Drilldown: CardReleases
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- CardReleases (24728)
- CardSets (32)
- CardTypes (10)
- Cards (3721)
- Cultures (23)
- Formats (15)
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LOTR-EN00S053.0 (1) ·
LOTR-EN01S205.0 (1) ·
LOTR-EN03S030.0 (1) ·
LOTR-EN03S054.0 (1) ·
LOTR-EN04S092.0 (1) ·
LOTR-EN04S106.0 (1) ·
LOTR-EN04S108.0 (1) ·
LOTR-EN04S140.0 (1) ·
LOTR-EN04S240.0 (1) ·
LOTR-EN04S243.0 (1) ·
LOTR-EN05S016.0 (1) ·
LOTR-EN06S041.0 (1) ·
LOTR-EN06S044.0 (1) ·
LOTR-EN06S062.0 (1) ·
LOTR-EN07S157.0 (1) ·
LOTR-EN09S052.0 (1) ·
LOTR-EN11S071.0 (1) ·
LOTR-EN11S149.0 (1) ·
LOTR-EN11S165.0 (1) ·
LOTR-EN12S066.0 (1) ·
LOTR-EN12S082.0 (1) ·
LOTR-EN15S112.1 (1) ·
LOTR-EN18S115.0 (1)
LOTR-EN00S053.0 (1) ·
LOTR-EN01S205.0 (1) ·
LOTR-EN03S030.0 (1) ·
LOTR-EN03S054.0 (1) ·
LOTR-EN04S092.0 (1) ·
LOTR-EN04S106.0 (1) ·
LOTR-EN04S108.0 (1) ·
LOTR-EN04S140.0 (1) ·
LOTR-EN04S240.0 (1) ·
LOTR-EN04S243.0 (1) ·
LOTR-EN05S016.0 (1) ·
LOTR-EN06S041.0 (1) ·
LOTR-EN06S044.0 (1) ·
LOTR-EN06S062.0 (1) ·
LOTR-EN07S157.0 (1) ·
LOTR-EN09S052.0 (1) ·
LOTR-EN11S071.0 (1) ·
LOTR-EN11S149.0 (1) ·
LOTR-EN11S165.0 (1) ·
LOTR-EN12S066.0 (1) ·
LOTR-EN12S082.0 (1) ·
LOTR-EN15S112.0 (1) ·
LOTR-EN18S115.0 (1)
None (1) ·
Barrage (1) ·
Beauty Is Fading (1) ·
Beyond All Hope (1) ·
Bold and Cunning (1) ·
Deep in Thought (1) ·
Down From the Hills (1) ·
Final Triumph (1) ·
Fires and Foul Fumes (1) ·
Gathering Strength (1) ·
Grown Suddenly Tall (1) ·
Habits of Home (1) ·
Hollowing of Isengard (1) ·
Master Broke His Promise (1) ·
New Fear (1) ·
Protecting the Hall (1) ·
Rapid Fire (1) ·
Red Wrath (1) ·
Safe Paths (1) ·
Tom Bombadil (2) ·
Well Met Indeed (1) ·
Wizardry Indeed (1)
None (1) ·
Archery: Exert a [RAIDER] archer to make the minion archery total +1 for each burden (limit +5). (1) ·
Exert a [RAIDER] Man to wound a companion he is skirmishing twice. (1) ·
Fellowship: Spot an Elf, a [GONDOR] Man, and a Dwarf to play Gandalf from your dead pile. (1) ·
Maneuver: Exert 2 Uruk-hai to add a burden for each card in the dead pile. (1) ·
Maneuver: Exert a Nazgul to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead. (1) ·
Maneuver: If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion. (1) ·
Regroup: Discard 4 [ISENGARD] orcs to wound a companion 4 times (except the Ring-bearer). (1) ·
Regroup: Exert a [RAIDER] Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this. (1) ·
Regroup: Exert Gollum 3 times to wound each companion. The move limit for this turn is -1. (1) ·
Regroup: Exert Smeagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile. (1) ·
Spell. Fellowship: Spot Gandalf to discard all conditions. (1) ·
Spell. Maneuver: Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, defender +1, damage +2, and unable to take wounds until the regroup phase. (1) ·
Spell. Maneuver: Spot Gandalf and 4 twilight tokens to discard all Shadow conditions. (1) ·
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. (1) ·
To play, remove 2 burdens or 2 threats. Skirmish: Spot 2 [SHIRE] companions and exert Tom Bombadil X times, where X is the fellowship's site number, to cancel a skirmish involving a [SHIRE] companion. (2) ·
To play, spot an [ISENGARD] Orc. Plays to your support area. Shadow: Discard this condition to add (3). (1) ·
Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2) Make a [MEN] minion strength +6. (1) ·
Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2.) Spot a [MEN] minion to discard a possession from play. (1) ·
Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Make each of your [ORC] minions strength +2 until the regroup phase. (1) ·
Toil 2. (For each [ROHAN] character you exert when playing this, its twilight cost is -2.) Bearer must be a [ROHAN] Man. Assignment: Discard this condition from play to make bearer defender +1. (1) ·
Toil 2. (For each [SHIRE] character you exert when playing this, its twilight cost is -2.) Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove (1). (1)
None (1) ·
Archery: Exert a raider archer to make the minion archery total +1 for each burden (limit +5). (1) ·
Fellowship: Spot an Elf, a gondor Man, and a Dwarf to play Gandalf from your dead pile. (1) ·
Maneuver: Exert 2 Uruk-hai to add a burden for each card in the dead pile. (1) ·
Maneuver: Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead. (1) ·
Maneuver: If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion. (1) ·
Regroup: Discard 4 isengard Orcs to wound a companion 4 times (except the Ring-bearer). (1) ·
Regroup: Exert a raider Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this. (1) ·
Regroup: Exert Gollum 3 times to wound each companion. The move limit for this turn is –1. (1) ·
Regroup: Exert Sméagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile. (1) ·
Spell.
Fellowship: Spot Gandalf to discard all conditions. (1) ·
Spell.
Maneuver: Spot Gandalf and 4 twilight tokens to discard all Shadow conditions. (1) ·
Spell.
Maneuver: Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, defender +1, damage +2, and unable to take wounds until the regroup phase. (1) ·
Toil 2. (For each men character you exert when playing this, its twilight cost is –2.) Spot a men minion to discard a possession from play. (1) ·
Toil 2. (For each rohan character you exert when playing this, its twilight cost is –2.) Bearer must be a rohan Man.
Assignment: Discard this condition from play to make bearer defender +1. (1) ·
Toil 2. (For each shire character you exert when playing this, its twilight cost is –2.)
Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, removetwilight1 . (1) ·
Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.)
Make each of yourorc minions strength +2 until the regroup phase. (1) ·
Toil 2. (For each men character you exert when playing this, its twilight cost is –2.)
Make amen minion strength +6. (1) ·
Exert a raider Man to wound a companion he is skirmishing twice. (1) ·
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. (1) ·
To play, remove 2 burdens or 2 threats.
Skirmish: Spot 2 shire companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a shire companion. (2) ·
To play, spot an isengard Orc.
Shadow: Discard this condition to add twilight3 . (1)
Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove
Make each of your
Make a
'''Archery: '''Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] archer to make the minion archery total +1 for each burden (limit +5). (1) ·
'''Fellowship:''' Spot an Elf, a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] Man, and a Dwarf to play Gandalf from your dead pile. (1) ·
'''Maneuver:''' Exert 2 Uruk-hai to add a burden for each card in the dead pile. (1) ·
'''Maneuver:''' Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead. (1) ·
'''Maneuver:''' If you can spot more minions than companions, exert Gandalf to make an opponent discard a minion. (1) ·
'''Regroup:''' Discard 4 [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orcs to wound a companion 4 times (except the Ring-bearer). (1) ·
'''Regroup:''' Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to add a burden for each companion over 4. The Free Peoples player may discard 2 companions (except the Ring-bearer) to prevent this. (1) ·
'''Regroup:''' Exert Gollum 3 times to wound each companion. The move limit for this turn is –1. (1) ·
'''Regroup:''' Exert Sméagol 3 times and discard him to wound each minion. The move limit for this turn is +1. If the fellowship moves, each Shadow player may take up to 3 Shadow cards into hand from his or her discard pile. (1) ·
'''Spell.'''
'''Maneuver:''' Exert Gandalf 3 times to make an unbound companion with the Gandalf signet strength +5, '''defender +1,''' '''damage +2,''' and unable to take wounds until the regroup phase. (1) ·
'''Spell.'''
'''Fellowship:''' Spot Gandalf to discard all conditions. (1) ·
'''Spell.'''
'''Maneuver:''' Spot Gandalf and 4 twilight tokens to discard all Shadow conditions. (1) ·
'''Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)''
Make each of your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions strength +2 until the regroup phase. (1) ·
'''Toil 2.''' ''(For each'' [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)''
Make a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion strength +6. (1) ·
'''Toil 2.''' (For each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to discard a possession from play. (1) ·
'''Toil 2.''' (For each [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
'''Assignment:''' Discard this condition from play to make bearer '''defender +1.''' (1) ·
'''Toil 2.''' (For each [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.)
Bearer must be a Hobbit. Limit 1 per bearer. Each time the fellowship moves from a dwelling or forest site, remove [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to wound a companion he is skirmishing twice. (1) ·
Spot your Uruk-hai skirmishing a companion to use vitality to resolve that skirmish instead of strength. (1) ·
To play, remove 2 burdens or 2 threats.
'''Skirmish:''' Spot 2 [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a [[Image:Culture_Shire.svg|x20px|text-bottom|link=Shire_Culture|class=whitebg]] companion. (2) ·
To play, spot an [[Image:Culture_Isengard.svg|x22px|text-bottom|link=Isengard_Culture|class=whitebg]] Orc.
'''Shadow:''' Discard this condition to add [[Image:Twilight_3.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]]. (1) ·
When you play this minion, you may discard 5 [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions from play to make it strength +10 and '''fierce''' until the end of the turn.
Shadow: Remove [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to play an [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] Orc from your discard pile. It comes into play exhausted. (1)
None (1) ·
"'Tom's going home again water-lillies bringing. Hey! Come derry dol! Can you hear me singing?'" (1) ·
Now left alone, it stopped before its foe. With a snarl it pulled back the bow, ready to deliver the last blow. (1) ·
Wars between the southern kingdoms taught speed and precision to the archers of the Haradrim. (1) ·
“...he came against the white horse and the green with great press of men....” (1) ·
“Down leaped Shadowfax, like a deer....” (1) ·
“Fires now raged unchecked in the first circle of the City....” (1) ·
“He was... trying to recall every memory of his former journey in the Mines, and considering anxiously the next course that he should take....” (1) ·
“His hood and grey rags were flung away. His white garments shone.” (1) ·
“The hosts of Isengard roared, swaying this way and that, turning from fear to fear.” (1) ·
“They heard singing and coarse shouting. At first it seemed a long way off, but it drew nearer....” (1) ·
“‘ are welcome here in days of war but our own folk....'” (1) ·
“‘...the Three will fail, and many fair things will fade and be forgotten.'” (1) ·
“‘Always more people coming to Mordor. One day all the peoples will be inside.'” (1) ·
“‘And what may you be doing in these parts? An Elf, a Man, and a Dwarf, all clad in elvish fashion.'” (1) ·
“‘Even now he plays a game with peril and wins a throw.'” (1) ·
“‘Hey! Come derry dol! Can you hear me singing?'” (1) ·
“‘How shall any tower withstand such numbers and such reckless hate?'” (1) ·
“‘Kill them! Kill them! Kill them both! And then we take the Precious! We be the Master!'” (1) ·
“‘One of them... got caught in a spray of some liquid fire and burned like a torch: a horrible sight.'” (1) ·
“‘Rip them all down!'” (1) ·
“‘Soft and quick as shadows we must be!'” (1) ·
“‘What about second breakfast?'” (1)
Showing below up to 23 results in range #1 to #23.