Drilldown: CardReleases

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CardReleases > StrengthMod : -1 or +3

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Bearer cannot bear any Shadow cards. When this condition is transferred to bearer, discard all Shadow cards it bears. Maneuver: Exert a [GONDOR] Man or spot a ranger to transfer this condition from your support area to minion. (1) · Bearer must a Troll. Bearer is damage +1. (1) · Bearer must a warg-rider. Response: If a skirmish special abiliy is used in a skirmish involving bearer, exert bearer to cancel that action. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) · Bearer must be a Dwarf. This is twilight cost -1 for each [DWARVEN] card that has a culture token on it. Skirmish: Remove a [DWARVEN] token to make bearer strength +1. (1) · Bearer must be a Nazgul. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2) · Bearer must be a Nazgul. Skirmish: If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession. (1) · Bearer must be a Southron. Bearer is fierce. Each time bearer wins a skirmish, you may add (2). (1) · Bearer must be a Southron. Bearer is fierce. While you have initiative or can spot 4 threats, bearer is damage +1. (1) · Bearer must be a [DUNLAND] Man. (1) · Bearer must be a [MEN] Man. While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile. (1) · Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) · Bearer must be an Uruk-hai. Shadow: If bearer is Ugluk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3. (1) · Bearer must be an [ORC] minion. Each time bearer is assigned to skirmish a companion, you may exert that companion. (1) · Bearer must be an [ORC] Troll. When you play this possession, the Free Peoples player must exert a companion for each lurker you spot. (1) · Bearer must be Cave Troll of Moria. Cave Troll of Moria is damage +1. (1) · Bearer must be Elendil or Isildur. Bearer is damage +1. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession. (1) · Bearer must be Eowyn. While you can spot a villager, Eowyn is damage +1. (1) · Bearer must be Eowyn. You may play this possession anytime you could play a skirmish event. When you play this possession, you may wound a minion Eowyn is skirmishing. (1) · Bearer must be The Balrog. It is damage +1. This weapon may be borne in addition to 1 other hand weapon. (2) · Bearer must be The Mouth of Sauron. He is fierce. Response: If a [MEN] minion is about to take a wound, remove (3) to prevent that. (1) · Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2) · c (1) · Fortification. Maneuver: Exert a [GONDOR] Man or spot a knight to transfer this condition from your support area to a minion. (1) · Fortification. Skirmish: Exert 2 [GONDOR] Men or spot 3 knights to transfer this condition from your support area to a minion skirmishing a [GONDOR] Man. Exhaust that minion. (1) · Fortification. This condition is twilight cost -1 for each [GONDOR] ranger you spot. Skirmish: Exert 2 [GONDOR] Men to transfer this condition from your support area to a minion skirmishing a [GONDOR] Man. (1) · Search. To play, exert an [ISENGARD] tracker. Plays on a companion (except the Ring-bearer). Assignment: Exert an [ISENGARD] tracker and remove (2) to assign that tracker to bearer. Bearer may exert to prevent this. (1) · Spell. To play, exert Saruman or an [ISENGARD] Man. Plays on a Free Peoples Man. Special abilities in bearer's game text may not be used. (1) · To play, exert a [SAURON] Orc. Plays on Aragorn. (1) · To play, spot a [MEN] Man. Bearer must be a companion. Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1) · To play, spot an [ISENGARD] Man. Plays on a companion (except the Ring-bearer). Assignment: Assign an [ISENGARD] minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an [URUK-HAI] minion. Bearer must be an unbound companion. Limit 1 per bearer. (1)
TaggedGameText:
Fortification.
Maneuver: Exert a gondor Man or spot a knight to transfer this condition from your support area to a minion. (1)
· Fortification.
Skirmish: Exert 2 gondor Men or spot 3 knights to transfer this condition from your support area to a minion skirmishing a gondor Man. Exhaust that minion. (1)
· Fortification. This condition is twilight cost -1 for each gondor ranger you spot.
Skirmish: Exert 2 gondor Men to transfer this condition from your support area to a minion skirmishing a gondor Man. (1)
· Search. To play, exert an isengard tracker.
Plays on a companion (except the Ring-bearer).
Assignment: Exert an isengard tracker and remove twilight2 to assign that tracker to bearer.
Bearer may exert to prevent this. (1)
· Spell. To play, exert Saruman or an isengard Man.
Plays on a Free Peoples Man.
Special abilities in bearer’s game text may not be used. (1)
· Bearer cannot bear any Shadow cards.
When this condition is transferred to bearer, discard all Shadow cards it bears.
Maneuver: Exert a gondor Man or spot a ranger to transfer this condition from your support area to a minion. (1)
· Bearer must a Troll. Bearer is damage +1. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) · Bearer must be a Southron.
Bearer is fierce.
While you have initiative or can spot 4 threats, bearer is damage +1. (1)
· Bearer must be a warg-rider.
Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (1)
· Bearer must be a dunland Man. (1) · Bearer must be a men Man.
While you can spot a threat, bearer is fierce.
While you can spot 3 threats, bearer is damage +1.
While you can spot 5 threats, you may play this from your discard pile. (1)
· Bearer must be a Dwarf.
This is twilight cost -1 for each dwarven card that has a culture token on it.
Skirmish: Remove a dwarven token to make bearer strength +1. (1)
· Bearer must be a Nazgûl.
Skirmish: If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession. (1)
· Bearer must be a Nazgûl.
If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2)
· Bearer must be a Southron. Bearer is fierce.
Each time bearer wins a skirmish, you may add twilight2. (1)
· Bearer must be an orc minion.
Each time bearer is assigned to skirmish a companion, you may exert that companion. (1)
· Bearer must be an orc Troll.
When you play this possession, the Free Peoples player must exert a companion for each lurker you spot. (1)
· Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) · Bearer must be an Uruk-hai.
Shadow: If bearer is Uglúk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3. (1)
· Bearer must be Cave Troll of Moria.
Cave Troll of Moria is damage +1. (1)
· Bearer must be Elendil or Isildur.
Bearer is damage +1.
Each time bearer wins a skirmish, you may exert him to discard a Shadow possession. (2)
· Bearer must be Éowyn.
While you can spot a villager, Éowyn is damage +1. (1)
· Bearer must be Éowyn.
You may play this possession anytime you could play a skirmish event.
When you play this possession, you may wound a minion Éowyn is skirmishing. (1)
· Bearer must be The Balrog.
It is damage +1
This weapon may be borne in addition to 1 other hand weapon. (2)
· Bearer must be The Mouth of Sauron. He is fierce.
Response: If a men minion is about to take a wound, remove twilight3 to prevent that. (1)
· Bearer must be The Witch-king.
He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2)
· To play, exert a sauron Orc. Plays on Aragorn. (1) · To play, spot a men Man.
Bearer must be a companion (except the Ring-bearer).
Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1)
· To play, spot an isengard Man. Plays on a companion (except the Ring-bearer). Assignment: Assign an isengard minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an urukhai minion.
Bearer must be an unbound companion. Limit 1 per bearer. (1)
FormattedGameText:
'''Fortification'''. This condition is twilight cost -1 for each [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] ranger you spot. '''Skirmish:''' Exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men to transfer this condition from your support area to a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. (1) · '''Fortification.''' '''Maneuver:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man or spot a knight to transfer this condition from your support area to a minion. (1) · '''Fortification.''' '''Skirmish:''' Exert 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Men or spot 3 knights to transfer this condition from your support area to a minion skirmishing a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. Exhaust that minion. (1) · '''Search.''' To play, exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker. Plays on a companion (except the Ring-bearer). '''Assignment:''' Exert an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] tracker and remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to assign that tracker to bearer. Bearer may exert to prevent this. (1) · '''Spell. ''' To play, exert Saruman or an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man. Plays on a Free Peoples Man. Special abilities in bearer’s game text may not be used. (1) · Bearer cannot bear any Shadow cards. When this condition is transferred to bearer, discard all Shadow cards it bears. '''Maneuver:''' Exert a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man or spot a ranger to transfer this condition from your support area to a minion. (1) · Bearer must a Troll. Bearer is damage +1. (1) · Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. (1) · Bearer must be a '''Southron.''' Bearer is fierce. While you have initiative or can spot 4 threats, bearer is '''damage +1'''. (1) · Bearer must be a '''warg-rider.''' '''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (1) · Bearer must be a Dwarf. This is twilight cost -1 for each [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card that has a culture token on it. '''Skirmish:''' Remove a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] token to make bearer strength +1. (1) · Bearer must be a Nazgûl. '''Skirmish:''' If bearer is The Witch-king, exert him and spot a possession borne by a character he is skirmishing to discard that possession. (1) · Bearer must be a Nazgûl. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2) · Bearer must be a Southron. Bearer is '''fierce.''' Each time bearer wins a skirmish, you may add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) · Bearer must be a [[Image:Culture_Dunland.svg|x25px|bottom|link=Dunland_Culture|class=whitebg]] Man. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. While you can spot a threat, bearer is '''fierce'''. While you can spot 3 threats, bearer is '''damage +1'''. While you can spot 5 threats, you may play this from your discard pile. (1) · Bearer must be an Orc Bearer is fierce When you play this possession at a battleground site, you may add [4] (except at site 9) (1) · Bearer must be an Uruk-hai. '''Shadow:''' If bearer is Uglúk, exert it and discard a minion from hand to play a minion. Its twilight cost is -3. (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion. Each time bearer is assigned to skirmish a companion, you may exert that companion. (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Troll. When you play this possession, the Free Peoples player must exert a companion for each lurker you spot. (1) · Bearer must be Cave Troll of Moria. Cave Troll of Moria is '''damage +1'''. (1) · Bearer must be Elendil or Isildur. Bearer is '''damage +1'''. Each time bearer wins a skirmish, you may exert him to discard a Shadow possession. (2) · Bearer must be Éowyn. You may play this possession anytime you could play a skirmish event. When you play this possession, you may wound a minion Éowyn is skirmishing. (1) · Bearer must be Éowyn. While you can spot a villager, Éowyn is '''damage +1.''' (1) · Bearer must be The Balrog. It is '''damage +1''' This weapon may be borne in addition to 1 other hand weapon. (2) · Bearer must be The Mouth of Sauron. He is '''fierce.''' '''Response:''' If a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is about to take a wound, remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (1) · Bearer must be The Witch-king. He is '''damage +1.''' '''Response:''' If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2) · To play, exert a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Plays on Aragorn. (1) · To play, spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. Bearer must be a companion (except the Ring-bearer). Bearer cannot take wounds during the archery phase. At the start of the regroup phase, discard this condition. (1) · To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Man. Plays on a companion (except the Ring-bearer). '''Assignment:''' Assign an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion with less strength than bearer to skirmish bearer. Discard this condition. (1) · To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion. Bearer must be an unbound companion. Limit 1 per bearer. (1)
Lore:
None (6) · "...and the sword of Elendil filled Orcs and Men with fear...." (2) · "...mûmakil were bellowing as they were goaded to war." (1) · "From out of the shadow a red sword leaped flaming." (1) · "In one hand he held a long sword..." (1) · Dwarven smiths created weaponry of all sizes and styles. (1) · In a flurry of swordplay, Aragorn sliced his arm off. (1) · In his wretched grip, the Captain raised a Pale Sword. (1) · In times of war, the beauty of the walls matters little. (1) · Its weight is greater than any foe it has felled. (1) · Saruman armed the Dunlendings with weapons forged by his Orcs in Isengard. (1) · Saruman's Uruk-hai are instilled with his ideas of destiny and supremacy. (1) · Suddenly the door burst into fragments and the Cave Troll was among them, his huge hammer striking like thunder. (1) · Though Orcs will employ a wide variety of weaponry, they tend to favor long, curved blades. (1) · “...about each was set a wall....” (1) · “...it was huge and hideous, and its face was a frightful mask....” (1) · “...the sword was set upright before her, and her hands were laid upon the hilt.” (1) · “But wherever the mûmakil came there the horses would not go, but blenched and swerved away....” (1) · “In its right hand was a blade like a stabbing tongue of fire....” (1) · “Mordor will pay for this!” (1) · “Sam saw a vast shape crash out of the trees and come careering down the slope.” (1) · “‘Die now and curse in vain!' And with that he lifted high his sword and flames ran down the blade.” (2) · “‘I am Uglúk. I command.'” (1) · “‘It is because of Men, the Ring survives.... I was there the day the strength of Men failed.'” (1) · “‘It will be hard news for Frodo....'” (1) · “‘Tell him there is no hope ahead. He should return to Edoras before the wolves of Isengard come there.'” (1) · “‘Who knows what you've spoken to the darkness in the bitter watches of the night?'” (1) · “‘Your leechcraft ere long would have had me walking on all fours like a beast.'” (1)
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