Drilldown: CardReleases
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HDG-EN30S053.0 (1) ·
HDG-EN30S062.0 (1) ·
HDG-EN31S034.0 (1) ·
HDG-EN31S044.0 (1) ·
HDG-EN32S064.0 (1) ·
LOTR-EN00S006.0 (1) ·
LOTR-EN01S343.0 (1) ·
LOTR-EN01S345.0 (1) ·
LOTR-EN01S346.0 (1) ·
LOTR-EN01S349.0 (1) ·
LOTR-EN02S118.0 (1) ·
LOTR-EN02S119.0 (1) ·
LOTR-EN04S344.0 (1) ·
LOTR-EN04S345.0 (1) ·
LOTR-EN04S346.0 (1) ·
LOTR-EN04S347.0 (1) ·
LOTR-EN04S349.0 (1) ·
LOTR-EN07S341.0 (1) ·
LOTR-EN07S343.0 (1) ·
LOTR-EN07S344.0 (1) ·
LOTR-EN07S345.0 (1) ·
LOTR-EN08S118.0 (1) ·
LOTR-EN10S118.0 (1) ·
LOTR-ENV1S060.0 (1)
HDG-EN30S053.0 (1) ·
HDG-EN30S062.0 (1) ·
HDG-EN31S034.0 (1) ·
HDG-EN31S044.0 (1) ·
HDG-EN32S064.0 (1) ·
LOTR-EN00S006.0 (1) ·
LOTR-EN01S343.0 (1) ·
LOTR-EN01S345.0 (1) ·
LOTR-EN01S346.0 (1) ·
LOTR-EN01S349.0 (1) ·
LOTR-EN02S118.0 (1) ·
LOTR-EN02S119.0 (1) ·
LOTR-EN04S344.0 (1) ·
LOTR-EN04S345.0 (1) ·
LOTR-EN04S346.0 (1) ·
LOTR-EN04S347.0 (1) ·
LOTR-EN04S349.0 (1) ·
LOTR-EN07S341.0 (1) ·
LOTR-EN07S343.0 (1) ·
LOTR-EN07S344.0 (1) ·
LOTR-EN07S345.0 (1) ·
LOTR-EN08S118.0 (1) ·
LOTR-EN10S118.0 (1) ·
LOTR-ENV1S060.0 (1)
Anduin Banks (1) ·
Balin's Tomb (2) ·
Beorn's House (1) ·
City Gates (1) ·
City of the Dead (1) ·
Deep of Helm (1) ·
Goblin Town (1) ·
Great Chasm (1) ·
Helm's Gate (1) ·
Hollin (1) ·
Mirkwood (1) ·
Mithril Mine (1) ·
Moria Crossroads (1) ·
Moria Lake (1) ·
Old Forest Road (1) ·
Pelennor Flat (1) ·
Pelennor Plain (1) ·
Pelennor Prairie (1) ·
The Bridge of Khazad-dûm (1) ·
Westemnet Hills (1) ·
White Mountains (1) ·
White Rocks (1) ·
Wooded Steep Cliff (1)
Battleground. Each companion and minion bearing a hand weapon is strength +2. (1) ·
Battleground. The Shadow number of this site is +1 for each mounted companion. (1) ·
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile. (1) ·
Forest. When the fellowship moves to Mirkwood, discard Gandalf. (1) ·
Marsh. When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert. (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Mountain. When the fellowship moves to White Mountains, Theoden or 2 companions must exert. (1) ·
Plains. Archery: Spot your minion and remove 3 burdens to make the minion archery total +3. (1) ·
Plains. At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. (1) ·
Plains. Battleground. The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3. (1) ·
Plains. Shadow: Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions. (1) ·
Plains. Uruk-hai are not roaming. (1) ·
Plains. When the fellowship moves to Westemnet Hills, heal each mounted companion and mounted ally. (1) ·
River. Skirmish: Spot your minion and remove a burden to make that minion strength +2. (1) ·
Underground. Maneuver: Discard a tale from play or from hand to heal your companion. (2) ·
Underground. Maneuver: Play the One Ring from your draw deck. (1) ·
Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog's twilight cost is -6. (1) ·
Underground. Shadow: Remove (1) to play a Shadow weapon from your discard pile. (1) ·
Underground. Shadow: Remove 2 burdens to play an enduring minion from your draw deck or discard pile. (1) ·
Underground. The twilight cost of the first [MORIA] archer played each Shadow phase is -2. (1) ·
Underground. While you can spot a unique [moria] minion, skirmishes involving [moria] minions may not be canceled. (1) ·
When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. (1)
'''Battleground.''' Each companion and minion bearing a hand weapon is strength +2. (1) ·
'''Battleground.''' The Shadow number of this site is +1 for each mounted companion. (1) ·
'''Marsh.''' When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert. (1) ·
'''Mountain.''' When the fellowship moves to White Mountains, Théoden or 2 companions must exert. (1) ·
'''Plains.''' '''Archery:''' Spot your minion and remove 3 burdens to make the minion archery total +3. (1) ·
'''Plains.''' '''Battleground.''' The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3. (1) ·
'''Plains.''' '''Shadow:''' Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions. (1) ·
'''Plains.''' At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. (1) ·
'''Plains.''' Uruk-hai are not roaming. (1) ·
'''Plains.''' When the fellowship moves to Westemnet Hills, heal each mounted companion and mounted ally. (1) ·
'''River.''' '''Skirmish:''' Spot your minion and remove a burden to make that minion strength +2. (1) ·
'''Underground'''. While you can spot a unique [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minion, skirmishes involving [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] minions may not be canceled. (1) ·
'''Underground.''' '''Maneuver:''' Discard a tale from play or from hand to heal your companion. (1) ·
'''Underground.''' '''Maneuver:''' Discard your tale from play or from hand to heal your companion. (1) ·
'''Underground.''' '''Shadow:''' Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. (1) ·
'''Underground.''' '''Shadow:''' Remove 2 burdens to play an enduring minion from your draw deck or discard pile. (1) ·
'''Underground.''' '''Shadow:''' Remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play a Shadow weapon from your discard pile. (1) ·
'''Underground.''' The twilight cost of the first [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] archer played each Shadow phase is -2. (1) ·
Fellowship : Spot a [Gandalf] staff or play it from your draw deck to prevent Gandalf from being discarded until the end of turn. (1) ·
Forest. At the start of the Shadow phase, you may discard Gandalf to play a minion from your discard pile. (1) ·
Forest. When the fellowship moves to Mirkwood, discard Gandalf. (1) ·
Mountain. Forest. When the fellowship moves to Wooded Steep Cliff, Thorin or 2 other companions must exert. (1) ·
Underground. Maneuver: Play the One Ring from your draw deck. (1) ·
When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. (1)
Showing below up to 24 results in range #1 to #24.