Drilldown: CardReleases
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Damage +1. While you can spot 2 Dwarves, Durin III is twilight cost -2. Durin III is strength +1 for each artifact and each possession he bears. (1) ·
Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf. Skirmish: Discard a [DWARVEN] card from hand to make a Dwarf damage +1. (1) ·
You may play [DWARVEN] skirmish events stacked on [DWARVEN] conditions as if from hand. (1)
While you can spot 2 Dwarves, Durin III is twilight cost –2.
Durin III is strength +1 for each artifact and each possession he bears. (1) · Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf.
'''Damage +1.'''
While you can spot 2 Dwarves, Durin III is twilight cost –2.
Durin III is strength +1 for each artifact and each possession he bears. (1) ·
Each time a Dwarf wins a fierce skirmish, you may heal that Dwarf.
'''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] card from hand to make a Dwarf '''damage +1'''. (1) ·
You may play [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] skirmish events stacked on [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] conditions as if from hand. (1)
“...they were joined by great forces sent from the Houses of the other Fathers....” (1) ·
“Concerning the beginning of the Dwarves strange tales are told both by the Eldar and by the Dwarves themselves....” (1) ·
“Durin is the name that the Dwarves used for the eldest of the Seven Fathers of their race....” (1)
Showing below up to 3 results in range #1 to #3.