Drilldown: CardReleases

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CardReleases > Strength: 5-9 & SiteNum: 1-3

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A (3) · M (1) · O (2) · S (87) · W (3)
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Úlairë Lemenya (14) · Gollum (13) · Úlairë Otsëa (13) · Úlairë Nertëa (9) · Elrond (5) · Black Rider (2)
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None (30) · Seventh of the Nine Riders (4) · Duplicitous Specter (3) · Orkish Assassin (3) · Eternally Threatening (3) · Thrall of the One (3) · Lieutenant of Morgul (2) · Servant of the Shadow (2) · Skulker (2) · Fifth of the Nine Riders (2) · Elven Lord (2) · Ninth of the Nine Riders (2) · Stinker (2) · Winged Hunter (2) · Black-Mantled Wraith (2) · Black Enemy (2)
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GameText:
None (3) · Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot. (3) · Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden. (3) · While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (3) · When you play Ulaire Otsea, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [RINGWRAITH] card revealed this way into hand. (2) · Each time this minion wins a skirmish, you may make him strength +2 and fierce until the regroup phase. (2) · Gollum is strength +1 for each burden. Each times Gollum wins a skirmish, you may add a burden. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Gollum twice to make another minion strength +2. (2) · Each character skirmishing Ulaire Lemenya who has resistance 5 or less is strength -3. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Ulaire Nertea is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgul is strength +2. (2) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · Fierce. This minion is strength +1 for each companion you can spot. (2)
TaggedGameText:
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each wraith card revealed this way into hand. (4) · None (3) · Fierce.
When you play Úlairë Lemenya, you may remove twilight1 to add a threat for each Free Peoples culture you can spot. (3)
· While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (3)
· Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a wraith card from hand to add a burden. (3)
· Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · When you play Úlairë Lemenya, you may play a wraith mount from your discard pile. (2) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · Shadow: Exert Úlairë Otsëa and discard a wraith condition from hand to discard a Free Peoples condition from play. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. (2) · Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. (2)
· Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. (2)
FormattedGameText:
When you play Úlairë Otsëa, you may spot a companion who has X wounds to reveal the top X cards of your draw deck. Take each [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card revealed this way into hand. (4) · None (3) · '''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot. '''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden. (3) · While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (3) · '''Fierce.''' When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot. (3) · Wise. At the start of each of your turns, you may heal a Wise ally (or heal Elrond twice). Regroup: Exert Elrond twice to heal a companion. (2) · When you play Úlairë Lemenya, you may play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] mount from your discard pile. (2) · Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden. (2) · '''Shadow:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition from hand to discard a Free Peoples condition from play. (2) · '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. (2) · '''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) '''Skirmish:''' Exert Gollum twice to make another minion strength +2. (2) · Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. (2)
Lore:
None (15) · “Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.” (3) · Nine Riders Collection (3) · "Blinded by their greed, they took them without question." (3) · Some accepted Sauron's gift for glory and a notion of great deeds. (2) · “The riding figure sat quite still with its head bowed, as if listening.” (2) · “‘Do you wish them to find you? They are terrible!'” (2) · “‘We can feel their presence – it troubled our hearts, as soon as we came here, and before we saw them; they feel ours more keenly.'” (2) · “Out of the gate in the trees that they had just left rode a Black Rider.” (2) · “‘O yes, Shelob will get him, not Sméagol: he promised; he won't hurt Master at all.'” (2) · “‘Still he's a Baggins, my precious, yes, a Baggins. A Baggins stole it. He found it and he said nothing. We hates Bagginses.'” (2)
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