Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Subtypes: Hand Weapon & StrengthMod: +1

Use the filters below to narrow your results.

Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
Subtypes: (Click arrow to add another value)
TwilightCost:
Strength:
StrengthMod: (Click arrow to add another value)
Vitality:
VitalityMod:
SiteNum:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Signet:
Block:
ShadowNum:
ArrowDir:
GameText:
Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. Archery: Discard this weapon to make the fellowship archery total +1. (1) · Bearer must be a Hobbit. Skirmish: Exert bearer to wound an Orc he or she is skirmishing. (1) · Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgul. (1) · Bearer must be a Nazgul. This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. (1) · Bearer must be a Nazgul. While bearer is at a battleground or forest site, he is strength +1. (1) · Bearer must be a [GONDOR] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. Skirmish: Discard this weapon to wound a minion bearer is skirmishing. (1) · Bearer must be a [GONDOR] Wraith. Skirmish: Discard 3 cards from hand to heal bearer. (1) · Bearer must be a [MEN] Man. If bearer is Grima, he is strength +1 for each Free Peoples culture you can spot over 2. Response: If a skirmish event is played, discard this possession to cancel that event. (1) · Bearer must be a [MEN] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon. (1) · Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice. Each time a companion is killed during a skirmish phase, you may control a site. (1) · Bearer must be a [ROHAN] Man. If bearer is mounted, bearer is defender +1. (1) · Bearer must be a [SAURON] Minion. If bearer is an Uruk-hai, it is strength +2. (1) · Bearer must be a [WRAITH] minion. While you can spot 5 threats, bearer is damage +1. (1) · Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. Skirmish: Exert bearer to exert a minion skirmishing bearer. (1) · Bearer must be an Elf. Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1. (1) · Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength -1. (1) · Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be an [ISENGARD] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control. (1) · Bearer must be an [ORC] Orc. Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot. (1) · Bearer must be an [ORC] Orc. When you play this possession, you may exert a companion. (1) · Bearer must be an [SAURON] Orc. Each time bearer wins a skirmish, you may add (1) for each site you control. (1) · Bearer must be an [URUK-HAI] Uruk-hai. (1) · Bearer must be an [URUK-HAI] Uruk-hai. While you can spot 2 controlled sites, this minion is damage +1. While you can spot 4 controlled sites, this minion is damage +3. (1) · Bearer must be an [URUK-HAI] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Ugluk, he is damage +1. (1) · Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat. (2) · Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2. (2) · Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas. (1) · Bearer must be The Balrog. It is fierce. When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less. (1) · Bearer must be The Balrog. Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2)
TaggedGameText:
Bearer must be a gondor Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon.
Skirmish: Discard this possession to wound a minion bearer is skirmishing. (1)
· Bearer must be a gondor Wraith.
Skirmish: Discard 3 cards from hand to heal bearer. (1)
· Bearer must be a men Man.
If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2.
Response: If a skirmish event is played, discard this possession to cancel that event. (1)
· Bearer must be a men minion.
Bearer may bear this hand weapon in addition to 1 other hand weapon. (1)
· Bearer must be a men minion.
When you play this possession you may reinforce a men token twice.
Each time a companion is killed during a skirmish phase, you may control a site. (1)
· Bearer must be a rohan Man.
If bearer is mounted, bearer is defender +1. (1)
· Bearer must be a sauron minion.
If bearer is an Uruk-hai, it is strength +2. (1)
· Bearer must be a wraith minion.
While you can spot 5 threats, bearer is damage +1. (1)
· Bearer must be a Dwarf.
This weapon may be borne in addition to 1 other hand weapon.
Archery: Discard this weapon to make the fellowship archery total +1. (1)
· Bearer must be a Hobbit.
Skirmish: Exert bearer to wound an Orc he or she is skirmishing. (1)
· Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon.
Bearer is strength +2 and damage +1 while skirmishing a Nazgûl. (1)
· Bearer must be a Nazgûl.
This weapon may be borne in addition to 1 other hand weapon.
Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. (1)
· Bearer must be a Nazgûl.
While bearer is at a battleground or forest site, he is strength +1. (1)
· Bearer must be an elven companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2)
· Bearer must be an isengard minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control. (1) · Bearer must be an orc Orc.
When you play this possession, you may exert a companion. (1)
· Bearer must be an orc Orc.
Bearer gains hunter X (While skirmishing a non-hunter character, this character is strength +X.), where X is the number of Free Peoples cultures you can spot. (1)
· Bearer must be an sauron Orc. Each time bearer wins a skirmish, you may add twilight1 for each site you control. (1) · Bearer must be an urukhai Uruk-hai. (1) · Bearer must be an urukhai Uruk-hai.
While you can spot 2 controlled sites, this minion is damage +1.
While you can spot 4 controlled sites, this minion is damage +3. (1)
· Bearer must be an urukhai Uruk-hai.
While you control 2 or more sites, bearer can not take wounds (except during skirmish phases).
If bearer is Uglúk, he is damage +1. (1)
· Bearer must be an Elf.
Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1. (1)
· Bearer must be an Elf.
While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1. (1)
· Bearer must be an Elf.
Each minion skirmishing bearer is strength -1 for each wound on that minion.
Skirmish: Exert bearer to exert a minion skirmishing bearer. (1)
· Bearer must be Bilbo or Frodo.
Regroup: Exert bearer to remove a threat. (2)
· Bearer must be Legolas.
Each Orc or Uruk-hai skirmishing Legolas is strength -2. (1)
· Bearer must be Legolas.
Each Orc or Uruk-hai skirmishing Legolas is strength –2. (1)
· Bearer must be Legolas.
Each time the fellowship moves, you may spot a wounded minion to heal Legolas. (1)
· Bearer must be The Balrog.
Skirmish: Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2)
· Bearer must be The Balrog. It is fierce.
When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less. (1)
FormattedGameText:
Bearer must be a Dwarf. This weapon may be borne in addition to 1 other hand weapon. '''Archery:''' Discard this weapon to make the fellowship archery total +1. (1) · Bearer must be a Hobbit. '''Skirmish:''' Exert bearer to wound an Orc he or she is skirmishing. (1) · Bearer must be a Man. This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and '''damage +1''' while skirmishing a Nazgûl. (1) · Bearer must be a Nazgûl. This weapon may be borne in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. (1) · Bearer must be a Nazgûl. While bearer is at a battleground or forest site, he is strength +1. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man. If bearer is Aragorn, he may bear this hand weapon in addition to 1 other hand weapon. '''Skirmish:''' Discard this possession to wound a minion bearer is skirmishing. (1) · Bearer must be a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraith. '''Skirmish:''' Discard 3 cards from hand to heal bearer. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] Man. If bearer is Gríma, he is strength +1 for each Free Peoples culture you can spot over 2. '''Response:''' If a skirmish event is played, discard this possession to cancel that event. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. Bearer may bear this hand weapon in addition to 1 other hand weapon. (1) · Bearer must be a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion. When you play this possession you may reinforce a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] token twice. Each time a companion is killed during a skirmish phase, you may control a site. (1) · Bearer must be a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion. While you can spot 5 threats, bearer is '''damage +1'''. (1) · Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man. If bearer is mounted, bearer is '''defender +1'''. (1) · Bearer must be a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion. If bearer is an Uruk-hai, it is strength +2. (1) · Bearer must be an Elf. Each minion skirmishing bearer is strength -1 for each wound on that minion. '''Skirmish:''' Exert bearer to exert a minion skirmishing bearer. (1) · Bearer must be an Elf. While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1. (1) · Bearer must be an Elf. '''Skirmish:''' Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1. (1) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion. Each time bearer wins a skirmish, the Free Peoples player must exert a companion for each site you control. (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. Bearer gains '''hunter X''' ''(While skirmishing a non-hunter character, this character is strength +X.)'', where X is the number of Free Peoples cultures you can spot. (1) · Bearer must be an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc. When you play this possession, you may exert a companion. (1) · Bearer must be an [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc. Each time bearer wins a skirmish, you may add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each site you control. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. While you can spot 2 controlled sites, this minion is '''damage +1'''. While you can spot 4 controlled sites, this minion is '''damage +3'''. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. While you control 2 or more sites, bearer can not take wounds (except during skirmish phases). If bearer is Uglúk, he is '''damage +1'''. (1) · Bearer must be an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] Uruk-hai. (1) · Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat. (2) · Bearer must be Legolas. Each time the fellowship moves, you may spot a wounded minion to heal Legolas. (1) · Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength -2. (1) · Bearer must be Legolas. Each Orc or Uruk-hai skirmishing Legolas is strength –2. (1) · Bearer must be The Balrog. '''Skirmish:''' Exert The Balrog to discard a helm, shield, or armor borne by a character The Balrog is skirmishing. (2) · Bearer must be The Balrog. It is '''fierce'''. When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less. (1)
Lore:
None (2) · "My old sword, Sting! Here! Take it, take it!" (2) · "We will drive the machine of war with the sword and the spear..." (1) · "With a bound the Balrog leaped full upon the bridge. Its whip whirled and hissed." (1) · A sharp edge for the sharp-natured. (1) · A tool equally useful in times of peace and in times of war. (1) · Carved from bone or forged from iron, no warrior would enter the fields of battle without a trusty, simple blade. (1) · Elven weapons remain in use for centuries. (1) · Fear and terror may be the greatest weapons the Nazgûl wield, but their steel is just as perilous. (1) · Fine blades forged by Elven smiths are centuries-old heirlooms. (1) · Legolas wielded a longsword to strike from horseback. (1) · Orcs hunt for Men, ponies, and their own kind. (1) · Rohirrim spears are much deadlier when the bearer is on horseback. (1) · Sharp, bone-handled knives defend the Elves of Mirkwood at close quarters. (2) · The blade of a pathetic creature. (1) · The servants of the White Hand laid waste to the Pride of Gondor. (1) · The strongest members of an Orc tribe often wield hammers rather than blades. (1) · Their captain rallied two other orcs to attack. In answer, Gimli's side axe brought him down. (1) · To this day, many Elven weapons are forged in the fashion of those wielded by Gil-galad's forces. (1) · Woe be to any against whom she wielded it. (2) · “...a glimpse of Strider leaping out of the darkness with a flaming brand of wood in either hand.” (1) · “...blazoned upon every helm and shield the ghastly hand of Isengard was seen.” (1) · “...it swung its whip, and the thongs lashed....” (1) · “It raised the whip, and the thongs whined and cracked.” (1) · “It was overlaid with a tracery of flowers and leaves wrought of silver and gold....” (1) · “Stony-faced they were, with dark window-holes staring north and east and west, and each window was full of sleepless eyes.” (1) · “‘...pale banners like shreds of cloud, and spears like winter-thickets on a misty night.'” (1) · “‘I don't trust you little swine.'” (1) · “‘I think I'm getting the hang of this!'” (1)
PromoText:

Showing below up to 33 results in range #1 to #33.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)