Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
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- Rarities (34)
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Use the filters below to narrow your results.
LOTR-EN00S075.0 (1) ·
LOTR-EN01S163.0 (1) ·
LOTR-EN01S272.0 (1) ·
LOTR-EN02S049.0 (1) ·
LOTR-EN07S187.0 (1) ·
LOTR-EN07S200.0 (1) ·
LOTR-EN07S274.0 (1) ·
LOTR-EN07S275.0 (1) ·
LOTR-EN07S276.0 (1) ·
LOTR-EN07S289.0 (1) ·
LOTR-EN08S099.0 (1) ·
LOTR-EN08S100.0 (1) ·
LOTR-EN08S101.0 (1) ·
LOTR-EN10S056.0 (1) ·
LOTR-EN10S057.0 (1) ·
LOTR-EN10S086.0 (1) ·
LOTR-EN11S111.0 (1) ·
LOTR-EN11S119.0 (1) ·
LOTR-EN11S124.0 (1) ·
LOTR-EN13S115.0 (1) ·
LOTR-EN15S096.0 (1) ·
LOTR-EN15S102.0 (1) ·
LOTR-EN15S120.0 (1) ·
LOTR-EN17A011.0 (1) ·
LOTR-EN17S073.0 (1) ·
LOTR-EN17S077.0 (1) ·
LOTR-EN17S079.0 (1) ·
LOTR-EN17S081.0 (1) ·
LOTR-EN17S088.0 (1) ·
LOTR-EN18S089.0 (1)
LOTR-EN00S075.0 (1) ·
LOTR-EN01S163.0 (1) ·
LOTR-EN01S272.0 (1) ·
LOTR-EN02S049.0 (1) ·
LOTR-EN07S187.0 (1) ·
LOTR-EN07S200.0 (1) ·
LOTR-EN07S274.0 (1) ·
LOTR-EN07S275.0 (1) ·
LOTR-EN07S276.0 (1) ·
LOTR-EN07S289.0 (1) ·
LOTR-EN08S099.0 (1) ·
LOTR-EN08S100.0 (1) ·
LOTR-EN08S101.0 (1) ·
LOTR-EN10S056.0 (1) ·
LOTR-EN10S057.0 (1) ·
LOTR-EN10S086.0 (1) ·
LOTR-EN11S111.0 (1) ·
LOTR-EN11S119.0 (1) ·
LOTR-EN11S124.0 (1) ·
LOTR-EN13S115.0 (1) ·
LOTR-EN15S096.0 (1) ·
LOTR-EN15S102.0 (1) ·
LOTR-EN15S120.0 (1) ·
LOTR-EN17A011.0 (1) ·
LOTR-EN17S073.0 (1) ·
LOTR-EN17S077.0 (1) ·
LOTR-EN17S079.0 (1) ·
LOTR-EN17S081.0 (1) ·
LOTR-EN17S088.0 (1) ·
LOTR-EN18S089.0 (1)
Ancient Chieftain (1) ·
Archer Commander (1) ·
Battlefield Veteran (1) ·
Black Land Overlord (1) ·
Champion Orc (2) ·
Cirith Ungol Warrior (1) ·
Cirith Ungol Watchman (1) ·
Emboldened Orc (1) ·
Gorgoroth Keeper (1) ·
Gorgoroth Officer (1) ·
Gorgoroth Patrol (1) ·
Gorgoroth Pillager (1) ·
Gorgoroth Ransacker (1) ·
Gorgoroth Servitor (1) ·
Gorgoroth Stormer (1) ·
Hill Orc (1) ·
Mordor Savage (1) ·
Morgul Brawler (1) ·
Morgul Spawn (1) ·
Orc Raid Commander (1) ·
Orc War Band (1) ·
Orkish Berserker (1) ·
Orkish Flanker (1) ·
Orkish Headsman (1) ·
Orkish Invader (2) ·
Orkish Marauder (1) ·
Orkish Warrior (1) ·
Veteran War Chief (1)
Archer. Each other [MORIA] archer is strength +2. (1) ·
At the start of each skirmish involving this minion, you may reveal an [ORC] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) ·
Besieger. Archery: Return this minion to your hand to make the fellowship archery total -2 and prevent the Free Peoples player from using archery special abilities. (1) ·
Besieger. Regroup: If this minion is stacked on a site you control, discard this minion to make the move limit for this turn -1. (1) ·
Besieger. Shadow: If you have initiative, exert this minion to add a burden and make the Free Peoples player draw a card. (1) ·
Besieger. Skirmish: Discard 2 cards from hand to play a [SAURON] Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase. (1) ·
Besieger. Skirmish: If this minion is stacked on a site you control, discard him to make a [SAURON] Orc strength +5 (or +10 if you have initiative). (1) ·
Besieger. While this minion is stacked on a site you control, besiegers are fierce. (1) ·
Besieger. While you control a site, this minion's twilight cost is -2. Regroup: Stack this minion on a site you control. (1) ·
Each companion skirmishing this minion loses all damage and strength bonuses from possessions. (1) ·
Each time this minion wins a skirmish, if it is mounted, exert a companion. Shadow: Exert 3 [ORC] minions and spot an [ORC] mount to discard a condition. (1) ·
Each time this minion wins a skirmish, you may exert each companion who has resistance 4 or less. (1) ·
For each other [MORIA] Orc you can spot, Ancient Chieftain is strength +1. (1) ·
Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) This minion is strength +3 for each companion in the dead pile (limit +6). (1) ·
Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +1 for each companion who is not assigned to a skirmish. (1) ·
Maneuver: Remove a threat and spot another [ORC] minion to exert an unbound companion. (1) ·
Shadow: Spot a possession to make this minion fierce until the regroup phase. (1) ·
Skirmish: Discard this minion to make a minion strength +1. (1) ·
Skirmish: Exert this minion and spot another [SAURON] minion and to add a threat. (1) ·
Skirmish: Exert this minion to wound a character it is skirmishing. (1) ·
Skirmish: Exert this minion to wound a companion it is skirmishing. (1) ·
This minion is strength +1 for each [ORC] condition in your discard pile. (1) ·
To play, spot an [ORC] card in your support area. When you play this, spot a Free Peoples condition to discard from play each other card that has the same card title as that condition. (1) ·
Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2.) (2) ·
When this minion wins a skirmish, discard an [ORC] minion from play. (1) ·
While the Ring-bearer is exhausted, this minion is strength +3, fierce and damage +1. (1) ·
While you can spot a companion of strength 12 or more, this minion is strength +4. Each time the fellowship moves during the regroup phase, discard this minion. (1) ·
While you can spot a Nazgul, the Free Peoples player must exert a companion to assign this minion to a skirmish. (1)
Each other
While this minion is stacked on a site you control, besiegers are fierce. (1) ·
This minion is strength +3 for each companion in the dead pile (limit +6). (1) ·
When you play this, spot a Free Peoples condition to discard from play each other card that has the same card title as that condition. (1) · When this minion wins a skirmish, discard an
Each time the fellowship moves during the regroup phase, discard this minion. (1) · While you can spot a Nazgûl, the Free Peoples player must exert a companion to assign this minion to a skirmish. (1)
'''Archer.'''
Each other [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] archer is strength +2. (1) ·
'''Besieger.'''
'''Archery:''' Return this minion to your hand to make the fellowship archery total –2 and prevent the Free Peoples player from using archery special abilities. (1) ·
'''Besieger.'''
'''Regroup:''' If this minion is stacked on a site you control, discard this minion to make the move limit for this turn –1. (1) ·
'''Besieger.'''
'''Shadow:''' If you have initiative, exert this minion to add a burden and make the Free Peoples player draw a card. (1) ·
'''Besieger.'''
'''Skirmish:''' Discard 2 cards from hand to play a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase. (1) ·
'''Besieger.'''
'''Skirmish:''' If this minion is stacked on a site you control, discard him to make a [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] Orc strength +5 (or +10 if you have initiative). (1) ·
'''Besieger.'''
While this minion is stacked on a site you control, besiegers are fierce. (1) ·
'''Besieger.''' While you control a site, this minion's twilight cost is –2.
'''Regroup:''' Stack this minion on a site you control. (1) ·
'''Hunter 1.''' ''(While skirmishing a non-hunter character, this character is strength +1.)''
This minion is strength +3 for each companion in the dead pile (limit +6). (1) ·
'''Lurker.''' (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +1 for each companion who is not assigned to a skirmish. (1) ·
'''Maneuver:''' Remove a threat and spot another [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion to exert an unbound companion. (1) ·
'''Shadow:''' Spot a possession to make this minion fierce until the regroup phase. (1) ·
'''Skirmish:''' Discard this minion to make a minion strength +1. (1) ·
'''Skirmish:''' Exert this minion and spot another [[Image:Culture_Sauron.svg|x14px|sub|link=Sauron_Culture|class=whitebg]] minion and to add a threat. (1) ·
'''Skirmish:''' Exert this minion to wound a character it is skirmishing. (1) ·
'''Skirmish:''' Exert this minion to wound a companion it is skirmishing. (1) ·
'''Toil 2.''' (For each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) (2) ·
At the start of each skirmish involving this minion, you may reveal an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition from hand to wound the companion this minion is skirmishing twice and then discard this minion. (2) ·
Each companion skirmishing this minion loses all damage and strength bonuses from possessions. (1) ·
Each time this minion wins a skirmish, if it is mounted, exert a companion.
'''Shadow:''' Exert 3 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions and spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] mount to discard a condition. (1) ·
Each time this minion wins a skirmish, you may exert each companion who has resistance 4 or less. (1) ·
For each other [[Image:Culture_Moria.svg|x24px|bottom|link=Moria_Culture|class=whitebg]] Orc you can spot, Ancient Chieftain is strength +1. (1) ·
This minion is strength +1 for each [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] condition in your discard pile. (1) ·
To play, spot an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] card in your support area.
When you play this, spot a Free Peoples condition to discard from play each other card that has the same card title as that condition. (1) ·
When this minion wins a skirmish, discard an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minion from play. (1) ·
While the Ring-bearer is exhausted, this minion is strength +3, fierce and '''damage +1'''. (1) ·
While you can spot a companion of strength 12 or more, this minion is strength +4.
Each time the fellowship moves during the regroup phase, discard this minion. (1) ·
While you can spot a Nazgûl, the Free Peoples player must exert a companion to assign this minion to a skirmish. (1)
None (5) ·
A few Orcs are veterans of single combats to settle disputes in the mountain tribes. (2) ·
As the free people of Middle-earth fell, Mordor's strength grew. (1) ·
As the Orcs silently approached, the fear they brought multiplied. (1) ·
Once inside the walls of the City, the besiegers were ordered to kill on sight. (1) ·
Orcs are seldom intimidated, and often goaded, by superior forces. (1) ·
Quick to contain their fleeing victims, the Orkish riders were always feared. (1) ·
Sauron has countless armies of Orcs at his disposal. (1) ·
Spawned from terrible acts, the Orcs emerged as ruined and terrible forms of life. (2) ·
The foul Orcs who slaughtered the last of Balin's followers still thrive in the halls of Khazad-dûm and the surrounding countryside. (1) ·
Their commander led the Goblin bowmen to the highest rise across the gap. (1) ·
These Orcs were fearsome warriors. (1) ·
These Orcs were loathsome as Elves were fair. (1) ·
Though he had seen it many times before, Grond's destructive power never ceased to amaze. (1) ·
“...a huge orc-chieftain, almost man-high, clad in black mail from head to foot, leaped into the chamber; behind him his followers clustered in the doorway.” (1) ·
“...deafening, roaring in his ears, the crash of the feet and the rending clamour of the Orcs before him.” (1) ·
“...filled with malice, hating even their own kind....” (1) ·
“...he watched the enemy come charging to the assault.” (1) ·
“...hurrying orcs were digging... just out of bowshot from the walls....” (1) ·
“...new foes came swirling behind....” (1) ·
“Move on! To the Gate!” (1) ·
“Sam looked up towards the orc-tower, and suddenly from its narrow windows lights stared out like small red eyes.” (1) ·
“‘...I'll stick you, if you don't shut it down, see?'” (1) ·
“‘...the fear of him has passed before him over the River.'” (1)
Showing below up to 30 results in range #1 to #30.
D
- Data:Ancient Chieftain (1R163)/Data
- Data:Archer Commander (2R49)/Data
- Data:Battlefield Veteran (15S96)/Data
- Data:Black Land Overlord (15U102)/Data
- Data:Champion Orc (0P75)/Data
- Data:Champion Orc (11C111)/Data
- Data:Cirith Ungol Warrior (10C56)/Data
- Data:Cirith Ungol Watchman (10U57)/Data
- Data:Emboldened Orc (11R119)/Data
- Data:Gorgoroth Keeper (10C86)/Data
- Data:Gorgoroth Officer (7R274)/Data
- Data:Gorgoroth Patrol (8U99)/Data
- Data:Gorgoroth Pillager (7C275)/Data
- Data:Gorgoroth Ransacker (7C276)/Data
- Data:Gorgoroth Servitor (8U100)/Data
- Data:Gorgoroth Stormer (8C101)/Data
- Data:Hill Orc (11U124)/Data
- Data:Mordor Savage (7U289)/Data
- Data:Morgul Brawler (7U187)/Data
- Data:Morgul Spawn (7C200)/Data
- Data:Orc Raid Commander (13R115)/Data
- Data:Orc War Band (1R272)/Data
- Data:Orkish Berserker (17R73)/Data
- Data:Orkish Flanker (17C77)/Data
- Data:Orkish Headsman (18C89)/Data
- Data:Orkish Invader (17R79)/Data
- Data:Orkish Invader (17RF11)/Data
- Data:Orkish Maurader (17C81)/Data
- Data:Orkish Warrior (17U88)/Data
- Data:Veteran War Chief (15C120)/Data