Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Title : Sméagol or Éowyn & Vitality: 3-4

Use the filters below to narrow your results.

Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
Title: (Click arrow to add another value)
Subtypes:
TwilightCost:
Strength:
StrengthMod:
Vitality:
VitalityMod:
SiteNum:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Block:
ShadowNum:
ArrowDir:
GameText:
Each possession you play on Eowyn during the fellowship phase is twilight cost -1. Each time the fellowship moves during the regroup phase, you may reinforce a [ROHAN] token (or reinforce 2 [ROHAN] tokens if you can spot Eomer or Theoden). (2) · Each time Eowyn wins a skirmish, each other [ROHAN] Man is strength +1 until the regroup phase. (2) · Ring-bound. To play add a burden. Regroup: Exert Smeagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · Ring-bound. To play, add a burden. Assignment: Assign a minion to Smeagol and add 2 threats to exhaust that minion. (1) · Ring-bound. To play, add a burden. Each Ring-bound companion is resistance +1. Skirmish: Exert 2 Ring-bound Hobbits to make Smeagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) · Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may play the fellowship's next site. Skirmish: If Smeagol is at a marsh, exert him to cancel a skirmish involving him. (2) · Ring-bound. To play, add a burden. Each time Smeagol wins a skirmish, you may shuffle up to 2 [GOLLUM] cards from your discard pile into your draw deck. Skirmish: Exert a Ring-bound companion to make Smeagol strength +2. (1) · Ring-bound. To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. Regroup: If Smeagol is the Ring-bearer, add 2 burdens to discard each minion. (1) · Ring-bound. To play, add a burden. For each card titled Deagol in your discard pile, Smeagol is strength +2 and resistance -1. Each time Smeagol wins a skirmish, you may take a [GOLLUM] card from your draw deck and place it in your discard pile. (1) · Ring-bound. To play, add a burden. Skirmish: Add a burden to make Smeagol strength +2 and take no wounds. (1) · Ring-bound. To play, add a burden. Skirmish: Add threats equal to the total vitality of the minions Smeagol is skirmishing to discard Smeagol. Regroup: Discard Smeagol to take a [GOLLUM] minion from your discard pile into hand. (1) · Ring-bound. To play, add a burden. Skirmish: Discard a card from hand to make Smeagol strength +1. (1) · Ring-bound. To play, add a burden. Skirmish: If you have initiative, discard 2 cards from your hand. Smeagol cannot be overwhelmed unless his strength is tripled. (1) · Skirmish: Discard a possession borne by Eowyn to make her strength +2. (1) · Skirmish: Exert Eowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Eowyn. (1) · Triumph - At the start of the fellowship phase, the move limit for this turn is +1. (1) · Valiant. Fellowship: Play a [ROHAN] companion with a twilight cost of 3 or more; his or her twilight cost is -1. (1) · Valiant. Maneuver: Play a [ROHAN] possession on Eowyn to heal her. (1) · Valiant. Response: If a hunter companion or valiant Man is about to take a wound, exert Eowyn to prevent that wound. (1) · Valiant. Response: If an unbound companion is about to take a wound, exert Eowyn and add (1) to prevent that wound. (2) · Valiant. Response: If Eowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · Valiant. While skirmishing a mounted minion, Eowyn is strength +2. While skirmishing a fierce minion, Eowyn is strength +2. (2) · While the Ringbearer is assigned to a skirmish, Eowyn cannot take wounds while skirmishing. Assignment: Exert Eowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase. (1)
TaggedGameText:
Ring-bound. To play, add a burden.
Skirmish: Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. Regroup: Discard Sméagol to take a gollum minion from your discard pile into hand. (1)
· Ring-bound. To play, add a burden.
Assignment: Assign a minion to Sméagol and add 2 threats to exhaust that minion. (1)
· Ring-bound. To play, add a burden.
Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2)
· Ring-bound. To play, add a burden.
Skirmish: Add a burden to make Sméagol strength +2 and take no wounds. (1)
· Ring-bound. To play, add a burden.
Skirmish: If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled. (1)
· Ring-bound. To play, add a burden.
Each time Sméagol wins a skirmish, you may play the fellowship's next site.
Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2)
· Ring-bound. To play, add a burden.
Each time the fellowship moves, place an unbound companion in the dead pile.
Regroup: If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1)
· Ring-bound. To play, add a burden. Skirmish: Discard a card from hand to make Sméagol strength +1. (1) · Ring-bound. To play, add a burden.
For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a gollum card from your draw deck and place it in your discard pile. (1)
· Ring-bound.
To play, add a burden.
Each time Sméagol wins a skirmish, you may shuffle up to 2 gollum cards from your discard pile into your draw deck.
Skirmish: Exert a Ring-bound companion to make Sméagol strength +2. (1)
· Ring-bound. To play, add a burden.
Each Ring-bound companion is resistance +1.
Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2)
· Skirmish: Discard a possession borne by Éowyn to make her strength +2. (1) · Skirmish: Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn. (1) · Triumph - At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · Valiant.
Fellowship: Play a rohan companion with a twilight cost of 3 or more; his or her twilight cost is –1. (1)
· Valiant.
While skirmishing a mounted minion, Éowyn is strength +2.
While skirmishing a fierce minion, Éowyn is strength +2. (2)
· Valiant.
Maneuver: Play a rohan possession on Éowyn to heal her. (1)
· Valiant.
Response: If an unbound companion is about to take a wound, exert Éowyn and add twilight1 to prevent that wound. (2)
· Valiant.
Response: If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2)
· Valiant.
Response:
If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound. (1)
· Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce a rohan token (or reinforce 2rohan tokens if you can spot Éomer or Théoden). (2)
· Each time Éowyn wins a skirmish, each other rohan Man is strength +1 until the regroup phase. (2) · While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing.
Assignment: Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase. (1)
FormattedGameText:
'''Ring-bound'''. To play, add a burden. Each Ring-bound companion is resistance +1. '''Skirmish:''' Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled. (2) · '''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may shuffle up to 2 [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] cards from your discard pile into your draw deck. '''Skirmish''': Exert a Ring-bound companion to make Sméagol strength +2. (1) · '''Ring-bound.''' To play, add a burden. For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] card from your draw deck and place it in your discard pile. (1) · '''Ring-bound.''' To play, add a burden. '''Assignment:''' Assign a minion to Sméagol and add 2 threats to exhaust that minion. (1) · '''Ring-bound.''' To play, add a burden. '''Regroup:''' Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order. (2) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' Add a burden to make Sméagol strength +2 and take no wounds. (1) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled. (1) · '''Ring-bound.''' To play, add a burden. Each time Sméagol wins a skirmish, you may play the fellowship's next site. '''Skirmish:''' If Sméagol is at a marsh, exert him to cancel a skirmish involving him. (2) · '''Ring-bound.''' To play, add a burden. Each time the fellowship moves, place an unbound companion in the dead pile. '''Regroup:''' If Sméagol is the Ring-bearer, add 2 burdens to discard each minion. (1) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. '''Regroup:''' Discard Sméagol to take a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from your discard pile into hand. (1) · '''Ring-bound.''' To play, add a burden. '''Skirmish:''' Discard a card from hand to make Sméagol strength +1. (1) · '''Skirmish:''' Discard a possession borne by Éowyn to make her strength +2. (1) · '''Skirmish:''' Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn. (1) · '''Triumph -''' At the start of the fellowship phase, you may make the move limit for this turn +1. (1) · '''Valiant'''. '''Response:''' If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound. (1) · '''Valiant.''' '''Maneuver:''' Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession on Éowyn to heal her. (1) · '''Valiant.''' '''Response:''' If an unbound companion is about to take a wound, exert Éowyn and add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that wound. (2) · '''Valiant.''' '''Response:''' If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. (2) · '''Valiant.''' '''Fellowship''': Play a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companion with a twilight cost of 3 or more; his or her twilight cost is –1. (1) · '''Valiant.''' While skirmishing a mounted minion, Éowyn is strength +2. While skirmishing a fierce minion, Éowyn is strength +2. (2) · Each possession you play on Éowyn during the fellowship phase is twilight cost –1. Each time the fellowship moves during the regroup phase, you may reinforce a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] token (or reinforce 2[[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] tokens if you can spot Éomer or Théoden). (2) · Each time Éowyn wins a skirmish, each other [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is strength +1 until the regroup phase. (2) · While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing. '''Assignment:''' Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase. (1)
Lore:
None (5) · "'A year shall I endure for every day that passes until your return.'" (1) · DGMA Territorial Open Championship
2004 (1)
· Sam liked the new Gollum, Sméagol, less than the old. (1) · “...now that I see him, I do pity him.” (1) · “...this creature is in some way bound up with my errand.'” (2) · “He turned and saw her as a glimmer... for she was clad in white; but her eyes were on fire.” (1) · “I can fight!” (1) · “It's tradition for the women of the court to farewell the men.” (1) · “Slender and tall she was... but strong she seemed and stern as steel, a daughter of kings.” (1) · “There is Éowyn, daugher of Éomund.... She is fearless and high-hearted. All love her.” (1) · “They would have foundered in the Dead Marshes but for Gollum.” (2) · “Thus Aragorn... beheld Éowyn... and thought her fair, fair and cold, like a morning of pale spring that is not yet come to womanhood.” (1) · “Very fair was her face, and her long hair was like a river of gold.” (1) · “‘... that it is my fate to receive help from you, where I least looked for it, and your fate to help me whom you long pursued with evil purpose.'” (1) · “‘...he used it to find out secrets, and he put his knowledge to crooked and malicious uses.'” (1) · “‘...his head and his eyes were downward.'” (1) · “‘And we're so lonely... We'll be nice to them, very nice, if they'll be nice to us, won't we, yes, yess.'” (1) · “‘Could you find anything fit for a hungry hobbit?'” (1) · “‘Let her be as lord to the Eorlingas, while we are gone.'” (2) · “‘Let the heralds announce to the folk that the Lady Éowyn will lead them!'” (1) · “‘The women of this country learned long ago: those without swords can still die upon them.'” (2) · “‘Yet now that I have leave to depart, I would remain. For this House has become to me of all dwellings the most blessed.'” (1)
PromoText:

Showing below up to 31 results in range #1 to #31.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)