Drilldown: CardReleases

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CardReleases > IsPhysical: Yes & Title: Éowyn

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'''Skirmish:''' Discard a possession borne by Éowyn to make her strength +2. (1) · '''Skirmish:''' Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn. (1) · '''Valiant'''. '''Response:''' If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound. (1) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Éowyn to heal her. (1) · '''Valiant.''' '''Response:''' If an unbound companion is about to take a wound, exert Éowyn and add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound. (2) · '''Valiant.''' '''Response:''' If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · '''Valiant.''' While skirmishing a mounted minion, Éowyn is strength +2. While skirmishing a fierce minion, Éowyn is strength +2. (2) · Each possession you play on Éowyn during the fellowship phase is twilight cost –1. Each time the fellowship moves during the regroup phase, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token (or reinforce 2[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens if you can spot Éomer or Théoden). (1) · Each time Éowyn wins a skirmish, each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is strength +1 until the regroup phase. (1) · While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing. '''Assignment:''' Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase. (1)
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