Drilldown: CardReleases

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CardReleases > Subtypes : Shadow or Spider & TwilightCost: 2-3

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Discard Gollum from play to wound an unbound companion who has resistance 6 or less. (1) · Exert a [MEN] minion to discard a follower from play (if you can spot Grima, also draw a card). (1) · Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) · Fierce. Skirmish: Discard an Orc to make a Spider strength +3 (or +5 if you spot 6 companions) until the regroup phase. (1) · Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt. (1) · If the fellowship is in region 1, spot Gollum to wound a companion. If the fellowship is in region 2, spot Gollum to exert a companion. If the fellowship is in region 3, play a [GOLLUM] minion from your discard pile. (1) · Spot Gollum or Smeagol to play a minion?from your draw deck. If that minion is a [GOLLUM] minion, you may also play a Shadow possession or Shadow condition from your draw deck. Shuffle your draw deck. (1) · Spot Gollum or Smeagol to return a follower to its owner's hand. (1) · Spot Grima to exert an unbound companion. That companion cannot use his or her game text until the regroup phase. (1) · To play, spot a Nazgul. Remove (X) to choose one: discard a follower from play that has a twilight cost of X; or play from deck a [WRAITH] minion that has a twilight cost of X. (1) · Toil 2. (For each [WRAITH] character you exert when playing this, its twilight cost is -2) Spot your Nazgul at a battleground or forest site to play a mount on him from your draw deck. (1)
TaggedGameText:
Toil 2. (For each wraith character you exert when playing this, its twilight cost is –2.)
Spot your Nazgûl at a battleground or forest site to play a mount on him from your draw deck. (1)
· Discard Gollum from play to wound an unbound companion who has resistance 6 or less. (1) · Exert a men minion to discard a follower from play (if you can spot Gríma, also draw a card). (1) · Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) · Fierce. Skirmish: Discard an Orc to make a Spider strength +3 (or +5 if you spot 6 companions) until the regroup phase. (1) · Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt. (1) · If the fellowship is in region 1, spot Gollum to wound a companion.
If the fellowship is in region 2, spot Gollum to exert a companion.
If the fellowship is in region 3, play a gollum minion from your discard pile. (1)
· Spot Gollum or Sméagol to play a minion from your draw deck. If that minion is a gollum minion, you may also play a Shadow possession or Shadow condition from your draw deck. (1) · Spot Gollum or Sméagol to return a follower to its owner's hand. (1) · Spot Gríma to exert an unbound companion. That companion cannot use his or her game text until the regroup phase. (1) · To play, spot a Nazgûl.
Remove twilightX to choose one: discard a follower from play that has a twilight cost of X; or play from deck a wraith minion that has a twilight cost of X. (1)
FormattedGameText:
'''Toil 2.''' ''(For each'' [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Spot your Nazgûl at a battleground or forest site to play a mount on him from your draw deck. (1) · Discard Gollum from play to wound an unbound companion who has resistance 6 or less. (1) · Exert a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to discard a follower from play (if you can spot Gríma, also draw a card). (1) · Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. (1) · Fierce. Skirmish: Discard an Orc to make a Spider strength +3 (or +5 if you spot 6 companions) until the regroup phase. (1) · Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt. (1) · If the fellowship is in region 1, spot Gollum to wound a companion. If the fellowship is in region 2, spot Gollum to exert a companion. If the fellowship is in region 3, play a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion from your discard pile. (1) · Spot Gollum or Sméagol to play a minion from your draw deck. If that minion is a [[Image:Culture_Gollum.svg|x26px|bottom|link=Gollum_Culture|class=whitebg]] minion, you may also play a Shadow possession or Shadow condition from your draw deck. (1) · Spot Gollum or Sméagol to return a follower to its owner's hand. (1) · Spot Gríma to exert an unbound companion. That companion cannot use his or her game text until the regroup phase. (1) · To play, spot a Nazgûl. Remove [[Image:Twilight_x.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to choose one: discard a follower from play that has a twilight cost of X; or play from deck a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion that has a twilight cost of X. (1)
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