Drilldown: CardReleases

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CardReleases > Subtitle: None & Subtypes: Sanctuary

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Forest. Sanctuary. Each ally whose home is site 6 is strength +3. (1) · Forest. Sanctuary. While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. (1) · Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn. (1) · Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) · River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck. (1) · River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). (1) · River. Sanctuary. The twilight cost of the first Nazgul played at Ford of Bruinen each turn is -5. (1) · River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2. (1) · River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. (1) · Sanctuary. Fellowship: Exert an Elf to look at an opponent's hand. (2) · Sanctuary. Fellowship: Play a Hobbit to draw a card. (1) · Sanctuary. Fellowship: Play a Man to draw a card. (1) · Sanctuary. Fellowship: Play an Elf to draw a card. (1) · Sanctuary. The twilight cost of the first [MORIA] Orc played each Shadow phase is -2. (1) · Sanctuary. When the fellowship moves from Council Courtyard, remove (2). (2) · Sanctuary. When the fellowship moves to House of Elrond, the Free Peoples player may spot 2 Elves to remove a burden. (1)
TaggedGameText:
Forest. Sanctuary. Each ally whose home is site 6 is strength +3. (1) · Forest. Sanctuary. While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. (1) · Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn. (1) · River. Sanctuary. The twilight cost of the first Nazgûl played at Ford at Bruinen each turn is -5. (1) · River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. (1) · Sanctuary. Fellowship: Exert an Elf to look at an opponent’s hand. (2) · Sanctuary. Fellowship: Play a Hobbit to draw a card. (1) · Sanctuary. Fellowship: Play a Man to draw a card. (1) · Sanctuary. Fellowship: Play an Elf to draw a card. (1) · Sanctuary. The twilight cost of the first moria Orc played each Shadow phase is -2. (1) · Sanctuary. When the fellowship moves from Council Courtyard, remove twilight2. (2) · Sanctuary. When the fellowship moves to House of Elrond, the Free Peoples player may spot 2 Elves to remove a burden. (1) · Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) · River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck. (1) · River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). (1) · River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2. (1)
FormattedGameText:
'''Forest.''' '''Sanctuary.''' Each ally whose home is site 6 is strength +3. (1) · '''Forest.''' '''Sanctuary.''' While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. (1) · '''Forest.''' '''Sanctuary.''' While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn. (1) · '''River.''' '''Sanctuary.''' The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5. (1) · '''River.''' '''Sanctuary.''' When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. (1) · '''Sanctuary.''' '''Fellowship:''' Exert an Elf to look at an opponent’s hand. (2) · '''Sanctuary.''' '''Fellowship:''' Play a Hobbit to draw a card. (1) · '''Sanctuary.''' '''Fellowship:''' Play a Man to draw a card. (1) · '''Sanctuary.''' '''Fellowship:''' Play an Elf to draw a card. (1) · '''Sanctuary.''' The twilight cost of the first [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc played each Shadow phase is -2. (1) · '''Sanctuary.''' When the fellowship moves from Council Courtyard, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (2) · '''Sanctuary.''' When the fellowship moves to House of Elrond, the Free Peoples player may spot 2 Elves to remove a burden. (1) · Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn). (1) · River. Sanctuary. At the start of the regroup phase, you play a [Esgaroth] or [Dwarven] ally from your draw deck. (1) · River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). (1) · River. Sanctuary. The twilight cost of the first Orc played at Lake-Town each turn is -2. (1)
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