Drilldown: CardReleases
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Battleground. Each companion and minion bearing a hand weapon is strength +2. (1) ·
Battleground. Shadow: Play Saruman from your draw deck. (1) ·
Battleground. The fellowship archery total is +1. The minion archery total is -1. (1) ·
Battleground. The minion archery total is +2 for each unbound companion over 3 (1) ·
Battleground. While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2. (1) ·
Plains. Battleground. The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3. (1) ·
Regroup: Spot your minion and remove (9) to make the fellowship move again this turn (if the move limit allows). (1) ·
Sanctuary. Battleground. Each [ROHAN] ally may participate in archery fire and skirmishes at Great Hall. (1) ·
Sanctuary. Fellowship: Play a possession to draw a card. (1) ·
Sanctuary. Fellowship: Spot 3 companions with the Theoden signet and discard your hand to draw 4 cards. (1) ·
Underground. Sanctuary. Maneuver: Remove (2) to make one of your Uruk-hai fierce until the regroup phase. (1) ·
Underground. Skirmish events may not be played and skirmish special abilities may not be used. (1) ·
When the fellowship moves to King's Room without a [ROHAN] companion, each unbound companion must exert. (1)
'''Battleground.''' '''Shadow:''' Play Saruman from your draw deck. (1) ·
'''Battleground.''' Each companion and minion bearing a hand weapon is strength +2. (1) ·
'''Battleground.''' The fellowship archery total is +1. The minion archery total is ?-1. (1) ·
'''Battleground.''' The minion archery total is +2 for each unbound companion over 3. (1) ·
'''Battleground.''' While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2. (1) ·
'''Plains.''' '''Battleground.''' The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3. (1) ·
'''Regroup:''' Spot your minion and remove [[Image:Twilight_9.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make the fellowship move again this turn (if the move limit allows). (1) ·
'''Sanctuary.''' '''Battleground.'''Each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally may participate in archery fire and skirmishes at Great Hall. (1) ·
'''Sanctuary.''' '''Fellowship:''' Play a possession to draw a card. (1) ·
'''Sanctuary.''' '''Fellowship:''' Spot 3 companions with the Théoden signet and discard your hand to draw 4 cards. (1) ·
'''Underground.''' '''Sanctuary.''' '''Maneuver:''' Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to make one of your Uruk-hai '''fierce''' until the regroup phase. (1) ·
'''Underground.''' Skirmish events may not be played and skirmish special abilities may not be used. (1) ·
When the fellowship moves to King’s Room without a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion, each unbound companion must exert. (1)
Showing below up to 13 results in range #1 to #13.