Drilldown: CardReleases
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LOTR-EN00D001.0 (1) ·
LOTR-EN00D002.0 (1) ·
LOTR-EN00D003.0 (1) ·
LOTR-EN00D004.0 (1) ·
LOTR-EN00S001.0 (1) ·
LOTR-EN00S008.0 (1) ·
LOTR-EN01S319.0 (1) ·
LOTR-EN01S320.0 (1) ·
LOTR-EN01S321.0 (1) ·
LOTR-EN01S322.0 (1) ·
LOTR-EN01S323.0 (1) ·
LOTR-EN01S324.0 (1) ·
LOTR-EN01S325.0 (1) ·
LOTR-EN01S326.0 (1) ·
LOTR-EN01S327.0 (1) ·
LOTR-EN01S328.0 (1) ·
LOTR-EN01S329.0 (1) ·
LOTR-EN01S330.0 (1) ·
LOTR-EN01S331.0 (1) ·
LOTR-EN01S332.0 (1) ·
LOTR-EN01S333.0 (1) ·
LOTR-EN01S334.0 (1) ·
LOTR-EN01S335.0 (1) ·
LOTR-EN01S336.0 (1) ·
LOTR-EN01S349.0 (1) ·
LOTR-EN01S350.0 (1) ·
LOTR-EN01S351.0 (1) ·
LOTR-EN01S352.0 (1) ·
LOTR-EN01S360.0 (1) ·
LOTR-EN01S361.0 (1) ·
LOTR-EN01S362.0 (1) ·
LOTR-EN01S363.0 (1) ·
LOTR-EN02S115.0 (1) ·
LOTR-EN02S116.0 (1) ·
LOTR-EN02S117.0 (1) ·
LOTR-EN02S120.0 (1) ·
LOTR-EN03S115.0 (1) ·
LOTR-EN03S120.0 (1)
LOTR-EN00D001.0 (1) ·
LOTR-EN00D002.0 (1) ·
LOTR-EN00D003.0 (1) ·
LOTR-EN00D004.0 (1) ·
LOTR-EN00S001.0 (1) ·
LOTR-EN00S008.0 (1) ·
LOTR-EN01S319.0 (1) ·
LOTR-EN01S320.0 (1) ·
LOTR-EN01S321.0 (1) ·
LOTR-EN01S322.0 (1) ·
LOTR-EN01S323.0 (1) ·
LOTR-EN01S324.0 (1) ·
LOTR-EN01S325.0 (1) ·
LOTR-EN01S326.0 (1) ·
LOTR-EN01S327.0 (1) ·
LOTR-EN01S328.0 (1) ·
LOTR-EN01S329.0 (1) ·
LOTR-EN01S330.0 (1) ·
LOTR-EN01S331.0 (1) ·
LOTR-EN01S332.0 (1) ·
LOTR-EN01S333.0 (1) ·
LOTR-EN01S334.0 (1) ·
LOTR-EN01S335.0 (1) ·
LOTR-EN01S336.0 (1) ·
LOTR-EN01S349.0 (1) ·
LOTR-EN01S350.0 (1) ·
LOTR-EN01S351.0 (1) ·
LOTR-EN01S352.0 (1) ·
LOTR-EN01S360.0 (1) ·
LOTR-EN01S361.0 (1) ·
LOTR-EN01S362.0 (1) ·
LOTR-EN01S363.0 (1) ·
LOTR-EN02S115.0 (1) ·
LOTR-EN02S116.0 (1) ·
LOTR-EN02S117.0 (1) ·
LOTR-EN02S120.0 (1) ·
LOTR-EN03S115.0 (1) ·
LOTR-EN03S120.0 (1)
Bag End (1) ·
Bree Gate (1) ·
Bree Streets (1) ·
Breeland Forest (1) ·
Buckland Homestead (1) ·
Bucklebury Ferry (1) ·
Caras Galadhon (2) ·
Cavern Entrance (1) ·
Dimrill Dale (1) ·
East Road (1) ·
Emyn Muil (1) ·
Ettenmoors (1) ·
Farmer Maggot’s Fields (1) ·
Galadriel's Glade (2) ·
Green Dragon Inn (1) ·
Green Hill Country (1) ·
Hobbiton Party Field (1) ·
Hobbiton Woods (1) ·
Lothlórien Woods (1) ·
Midgewater Marshes (1) ·
Midgewater Moors (1) ·
Neekerbreekers’ Bog (1) ·
Shire Lookout Point (1) ·
Slopes of Amon Hen (1) ·
Summit of Amon Hen (1) ·
The Bridge of Khazad-dûm (1) ·
The Prancing Pony (2) ·
Tol Brandir (1) ·
Town Center (1) ·
Trollshaw Forest (1) ·
Valley of the Silverlode (1) ·
Wastes of Emyn Muil (1) ·
Weatherhills (1) ·
Weathertop (1) ·
Westfarthing (1)
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (1) ·
Each companion's twilight cost is +2 (1) ·
Each Nazgul at Weathertop is fierce. (1) ·
Each Nazgul's twilight cost is -1. (1) ·
Fellowship: Add a burden to play Aragorn from your draw deck. (2) ·
Fellowship: Exert a Hobbit to play a companion or ally; that character's twilight cost is -1. (1) ·
Fellowship: Exert a Hobbit to play Bilbo from your draw deck. (1) ·
Fellowship: Exert a Hobbit to play Merry or Pippin from your draw deck. (1) ·
Fellowship: Exert a Hobbit to play Sam from your draw deck. (1) ·
Fellowship: Exert a Hobbit to play The Gaffer from your draw deck. (1) ·
Fellowship: Play a [SHIRE] ally to draw a card. (1) ·
Fellowship: Spot Gandalf to play Gandalf's Cart from your draw deck. (1) ·
Forest. Each time you play a possession or artifact on your companion, draw a card. (1) ·
Forest. Fellowship: Exert a Hobbit to play your site 2 (replacing opponent's site if necessary). (1) ·
Forest. No more than 1 minion can be assigned to each skirmish. (1) ·
Forest. Sanctuary. Each ally whose home is site 6 is strength +3. (1) ·
Forest. Sanctuary. While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. (1) ·
Forest. Stealth events may not be played. (1) ·
Maneuver: Exert a minion to make that minion fierce until the regroup phase. (1) ·
Maneuver: Spot 4 companions and exert your [ISENGARD] Orc to make the Free Peoples player wound a companion. (1) ·
Marsh. Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert. (1) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
Plains. Each time a minion is played, the Free Peoples player discards a card from hand. (1) ·
Plains. Skirmish: Exert a companion or minion to make that character strength +2. (1) ·
River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. (1) ·
River. Shadow: Play up to 3 trackers from your discard pile; end your Shadow phase. (1) ·
River. While only Hobbits are in the fellowship, there are no assignment and skirmish phases at Buckleberry Ferry. (1) ·
Sanctuary. Fellowship: Exert an Elf to look at an opponent's hand. (2) ·
Sanctuary. The twilight cost of the first [MORIA] Orc played each Shadow phase is -2. (1) ·
The roaming penalty for each Nazgul you play to Bree Streets is -2. (1) ·
The twilight cost of each Hobbit is -1. (1) ·
The twilight cost of each [ISENGARD] minion is -1. (1) ·
Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog's twilight cost is -6. (1) ·
Underground. Skirmish special abilities cannot be used. (1) ·
When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden. (1) ·
While you can spot a ranger, the move limit is +1 for this turn. (1)
'''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (1) ·
'''Fellowship:''' Add a burden to play Aragorn from your draw deck. (2) ·
'''Fellowship:''' Exert a Hobbit to play a companion or ally; that character’s twilight cost is -1. (1) ·
'''Fellowship:''' Exert a Hobbit to play Bilbo from your draw deck. (1) ·
'''Fellowship:''' Exert a Hobbit to play Merry or Pippin from your draw deck. (1) ·
'''Fellowship:''' Exert a Hobbit to play Sam from your draw deck. (1) ·
'''Fellowship:''' Exert a Hobbit to play The Gaffer from your draw deck. (1) ·
'''Fellowship:''' Play a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] ally to draw a card. (1) ·
'''Fellowship:''' Spot Gandalf to play Gandalf’s Cart from your draw deck. (1) ·
'''Forest.''' '''Fellowship:''' Exert a Hobbit to play your site 2 (replacing opponent’s site if necessary). (1) ·
'''Forest.''' '''Sanctuary.''' Each ally whose home is site 6 is strength +3. (1) ·
'''Forest.''' '''Sanctuary.''' While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish. (1) ·
'''Forest.''' Each time you play a possession or artifact on your companion, draw a card. (1) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (1) ·
'''Forest.''' Stealth events may not be played. (1) ·
'''Maneuver:''' Exert a minion to make that minion '''fierce''' until the regroup phase. (1) ·
'''Maneuver:''' Spot 4 companions and exert your [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc to make the Free Peoples player wound a companion. (1) ·
'''Marsh.''' Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert. (1) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (1) ·
'''Plains.''' '''Skirmish:''' Exert a companion or minion to make that character strength +2. (1) ·
'''Plains.''' Each time a minion is played, the Free Peoples player discards a card from hand. (1) ·
'''River.''' '''Sanctuary.''' When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal. (1) ·
'''River.''' '''Shadow:''' Play up to 3 trackers from your discard pile; end your Shadow phase. (1) ·
'''River.''' While only Hobbits are in the fellowship, there are no assignment and skirmish phases at Bucklebury Ferry. (1) ·
'''Sanctuary.''' '''Fellowship:''' Exert an Elf to look at an opponent’s hand. (2) ·
'''Sanctuary.''' The twilight cost of the first [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc played each Shadow phase is -2. (1) ·
'''Underground.''' '''Shadow:''' Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. (1) ·
'''Underground.''' Skirmish special abilities cannot be used. (1) ·
Each companion’s twilight cost is +2. (1) ·
Each Nazgûl at Weathertop is '''fierce.''' (1) ·
Each Nazgûl’s twilight cost is -1. (1) ·
The roaming penalty for each Nazgûl you play to Bree Streets is -2. (1) ·
The twilight cost of each Hobbit is -1. (1) ·
The twilight cost of each [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] minion is -1. (1) ·
When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden. (1) ·
While you can spot a ranger, the move limit is +1 for this turn. (1)
Showing below up to 38 results in range #1 to #38.
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- Data:Bag End (1U319)/Data
- Data:Bree Gate (1U327)/Data
- Data:Bree Streets (1U328)/Data
- Data:Breeland Forest (1U329)/Data
- Data:Buckland Homestead (0D1)/Data
- Data:Buckleberry Ferry (1U330)/Data
- Data:Caras Galadhon (0D2)/Data
- Data:Caras Galadhon (3U115)/Data
- Data:Cavern Entrance (0D3)/Data
- Data:Dimrill Dale (1U350)/Data
- Data:East Road (1U320)/Data
- Data:Emyn Muil (1U360)/Data
- Data:Ettenmoors (1C331)/Data
- Data:Farmer Maggot's Fields (1U321)/Data
- Data:Galadriel's Glade (0P8)/Data
- Data:Galadriel's Glade (1C351)/Data
- Data:Green Dragon Inn (1U322)/Data
- Data:Green Hill Country (1U323)/Data
- Data:Hobbiton Party Field (2U115)/Data
- Data:Hobbiton Woods (2U116)/Data
- Data:Lothlorien Woods (1U352)/Data
- Data:Midgewater Marshes (1U332)/Data
- Data:Midgewater Moors (1U333)/Data
- Data:Neekerbreekers' Bog (0D4)/Data
- Data:Shire Lookout Point (1U325)/Data
- Data:Slopes of Amon Hen (1U361)/Data
- Data:Summit of Amon Hen (1C362)/Data
- Data:The Bridge of Khazad-dum (1C349)/Data
- Data:The Prancing Pony (0P1)/Data
- Data:The Prancing Pony (1U324)/Data
- Data:Tol Brandir (1U363)/Data
- Data:Town Center (2C117)/Data
- Data:Trollshaw Forest (1U334)/Data
- Data:Valley of the Silverlode (2U120)/Data
- Data:Wastes of Emyn Muil (3U120)/Data
- Data:Weatherhills (1U335)/Data
- Data:Weathertop (1U336)/Data
- Data:Westfarthing (1C326)/Data