Drilldown: CardReleases

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CardReleases > SiteNum: 4-5 & ShadowNum: 6-8

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FormattedGameText:
'''Battleground.''' '''Shadow:''' Play Saruman from your draw deck. (1) · '''Battleground.''' Each companion and minion bearing a hand weapon is strength +2. (1) · '''Battleground.''' The fellowship archery total is +1. The minion archery total is ?-1. (1) · '''Battleground.''' While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2. (1) · '''Plains.''' '''Battleground.''' The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3. (1) · '''Plains.''' At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. (1) · '''Underground.''' '''Shadow:''' Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. (1) · At the start of the regroup phase, the Free Peoples player must add 3 threats or choose an opponent who may take control of a site. (1) · Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile. (1) · Forest. At the start of the Shadow phase, you may discard Gandalf. If you do, Wise allies participate in skirmishes until the regroup phase. (1) · Forest. River. Assignment : Exert an Orc to prevent Gandalf or an [Elven] ally from being assigned to a skirmish. (1) · Forest. When the fellowship moves to Mirkwood, discard Gandalf. (1) · When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. (1) · Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
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