Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
- Languages (13)
- Rarities (34)
- SubSets (0)
- SubTypes (1)
Use the filters below to narrow your results.
ID:
BaseCardID:
Title:
None (280) ·
Assailing Minion (1) ·
Black Enemy (2) ·
Black Horseman (1) ·
Black-Mantled Wraith (1) ·
Dark Enemy (1) ·
Dark Horseman (1) ·
Dunlending Chieftain (1) ·
Duplicitous Specter (3) ·
Eternally Threatening (3) ·
Fifth of the Nine Riders (2) ·
Hungry Savage (1) ·
Lieutenant of Morgul (1) ·
Lord of Eagles (1) ·
Messenger of Dol Guldur (1) ·
Ninth of the Nine Riders (2) ·
Patrol Leader (1) ·
Relentless Hunter (1) ·
Revived (2) ·
Servant of the Shadow (2) ·
Thrall of the One (2) ·
Winged Hunter (2) ·
Wraith on Wings (1)
Creature (1) ·
Eagle (1) ·
Half-troll (1) ·
Man (99) ·
Nazgul (28) ·
Orc (93) ·
Spider (2) ·
Uruk-hai (85) ·
Wraith (3)
GameText:
None (4) ·
Southron. At the start of each skirmish involving this minion, you may remove (3) to wound a companion or ally he is skirmishing. (4) ·
While the fellowship is in region 1, this minion is strength +4. While the fellowship is in region 2, this minion is strength +2. (3) ·
Fierce. When you play Ulaire Otsea, you may spot another Nazgul to draw a card for each wounded companion you can spot. Regroup: Exert Ulaire Otsea and discard a [WRAITH] card from hand to add a burden. (3) ·
Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot. (3)
TaggedGameText:
None (4) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (3) ·Fierce.
When you play Úlairë Lemenya, you may removetwilight1 to add a threat for each Free Peoples culture you can spot. (3) ·
Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a wraith card from hand to add a burden. (3) ·
When you play Úlairë Lemenya, you may play a wraith mount from your discard pile. (2) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. (2) ·
Shadow: Spot a possession to make this minion fierce until the regroup phase. (2) ·
Southron.
At the start of each skirmish involving this minion, you may removetwilight3 to wound a companion or ally he is skirmishing. (2) ·
Southron.
At the start of each skirmish involving this minion, you may removetwilight1 to add a threat. (2) ·
At the start of each skirmish involving this minion, you may reveal an orc condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) ·
Skirmish: Exert this minion to wound a companion it is skirmishing. (2) ·
To play, spot an urukhai minion.
While the fellowship is in region 1, each Uruk-hai isdamage +1 .
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) ·Damage +1 .
This minion is strength +1 for each possession you spot. (2) · Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. (2) ·Southron.
At the start of each skirmish involving this minion, you may removetwilight3 to wound a companion or ally he is skirmishing. (2) ·
While this minion is at a plains site, it is an Archer. While you can spot 6 companions, each men minion is an Archer. (2) ·
Easterling.
Skirmish: Exert this minion to make him damage +1 . (2)
While the fellowship is in region 2, this minion is strength +2. (3) ·
When you play Úlairë Lemenya, you may remove
At the start of each skirmish involving this minion, you may remove
At the start of each skirmish involving this minion, you may remove
While the fellowship is in region 1, each Uruk-hai is
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2) · Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) ·
This minion is strength +1 for each possession you spot. (2) · Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. (2) ·
At the start of each skirmish involving this minion, you may remove
FormattedGameText:
None (4) ·
'''Fierce.''' When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
'''Regroup:''' Exert Úlairë Otsëa and discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card from hand to add a burden. (3) ·
While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. (3) ·
'''Fierce.'''
When you play Úlairë Lemenya, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat for each Free Peoples culture you can spot. (3) ·
At the start of each skirmish involving this minion, you may reveal an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. (2) ·
When you play Úlairë Lemenya, you may play a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] mount from your discard pile. (2) ·
'''Southron.'''
At the start of each skirmish involving this minion, you may remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to add a threat. (2) ·
'''Shadow:''' Spot a possession to make this minion fierce until the regroup phase. (2) ·
'''Southron.'''
At the start of each skirmish involving this minion, you may remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound a companion or ally he is skirmishing. (2) ·
Each character skirmishing Úlairë Lemenya who has resistance 5 or less is strength –3. (2) ·
While this minion is at a plains site, it is an '''Archer.''' While you can spot 6 companions, each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion is an '''Archer.''' (2) ·
'''Southron.'''
At the start of each skirmish involving this minion, you may remove [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to wound a companion or ally he is skirmishing. (2) ·
'''Easterling.'''
'''Skirmish:''' Exert this minion to make him '''damage +1'''. (2) ·
'''Damage +1'''.
This minion is strength +1 for each possession you spot. (2) ·
'''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (2) ·
Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand. (2) ·
To play, spot an [[Image:Culture_Uruk-hai.svg|x24px|text-bottom|link=Uruk-hai_Culture|class=whitebg]] minion.
While the fellowship is in region 1, each Uruk-hai is '''damage +1'''.
While the fellowship is in region 2, each companion is strength –1.
While the fellowship is in region 3, each unbound companion is resistance –2. (2)
Lore:
None (44) ·
“Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.” (3) ·
"Blinded by their greed, they took them without question." (3) ·
Makers of bows and arrows have a strong trade for the raiders of Harad. (2) ·
“‘The Orcs have often plundered Moria; there is nothing left in the upper halls.'” (2) ·
“‘Do you wish them to find you? They are terrible!'” (2) ·
“Out of the gate in the trees that they had just left rode a Black Rider.” (2) ·
“...new foes came swirling behind....” (2) ·
The Uruk-hai pillage the remains of the fallen merely to satisfy their bloodlust. (2) ·
Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) ·
Some Orcs go beyond savagery, taking pleasure in the suffering of their enemies. (2) ·
Some accepted Sauron's gift for glory and a notion of great deeds. (2) ·
Nine Riders Collection (2) ·
“‘Wolves and orcs were housed in Isengard, for Saruman was mustering a great force....'” (2)
Showing below up to 250 results in range #1 to #250.