this minion is strength +3 and an <keyword>archer</keyword>.
While this minion is at an underground site, each character skirmishing it is strength –2. While you can spot 6 companions, each character skirmishing an <symbol>orc</symbol> minion is strength –2.
While this minion is at an underground site, it is strength +3.
While this minion is bearing a possession, each <symbol>orc</symbol> minion is strength +1.
While you can spot 3 burdens, the minion archery total is +2.
While you can spot 3 threats, the minion archery total is +2.
While you can spot 3 wounds on the Ring–bearer, this minion is fierce and <keyword>damage +1</keyword>.
While you can spot a companion of strength 12 or more, this minion is strength +5.<br><keyword>Skirmish:</keyword> Remove 2 threats to make a character skirmishing this minion strength –2.
While you can spot a follower attached to a companion, each <symbol>orc</symbol> minion is strength +2.
While you can spot a Free Peoples culture token, each minion that has the title Orc Reaper is strength +2.
While you can spot a Nazgûl, this minion is strength +2.
While you can spot a Nazgûl, this minion may only take wounds during skirmish phases.
While you can spot a threat and another <symbol>sauron</symbol> Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand.
While you can spot another <symbol>isengard</symbol> Orc, no player may use archery special abilities. <br><keyword>Regroup:</keyword> Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion.
While you have initiative, the minion archery total is +2.
Search
FormattedGameText:
'''Regroup:''' Exert this minion to make the Free Peoples player wound a companion. (2)
·
'''Warg-rider.''' While this minion is not exhausted, he is '''fierce.''' (2)
·
'''Regroup:''' Discard an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (2)
Other values:
_none
'''Archer.''' Each other [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] archer is strength +2.
'''Archer.''' While you can spot another [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] archer, add 1 to the minion archery total.
'''Archer.''' (Add 1 to the minion archery total.)
'''Assignment:''' Spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc to assign this minion to skirmish a non-[[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] Ring-bearer. The Free Peoples player may add a burden or exert the Ring-bearer twice to discard this minion.
'''Besieger.''' '''Assignment:''' Spot a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] engine or site you control to assign this minion to an unbound companion.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved after any others.)'' '''Shadow:''' Exert Troll’s Keyward and reveal your hand to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll revealed.
'''Lurker.''' ''(Skirmishes involving lurker minions must be resolved before any others.)'' Each time an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion is killed in a skirmish, you may make this minion strength +2 until the regroup phase.
'''Regroup:''' Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to return that minion to your hand.
'''Regroup:''' Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions).
'''Regroup:''' Exert this minion to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll from your discard pile.
'''Regroup:''' Exert this minion to wound a companion (except the Ring-bearer).
'''Regroup:''' If stacked on an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] card, discard this card to add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Shadow:''' Discard this minion to play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion from your discard pile. '''Shadow:''' Spot 6 companions and discard this minion to play up to 2 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions from your draw deck; their twilight costs are each –1.
'''Shadow:''' Exert or discard this minion to make each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you spot roaming until the regroup phase.
'''Shadow:''' Exert this minion and spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the number of the current region.
'''Shadow:''' Exert this minion to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Shadow:''' Exert this minion to add [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]], where X is the current site's Shadow number.
'''Shadow:''' Spot a possession to make this minion fierce until the regroup phase.
'''Skirmish:''' Discard 3 cards from hand to make this minion strength +3.
'''Skirmish:''' Discard this minion to make another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +3.
'''Skirmish:''' Exert another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to make this minion strength +2 (or +4 if this minion is skirmishing a companion who has resistance 4 or less).
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and to add a threat.
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion to add a threat.
'''Skirmish:''' Exert this minion to make the Free Peoples player shuffle his or her draw deck and reveal the top card of that draw deck. Make this minion strength +X, where X is the twilight cost of the revealed card.
'''Skirmish:''' Exert this minion to wound a character he is skirmishing.
'''Skirmish:''' Exert this minion to wound a companion it is skirmishing.
'''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc strength +2.
'''Tracker'''. While you can spot an exhausted companion, this minion is an '''archer'''. While you can spot 3 exhausted companions, this minion is strength +3.
'''Tracker.''' The roaming penalty for each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion you play is -1. '''Skirmish:''' Exert this minion to wound a character it is skirmishing.
'''Tracker.''' The site number of each [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc is –1. While you have initiative, this minion is strength +8.
'''Warg-rider'''. While Sharku is not exhausted, he is '''fierce'''. '''Regroup:''' Exert Sharku to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]].
'''Warg-rider.''' While Sharku is not exhausted, he is '''fierce.''' Each time you play an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] mount, you may make the Free Peoples player exert a companion (except a Hobbit).
At site 9, each Orc is an archer. Regroup: Discard an Orc to make the Free Peoples player wound a companion.
Cave Troll of Moria’s twilight cost is -2.
Damage +1. To play, exert an Orc. Shadow: Discard Fimbul from play to play a minion from your draw deck.
Each time a mounted [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion wins a skirmish, you may make the Free Peoples player place a card from his or her hand on top of his or her deck. '''Shadow:''' Exert bearer to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount from your discard pile.
Each time this minion is about to be killed or discarded from play, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card to place this minion on top of your draw deck instead.
Each time this minion wins a skirmish, you may exert him twice to add a doubt. Regroup: If this minion is not mounted, exert him to make the Free Peoples player wound a companion.
Each time this minion wins a skirmish, you may exert it to discard a possession borne by a character this minion is skirmishing.
Each time you play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount, you may reinforce an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] token. '''Regroup:''' Exert Orkish Veteran to make the Free Peoples player wound a companion.
Each time you play an[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]]mount, you may draw a card. '''Assignment:''' If this minion is mounted, exert it twice to assign it to a companion of strength 9 or more.
Each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount is twilight cost -1. '''Skirmish:''' Remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make a mounted [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc strength +2.
For each card in your hand, this minion is strength +1.
Response: If another Orc is about to take a wound at a battleground, exert this minion to prevent that wound
This minion is strength +1 for each hunter companion you can spot.
This minion is strength +1 for each twilight token you can spot.
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. '''Regroup:''' Exert this minion to add a burden.
When this minion is discarded from play, you may spot a companion who has resistance 4 or less to shuffle this minion into your draw deck.
When you play a weapon on this minion, add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] (limit once per turn).
When you play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] condition, you may exert this minion and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to draw a card.
When you play this minion, you may exert him and spot 6 companions to draw a card.
When you play this minion, you may heal a [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion.
When you play this minion, you may make the Free Peoples player exert a companion for each companion over 4.
When you play this minion, you may play a weapon from your discard pile on your [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc.
When you play this minion, you may play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] weapon from your discard pile on your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc.
When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn.
When you play this minion, you may shuffle up to 2 [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] cards from your discard pile into your draw deck.
When you play this minion, you may spot 4 [Dwarven] followers to exhaust a [Dwarven] companion. Maneuver: Spot 7 companions and remove [2] to wound a companion (except Bilbo).
When you play this minion, you may spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition to add a threat. While you can spot a companion of strength 10 or more, this minion is strength +3.
When you play this minion, you may spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] possession to add a threat. While you can spot a companion of strength 13 or more, this minion is strength +7.
When you play this minion, you may spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to replace the fellowship's current site with an underground site from your adventure deck.
When you play this minion, you may take an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] event from your discard pile into hand.
While at a battleground, this minion is strength +2.
While the fellowship is at a battleground or underground site, this minion cannot take wounds in the archery phase.
While the total number of other minions and twilight tokens is 3 or fewer, this minion is strength +3 and an '''archer'''.
While this minion is at an underground site, each character skirmishing it is strength –2. While you can spot 6 companions, each character skirmishing an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion is strength –2.
While this minion is at an underground site, it is strength +3.
While this minion is bearing a possession, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion is strength +1.
While you can spot 3 burdens, the minion archery total is +2.
While you can spot 3 threats, the minion archery total is +2.
While you can spot 3 wounds on the Ring–bearer, this minion is fierce and '''damage +1'''.
While you can spot a companion of strength 12 or more, this minion is strength +5. '''Skirmish:''' Remove 2 threats to make a character skirmishing this minion strength –2.
While you can spot a follower attached to a companion, each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion is strength +2.
While you can spot a Free Peoples culture token, each minion that has the title Orc Reaper is strength +2.
While you can spot a Nazgûl, this minion is strength +2.
While you can spot a Nazgûl, this minion may only take wounds during skirmish phases.
While you can spot a threat and another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand.
While you can spot another [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc, no player may use archery special abilities. '''Regroup:''' Exert this minion and spot 3 wounds on the Ring-bearer to exert every companion.
While you have initiative, the minion archery total is +2.
Search
Lore:
None
(8)
·
“‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2)
Other values:
"'...he was waylaid by the Orcs of the Mountains, and almost all his folk were slain.'"
"'Many Elves and many mighty Men, and many of their friends, had perished in the war.'"
"Argh!!"
"War is brewing. The mountains are fair teeming with goblins."
An enemy can do little worse to an Orc than what it would willingly have done to itself.
An Orc acts when the taskmaster promises reward or the whip.
As they overrun the lands of the Free Peoples, the forces of the Shadow destroy all available resources.
Bearing cruel weapons, Orcs go forth from Mordor to serve the Eye.
Bred in dark sorcery.
Enraged by Sauron, the frenzied Orcs streamed to the battlefields.
Fiercely tribal, rival Orc bands unite only against a more hated enemy.
Frodo's quest could be undone with one glance.
Losses served only to enrage the besiegers.
Minions of Orthanc shared their master's fascination with machines.
More enemies seem only to further fuel their rage.
Most of the Goblin arrows flew harmlessly into the chasm, but there were so many!
Only Sharku commanded enough respect to control Saruman's warg-riders.
Orc chieftains are the most cruel of a heartless race. Both strength and malice are needed to lead such followers.
Orcs attacked in sunlight only when absolutely necessary.
Orcs must always watch for attacks from their enemies...and from their own.
Orcs were kept in check by the light of the Sun.
Saruman dispatched his trusted Orcs to aid in the sack of Rohan.
Saruman unleashed the remaining minions to ravage the countryside of Rohan.
Saruman's workers would exploit any resource to prepare for the coming battle.
Sharku used his warg-riders to scout and defend.
Skin as dark as wood that has been charred by flame.
Sly servants of the Ringwraiths of Morgul Vale, Morgul Orcs are alert to the desires of their masters.
Some Orcs have learned basic tracking skills.
Some remained in Isengard to propel the war machine.
Tending the Cave Troll is a task neither envied or respected within the tribes of Moria.
The cunning Ambushes of the Orc armies rely upon scouts first finding the enemy.
The Dark Lord's power grows in unseen ways.
The Orcs attacked the Alliance, rushing across the field that separated the armies.
The servants of Isengard worked tirelessly to spread the influence of their master.
The vast tunnels of Khazad-dûm are the veins through which a foul Orc ichor can flow unchecked.
Their commander led the Goblin bowmen to the highest rise across the gap.
There is not much that is fouler than Orcs.
They feared their master more than any enemy.
Though shorter than a Man, the Troll's Keyward is a deadly adversary.
Vile villain of all that opposed his master.
With speed and numbers, these feared riders were not easily avoided.
“...a harsh laugh and the tread of many feet on the ground below.”
“...a host of orcs lurked, ready at a signal to issue forth like black ants going to war.”
“...but the sun now climbing towards the South was veilded in the reeks of Mordor....”
“...far away he saw fires spring up....”
“...it was of a small breed...with wide and snuffling nostrils: evidently a tracker of some kind.”
“...not even the black shadows, lying deep where the red glow could not reach, would shield him long from the night-eyed orcs.”
“...the day-guards, evil-eyed and fell, were marching to their posts.”
“...the vomit of the maggot-folk of Mordor.”
“...they could endure the Sun, so long as the will of Sauron held sway over them.”
“...towards Mordor where the first bitter assault would come....”
“...while the less stout-hearted quailed and wept.”
“A noise of tramping feet and harsh shouts: Orcs were coming up to the Cleft from the far side....”
“Arrows fell among them. One struck Frodo and sprang back. Another pierced Gandalf's hat and stuck there like a black feather.”
“Curses they heeded not, nor understood the tongues of western men...”
“His broad flat face was swart, his eyes were like coals, and his tongue was red....”
“On they came, reckless of their loss as they approached....”
“So great an army had never issued from that vale since the days of Isildur's might....”
“The lines of fire became flowing torrents, file upon file of Orcs bearing flames....”
“The men of the West were trapped....”
“The old wound throbbed with pain and a great chill spread towards Frodo's heart.”
“‘...do they just live on foul air and poison?'”
“‘...the Eagles of the mountain went far and wide, and they saw many things: the gathering of wolves and the mustering of Orcs....'”
“‘Fear, the City is rank with it.'”
“‘He has taken Orcs into his service, and Wolf-riders, and evil Men....'”
“‘Kill all in your path!'”
“‘No other folk make such a trampling....'”
“‘Sauron was diminished, but not destroyed. His Ring was lost but not unmade.'”
“‘Send out your warg-riders.'”
“‘Some of the trees they just cut down and leave to rot – orc-mischief that....'”
“‘The road may lead to Moria, but how can we hope that it will lead through Moria....'”
“‘The time of the Orc has come.'”
“‘There is evil afoot in Isengard, and the West is no longer safe.'”
“‘They swarmed across like beetles.'”
“‘They were all singing with harsh voices, and laughing, making a hideous din.'”
“‘We don't have a moment! Come nightfall these hills will swarm with Orcs!'”
Search
PromoText:
None
(86)
Showing below up to
86
results in range #
1
to #
86
.
View (
previous 250
|
next 250
) (
20
|
50
|
100
|
250
|
500
)
Main
Timeline: ReleaseDate
Calendar: ReleaseDate
Gallery: ImageFilename
Gallery: PortraitFilename
D
Data:Advance Scout (10U78)/Data
Data:Archer Commander (2R49)/Data
Data:Assaulting Goblin (32S227)/Data
Data:Barbarous Orc (11C107)/Data
Data:Black Land Commander (15C100)/Data
Data:Black Land Observer (15C101)/Data
Data:Black Land Spy (15C105)/Data
Data:Cirith Ungol Scavenger (10U54)/Data
Data:Cirith Ungol Soldier (10C55)/Data
Data:Denizen of Moria (11S116)/Data
Data:Fimbul, Orkish Assassin (30S33)/Data
Data:Frenzied Orc (11C122)/Data
Data:Gate Soldier (5C97)/Data
Data:Gate Veteran (5C99)/Data
Data:Goblin Aggressor (12C87)/Data
Data:Goblin Marksman (1C176)/Data
Data:Goblin Reinforcements (2C63)/Data
Data:Goblin Scavengers (1C179)/Data
Data:Gorgoroth Assassin (8R95)/Data
Data:Guard Commander (1R186)/Data
Data:Howling Orc (13S109)/Data
Data:Isengard Artisan (6C65)/Data
Data:Isengard Builder (6U66)/Data
Data:Isengard Flanker (5C52)/Data
Data:Isengard Informant (13U110)/Data
Data:Isengard Plodder (6C69)/Data
Data:Isengard Retainer (3U57)/Data
Data:Isengard Rider (5C53)/Data
Data:Isengard Servant (3U58)/Data
Data:Isengard Smith (3U60)/Data
Data:Isengard Underling (11C125)/Data
Data:Isengard Warrior (3U61)/Data
Data:Mordor Defender (7C285)/Data
Data:Mordor Fighter (7R286)/Data
Data:Mordor Regular (7C288)/Data
Data:Morgul Ambusher (8C74)/Data
Data:Morgul Banner-bearer (10C62)/Data
Data:Morgul Creeper (8C75)/Data
Data:Morgul Cur (7C189)/Data
Data:Morgul Lurker (8C76)/Data
Data:Morgul Mongrel (7C194)/Data
Data:Morgul Ruffian (7C198)/Data
Data:Morgul Skulker (1U258)/Data
Data:Morgul Slayer (3R93)/Data
Data:Morgul Squealer (8R77)/Data
Data:Moria Archer Troop (2U67)/Data
Data:Moria Menace (15U111)/Data
Data:Moria Skirmishers (0W21)/Data
Data:Orc Ambush Troop (V1 48)/Data
Data:Orc Brood (7C296)/Data
Data:Orc Chieftain (1C266)/Data
Data:Orc Fanatic (7C300)/Data
Data:Orc Footman (12C93)/Data
Data:Orc Miscreant (11C131)/Data
Data:Orc Plains Runner (13S114)/Data
Data:Orc Reaper (13C116)/Data
Data:Orc Scouting Band (1U270)/Data
Data:Orc Soldier (1C271)/Data
Data:Orc Stalker (7U307)/Data
Data:Orc Taskmaster (2C90)/Data
Data:Orc Trooper (3R99)/Data
Data:Orkish Aggressor (18C85)/Data
Data:Orkish Assassin (17C72)/Data
Data:Orkish Cavalry (17R74)/Data
Data:Orkish Defender (18C88)/Data
Data:Orkish Footman (17C78)/Data
Data:Orkish Marauder (30S38)/Data
Data:Orkish Pursuer (32S242)/Data
Data:Orkish Runner (17C83)/Data
Data:Orkish Scout (17R84)/Data
Data:Orkish Sneak (18C91)/Data
Data:Orkish Traveler (17C85)/Data
Data:Orkish Veteran (17R86)/Data
Data:Orkish Veteran (32S243)/Data
Data:Orkish Warg-master (17R87)/Data
Data:Persistent Orc (11R134)/Data
Data:Pitiless Orc (12U99)/Data
Data:Scavenging Goblins (12C102)/Data
Data:Scouting Orc (15C116)/Data
Data:Sharku, Vile Marauder (6R74)/Data
Data:Sharku, Warg-captain (5R58)/Data
Data:Troll's Keyward (1R199)/Data
Data:Troll's Keyward, Keeper of the Beast (12R105)/Data
Data:Wary Orc (18U93)/Data
Data:Watchful Orc (11R143)/Data
Data:Watchful Orc (30S41)/Data
View (
previous 250
|
next 250
) (
20
|
50
|
100
|
250
|
500
)
Navigation
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Gameplay Help
Comprehensive Rules 4.1
How To Play
PC Errata
Advanced Card Search
Wiki Help
Uploaded Files
Cargo Tables
Cargo Query Helper
Master To-do List
External Communities
The Last Homely House
LotR-TCG Facebook Group
PC Website
PC Discord
Community Directory
Play the LOTR-TCG for free on GEMP!
Wiki tools
Wiki tools
Special pages
Page tools
Page tools
User page tools
More
Special page
Printable version