Drilldown: CardReleases
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LOTR-EN11S228.0 (1) ·
LOTR-EN11S229.0 (1) ·
LOTR-EN11S231.0 (1) ·
LOTR-EN11S232.0 (1) ·
LOTR-EN11S233.0 (1) ·
LOTR-EN11S237.0 (1) ·
LOTR-EN11S238.0 (1) ·
LOTR-EN11S240.0 (1) ·
LOTR-EN11S245.0 (1) ·
LOTR-EN11S246.0 (1) ·
LOTR-EN11S248.0 (1) ·
LOTR-EN11S249.0 (1) ·
LOTR-EN11S252.0 (1) ·
LOTR-EN11S253.0 (1) ·
LOTR-EN11S254.0 (1) ·
LOTR-EN11S257.0 (1) ·
LOTR-EN11S258.0 (1) ·
LOTR-EN11S259.0 (1) ·
LOTR-EN11S262.0 (1) ·
LOTR-EN11S263.0 (1) ·
LOTR-EN11S264.0 (1) ·
LOTR-EN11S265.0 (1) ·
LOTR-EN12S188.0 (1) ·
LOTR-EN12S189.0 (1) ·
LOTR-EN12S190.0 (1) ·
LOTR-EN12S191.0 (1) ·
LOTR-EN12S192.0 (1) ·
LOTR-EN12S194.0 (1) ·
LOTR-EN13S191.0 (1) ·
LOTR-EN13S194.0 (1) ·
LOTR-EN15S189.0 (1) ·
LOTR-EN15S192.0 (1) ·
LOTR-EN15S194.0 (1) ·
LOTR-EN17S148.0 (1) ·
LOTR-EN18S134.0 (1) ·
LOTR-EN18S135.0 (1) ·
LOTR-EN18S136.0 (1) ·
LOTR-EN18S137.0 (1) ·
LOTR-EN18S139.0 (1)
LOTR-EN11S228.0 (1) ·
LOTR-EN11S229.0 (1) ·
LOTR-EN11S231.0 (1) ·
LOTR-EN11S232.0 (1) ·
LOTR-EN11S233.0 (1) ·
LOTR-EN11S237.0 (1) ·
LOTR-EN11S238.0 (1) ·
LOTR-EN11S240.0 (1) ·
LOTR-EN11S245.0 (1) ·
LOTR-EN11S246.0 (1) ·
LOTR-EN11S248.0 (1) ·
LOTR-EN11S249.0 (1) ·
LOTR-EN11S252.0 (1) ·
LOTR-EN11S253.0 (1) ·
LOTR-EN11S254.0 (1) ·
LOTR-EN11S257.0 (1) ·
LOTR-EN11S258.0 (1) ·
LOTR-EN11S259.0 (1) ·
LOTR-EN11S262.0 (1) ·
LOTR-EN11S263.0 (1) ·
LOTR-EN11S264.0 (1) ·
LOTR-EN11S265.0 (1) ·
LOTR-EN12S188.0 (1) ·
LOTR-EN12S189.0 (1) ·
LOTR-EN12S190.0 (1) ·
LOTR-EN12S191.0 (1) ·
LOTR-EN12S192.0 (1) ·
LOTR-EN12S194.0 (1) ·
LOTR-EN13S191.0 (1) ·
LOTR-EN13S194.0 (1) ·
LOTR-EN15S189.0 (1) ·
LOTR-EN15S192.0 (1) ·
LOTR-EN15S194.0 (1) ·
LOTR-EN17S148.0 (1) ·
LOTR-EN18S134.0 (1) ·
LOTR-EN18S135.0 (1) ·
LOTR-EN18S136.0 (1) ·
LOTR-EN18S137.0 (1) ·
LOTR-EN18S139.0 (1)
Anduin Confluence (1) ·
Barazinbar (1) ·
Caras Galadhon (1) ·
Cavern Entrance (1) ·
Chamber of Mazarbul (1) ·
City Gates (1) ·
Doorway to Doom (1) ·
Ettenmoors (1) ·
Expanding Marshland (1) ·
Flats of Rohan (1) ·
Foot of Mount Doom (1) ·
Fords of Isen (1) ·
Helm's Gate (1) ·
Hill of Sight (1) ·
Hobbiton Market (1) ·
Isengard Ruined (1) ·
Mere of Dead Faces (1) ·
Mithlond (1) ·
Morannon Plains (1) ·
Moria Stairway (1) ·
Neekerbreekers’ Bog (1) ·
Northern Pelennor (1) ·
Nurn (1) ·
Osgiliath Reclaimed (1) ·
Pelennor Fields (1) ·
Pelennor Flat (1) ·
Redhorn Pass (1) ·
Rohan Uplands (1) ·
Shores of Nen Hithoel (1) ·
Slag Mounds (1) ·
Slopes of Orodruin (1) ·
Stables (1) ·
Steward's Tomb (1) ·
Watch-tower of Cirith Ungol (1) ·
West Gate of Moria (1) ·
Westemnet Village (1) ·
Westfold Village (1) ·
Window on the West (1) ·
Wold Battlefield (1)
At the start of your fellowship phase, you may exert a [ROHAN] Man to play a [ROHAN] mount from your draw deck. (1) ·
Battleground. Each character bearing a hand weapon is strength +2. (1) ·
Battleground. Each time a companion is killed, add a burden. (1) ·
Battleground. Each time a follower is transferred to a character, the first Shadow player may exert a companion twice. (1) ·
Battleground. Forest. While you can spot 3 minions (or 6 companions), each unbound companion is resistance -2. (1) ·
Battleground. Plains. Shadow: Make your lurker minion lose lurker until the regroup phase. (1) ·
Battleground. Plains. When the fellowship moves to this site, each player may reinforce a culture token. (1) ·
Battleground. When the fellowship moves from this site, the Free Peoples player may spot 3 burdens to remove a burden. (1) ·
Dwelling. When the fellowship moves from this site, wound each minion that is not a lurker. (1) ·
Dwelling. When the fellowship moves to this site, the Free Peoples player wounds a companion for each ally. (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Marsh. Regroup: Exert your Gollum or your Smeagol to play the fellowship's next site. (1) ·
Marsh. Shadow: If the total number of minions and twilight tokens is 3 or fewer, play a minion at twilight cost -3. (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Mountain. At the start of your fellowship phase, you may exert a Dwarf to play a [DWARF] possession from your draw deck. (1) ·
Mountain. Culture tokens cannot be added, removed, or reinforced. (1) ·
Mountain. Each card that is about to be placed into the discard pile is removed from the game instead. (1) ·
Mountain. Maneuver: Exert your [ORC] minion to discard a card at random from the Free Peoples player's hand. (1) ·
Mountain. Shadow: Remove 2 and discard 2 Free Peoples cards from hand to draw a card. (1) ·
Mountain. When the fellowship moves to this site, each player wounds two of his characters. (1) ·
Plains. At the start of the maneuver phase, the Free Peoples player must add a burden or discard 3 cards from hand. (1) ·
Plains. During the archery phase, [URUK] minions cannot take wounds. (1) ·
Plains. Each hunter character is strength +1. (1) ·
Plains. Each unbound companion skirmishing more than 1 minion is strength +3. (1) ·
Plains. Each [MEN] minion gains ambush (1). (1) ·
Plains. Skirmish: Exert your character, (except an enduring character) to make it strength +2. (1) ·
Plains. Skirmish: Exert your Man (except an enduring Man) to make him or her damage +1. (1) ·
Plains. While you control this site, each of your hunter minions is strength +1. (1) ·
River. Each character is strength +1 for each card borne by that character. (1) ·
River. Shadow: Spot 5 [ORC] Orcs to prevent the fellowship from moving again this turn. (1) ·
River. When the fellowship moves to this site, discard each ally from play. (1) ·
River. When the fellowship moves to this site, each player heals each of his or her characters. (1) ·
Underground. Each character bearing a hand weapon is damage +1. (1) ·
Underground. Each unwounded [GONDOR] Man is defender +1. (1) ·
Underground. Skirmish special abilities cannot be used. (1) ·
Underground. The Free Peoples player may transfer Free Peoples artifacts and possessions at no twilight cost. (1) ·
Underground. When the fellowship moves from this site, remove (2). (1) ·
When the Fellowship moves to this site, add a threat (or 2 if you can spot a hunter minion) for each companion over 4. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
'''Battleground. Forest.''' While you can spot 3 minions (or 6 companions), each unbound companion is resistance –2. (1) ·
'''Battleground. Plains. Shadow:''' Make your lurker minion lose '''lurker''' until the regroup phase. (1) ·
'''Battleground. Plains.''' When the fellowship moves to this site, each player may reinforce a culture token. (1) ·
'''Battleground.''' Each character bearing a hand weapon is strength +2. (1) ·
'''Battleground.''' Each time a companion is killed, add a burden. (1) ·
'''Battleground.''' Each time a follower is transfered to a character, the first Shadow player may exert a companion twice. (1) ·
'''Battleground.''' When the fellowship moves from this site, the Free Peoples player may spot 3 burdens to remove a burden. (1) ·
'''Dwelling.''' When the fellowship moves from this site, wound each minion that is not a lurker. (1) ·
'''Dwelling.''' When the fellowship moves to this site, the Free Peoples player wounds a companion for each ally. (1) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (1) ·
'''Marsh.''' '''Regroup:''' Exert your Gollum or your Sméagol to play the fellowship's next site. (1) ·
'''Marsh.''' '''Shadow:''' If the total number of minions and twilight tokens is 3 or fewer, play a minion at twilight cost –3. (1) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
'''Mountain. Shadow:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and discard 2 Free Peoples cards from hand to draw a card. (1) ·
'''Mountain.''' At the start of your fellowship phase, you may exert a Dwarf to play a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] possession from your draw deck. (1) ·
'''Mountain.''' Culture tokens cannot be added, removed, or reinforced. (1) ·
'''Mountain.''' Each card that is about to be placed into the discard pile is removed from the game instead. (1) ·
'''Mountain.''' When the fellowship moves to this site, each player wounds two of his or her characters. (1) ·
'''Mountain.''''''Maneuver:''' Exert your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to discard a card at random from the Free Peoples player's hand. (1) ·
'''Plains. Skirmish:''' Exert your Man (except an enduring Man) to make him or her '''damage +1.''' (1) ·
'''Plains.''' '''Skirmish:''' Exert your character (except an enduring character), to make it strength +2. (1) ·
'''Plains.''' At the start of the maneuver phase, the Free Peoples player must add a burden or discard 3 cards from hand. (1) ·
'''Plains.''' During the archery phase, [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minions cannot take wounds. (1) ·
'''Plains.''' Each hunter character is strength +1. (1) ·
'''Plains.''' Each unbound companion skirmishing more than 1 minion is strength +3. (1) ·
'''Plains.''' Each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion gains ambush [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
'''Plains.''' While you control this site, each of your hunter minions is strength +1. (1) ·
'''River. Shadow:''' Spot 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orcs to prevent the fellowship from moving again this turn. (1) ·
'''River.''' Each character is strength +1 for each card borne by that character. (1) ·
'''River.''' When the fellowship moves to this site, discard each ally from play. (1) ·
'''River.''' When the fellowship moves to this site, each player heals each of his or her characters. (1) ·
'''Underground.''' Each character bearing a hand weapon is '''Damage +1.''' (1) ·
'''Underground.''' Each unwounded [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man is '''defender +1. ''' (1) ·
'''Underground.''' Skirmish special abilities cannot be used. (1) ·
'''Underground.''' The Free Peoples player may transfer Free Peoples artifacts and possessions at no twilight cost. (1) ·
'''Underground.''' When the fellowship moves from this site, remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
At the start of your fellowship phase, you may exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man to play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] mount from your draw deck. (1) ·
When the Fellowship moves to this site, add a threat (or 2 if you can spot a hunter minion) for each companion over 4. (1) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (1)
Showing below up to 39 results in range #1 to #39.
D
- Data:Anduin Confluence (11S228)/Data
- Data:Barazinbar (11S229)/Data
- Data:Caras Galadhon (11S231)/Data
- Data:Cavern Entrance (11S232)/Data
- Data:Chamber of Mazarbul (11S233)/Data
- Data:City Gates (15S189)/Data
- Data:Doorway to Doom (18U134)/Data
- Data:Ettenmoors (11S237)/Data
- Data:Expanding Marshland (11S238)/Data
- Data:Flats of Rohan (11S240)/Data
- Data:Foot of Mount Doom (18U135)/Data
- Data:Fords of Isen (13S191)/Data
- Data:Helm's Gate (11S245)/Data
- Data:Hill of Sight (12S188)/Data
- Data:Hobbiton Market (12S189)/Data
- Data:Isengard Ruined (15U192)/Data
- Data:Mere of Dead Faces (11U246)/Data
- Data:Mithlond (18U136)/Data
- Data:Morannon Plains (18U137)/Data
- Data:Moria Stairway (11S248)/Data
- Data:Neekerbreekers' Bog (11S249)/Data
- Data:Northern Pelennor (12S190)/Data
- Data:Nurn (17U148)/Data
- Data:Osgiliath Reclaimed (11S252)/Data
- Data:Pelennor Fields (11S253)/Data
- Data:Pelennor Flat (11S254)/Data
- Data:Redhorn Pass (13U194)/Data
- Data:Rohan Uplands (11S257)/Data
- Data:Shores of Nen Hithoel (12U191)/Data
- Data:Slag Mounds (11S258)/Data
- Data:Slopes of Orodruin (12U192)/Data
- Data:Stables (11S259)/Data
- Data:Steward's Tomb (18U139)/Data
- Data:Watch-tower of Cirith Ungol (11S262)/Data
- Data:West Gate of Moria (11S263)/Data
- Data:Westemnet Village (11S264)/Data
- Data:Westfold Village (15S194)/Data
- Data:Window on the West (11S265)/Data
- Data:Wold Battlefield (12U194)/Data