Drilldown: CardReleases
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'''Enduring.'''
Shadow cards cannot exert Ulaire Enquea during a skirmish phase.
'''Skirmish:''' If Ulaire Enquea is skirmishing, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and heal him to add a burden. (1) ·
'''Enduring.''' To play, spot 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Wraiths and add 2 threats.
While Shadow Host is exhausted, it is defender +1. (1) ·
'''Fellowship:''' Add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert a Dwarf to heal an Elf, or add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] and exert an Elf to heal a Dwarf. (1) ·
'''Shadow:''' If you have initiative, spot a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to reconcile your hand (limit once per phase). At the start of the regroup phase, discard this condition.
'''Skirmish:''' Discard this condition to make a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man strength +2. (1) ·
'''Skirmish:''' Discard this condition to discard each minion skirmishing your Wizard. Place that Wizard in your dead pile.
'''Fellowship''': Play a Wizard (even if another copy of that Wizard is in your dead pile). (1) ·
'''Skirmish:''' Reveal the top card of your draw deck. You may exert Glorfindel to make a Nazgûl he is skirmishing strength –X, where X is the twilight cost of
the card revealed. (1) ·
Bearer must be Elrond.
'''Maneuver:''' Spot a Shadow condition to return that condition to its owner's hand. That player may discard a card from hand. Return Vilya to your hand. (1) ·
The move limit is +1. When Radagast leaves play, this bonus is immediately lost.
Each time the fellowship moves, each opponent may discard 2 cards from hand to draw 2 cards. (1) ·
When you play this minion, you may spot a Nazgûl to add a threat. The
Free Peoples player may make you wound a companion to prevent this.
'''Skirmish:''' Remove a threat to make this minion strength +3. (1)
Showing below up to 9 results in range #1 to #9.