Drilldown: CardReleases

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CardReleases > IsPhysical: Yes & Title: Merry

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'''Assignment''': Exert Merry 3 times to prevent a minion from being assigned to a skirmish until the regroup phase. The Shadow player may exhaust that minion to prevent this. (1) · '''Fellowship:''' Exert Merry to play Farmer Maggot from your draw deck. (1) · '''Regroup:''' Discard Merry to heal a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion. (2) · '''Skirmish:''' Exert the Ring-bearer to discard Merry. Any Shadow player may remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent this. (1) · '''Skirmish:''' If Merry is not assigned to a skirmish, discard him to remove a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc from a skirmish involving an unbound companion. (1) · '''Skirmish:''' If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion. (1) · '''Skirmish:''' If Merry is not assigned to a skirmish, return him to your hand to play up to 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possessions from your discard pile. (1) · '''Skirmish:''' If you cannot spot 3 threats, add a threat to make Merry strength +2. (1) · Add 1 to the number of Ents you can spot. '''Regroup:'''
Exert Merry to place a pipeweed from your discard pile beneath your draw deck. (1)
· For each other unbound companion assigned to a skirmish, Merry is strength +2. (1) · To play, spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. '''Skirmish:''' Discard 4 cards from hand to make Merry strength +2 for each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion you spot. (1) · While Merry bears a follower, he is strength +2. '''Skirmish:'''If Merry is skirmishing a hunter minion, add a threat to make Merry strength +2. (1) · While Merry bears a weapon, he is strength +2. (1)
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