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CardReleases > Title : The One Ring or Théoden

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None (1) · Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · Fellowship: Add 2 burdens to play a ring from your draw deck. Maneuver: Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) · Fellowship: Play a [ROHAN] possession on a [ROHAN] companion to heal that companion (limit once per turn). (1) · Maneuver: Add a burden to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) · Regroup: Spot a [ROHAN] ally and exert Theoden to liberate a site. (1) · Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (4) · Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add 2 burdens instead. (1) · Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) · Valiant. Maneuver: Play a [ROHAN] possession on Theoden to heal a [ROHAN] ally. (2) · Valiant. While you can spot a [ROHAN] Man, Theoden's twilight cost is -1. Each time the fellowship moves, you may exert a [ROHAN] companion to exert a minion. (1) · Valiant. While you can spot a [ROHAN] Man, Theoden?s twilight cost is -1. When Theoden is killed, you may play a [ROHAN] companion from your discard pile or draw deck. (1) · While the Ring-bearer is assigned to a skirmish, each [ROHAN] companion is strength +1. Regroup: Spot 2 [ROHAN] followers and exert Theoden to liberate a site. (1) · While the Ringbearer is assigned to a skirmish, each [ROHAN] companion is strength +1. Regroup: Spot 2 [ROHAN] followers and exert Theoden to liberate a site. (2) · While wearing The One Ring, each time the bearer is about to take a wound, add a burden instead. Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1) · While wearing The One Ring, the Ring-bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (2) · While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead. Skirmish: Add a burden to wear The One Ring until the regroup phase. (1) · While you can spot a [GANDALF] companion, Theoden gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While Theoden is at a battleground or plains site each [ROHAN] Man is strength +1. (1) · While you can spot a [ROHAN] Man, Theoden's twilight cost is -1. Fellowship: If the twilight pool has fewer than 2 twilight tokens, play a [ROHAN] possession on Theoden and add (2) to heal another [ROHAN] companion. (1) · While you can spot Eowyn, Theoden is defender +1. While you can spot Eomer, Theoden is damage +1. While you can spot Theodred, the move limit is +1. (3) · While you can spot Gandalf, Theoden is resistance +2. While you can spot Eomer, Theoden is damage +1. While you can spot 3 mounted [ROHAN] companions, Theoden is strength +2. (2)
TaggedGameText:
None (1) · Fellowship: Add 2 burdens to play a ring from your draw deck.
Maneuver: Exert bearer to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2)
· Fellowship: Play a rohan possession on a rohan companion to heal that companion (limit once per turn). (1) · Maneuver: Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1)
· Regroup: Spot a rohan ally and exert Théoden to liberate a site. (1) · Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3)
· Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1)
· Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase.
While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1)
· Response: If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · Response: If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) · Valiant.
While you can spot a rohan Man, Théoden’s twilight cost is –1.
If Théoden is killed, you may play a rohan companion from your discard pile or draw deck. (1)
· Valiant. While you can spot a rohan Man, Théoden’s twilight cost is –1.
Each time the fellowship moves, you may exert a rohan companion to exert a minion. (1)
· Valiant.
Maneuver: Play a rohan possession on Théoden to heal a rohan ally. (2)
· Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · While the Ring-bearer is assigned to a skirmish, each rohan companion is strength +1.
Regroup: Spot 2 rohan followers and exert Théoden to liberate a site. (3)
· While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.
Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. (1)
· While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (1)
· While wearing The One Ring, the Ring–bearer gains hunter 3, and each time he or she is about to take a wound in a skirmish, add a burden instead.
Skirmish: Add a burden to wear The One Ring until the regroup phase. (2)
· While you can spot a gandalf companion, Théoden gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While Théoden is at a battleground or plains site each rohan Man is strength +1. (1) · While you can spot a rohan Man, Théoden’s twilight cost is –1.
Fellowship: If the twilight pool has fewer than 2 twilight tokens, play a rohan possession on Théoden and add twilight2 to heal another rohan companion. (1)
· While you can spot Éowyn, Théoden is defender +1.
While you can spot Éomer, Théoden is damage +1.
While you can spot Théodred, the move limit is +1. (3)
· While you can spot Gandalf, Théoden is resistance +2.
While you can spot Éomer, Théoden is damage +1.
While you can spot 3 mounted rohan companions, Théoden is strength +2. (2)
FormattedGameText:
None (1) · '''Fellowship:''' Add 2 burdens to play a ring from your draw deck. '''Maneuver:''' Exert bearer to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (2) · '''Fellowship:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to heal that companion (limit once per turn). (1) · '''Maneuver:''' Add a burden to wear The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. (1) · '''Regroup:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally and exert Théoden to liberate a site. (1) · '''Response:''' If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. (3) · '''Response:''' If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. (1) · '''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · '''Response:''' If the Ring-bearer is about to take a wound in a skirmish, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound in a skirmish, add a burden instead. (1) · '''Response:''' If the Ring-bearer is about to take a wound, he or she wears The One Ring until the regroup phase. While the Ring-bearer is wearing The One Ring, each time he or she is about to take a wound, add a burden instead. (2) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden to heal a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] ally. (2) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Théoden’s twilight cost is –1. If Théoden is killed, you may play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion from your discard pile or draw deck. (1) · '''Valiant.''' While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Théoden’s twilight cost is –1. Each time the fellowship moves, you may exert a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion to exert a minion. (1) · Bearer must be Bilbo. While wearing the One Ring, Bilbo is strength +2, and each time he is about to take a wound in a skirmish add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase. (1) · While the Ring-bearer is assigned to a skirmish, each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion is strength +1. '''Regroup:''' Spot 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] followers and exert Théoden to liberate a site. (3) · While wearing The One Ring, each time bearer is about to take a wound, add a burden instead. '''Maneuver:''' Wear The One Ring until the regroup phase. '''Skirmish:''' Add a burden to make the Ring-bearer strength +3. (1) · While wearing The One Ring, the Ring-bearer is strength +2, and each time he is about to take a wound in a skirmish, add a burden instead. '''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (1) · While wearing The One Ring, the Ring–bearer gains '''hunter 3''', and each time he or she is about to take a wound in a skirmish, add a burden instead. '''Skirmish:''' Add a burden to wear The One Ring until the regroup phase. (2) · While you can spot a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] companion, Théoden gains '''muster.''' (At the start of the regroup phase, you may discard a card from hand to draw a card.) While Théoden is at a battleground or plains site each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is strength +1. (1) · While you can spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man, Théoden’s twilight cost is –1. '''Fellowship:''' If the twilight pool has fewer than 2 twilight tokens, play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Théoden and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to heal another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion. (1) · While you can spot Éowyn, Théoden is '''defender +1'''. While you can spot Éomer, Théoden is '''damage +1'''. While you can spot Théodred, the move limit is +1. (3) · While you can spot Gandalf, Théoden is resistance +2. While you can spot Éomer, Théoden is '''damage +1'''. While you can spot 3 mounted [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions, Théoden is strength +2. (2)
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