Drilldown: CardReleases

From LOTR-TCG Wiki
CardReleases > Subtypes : Nazgul or Skirmish & TwilightCost: 5

Use the filters below to narrow your results.

Subset:
Revision:
ReleaseDate:
LanguageCode:
IsPhysical:
IsPlayable:
CollInfo:
IsUnique:
Subtypes: (Click arrow to add another value)
TwilightCost:
Strength:
StrengthMod:
Vitality:
VitalityMod:
SiteNumMod:
Resistance:
ResistanceMod:
CanBearRing:
Signet:
Block:
ShadowNum:
ArrowDir:
GameText:
Enduring. Fierce. Shadow cards cannot exert Ulaire Cantea during a skirmish phase. Skirmish: Heal Ulaire Cantea to discard a possession borne by a character he is skirmishing. (1) · Enduring. Fierce. Shadow cards cannot exert Ulaire Nelya during a skirmish phase. Skirmish: Heal Ulaire Nelya to add (1) for each burden. (1) · Exert a [RAIDER] Man to wound a companion he is skirmishing twice. (1) · Fierce. Assignment: Assign Ulaire Cantea to a companion who has resistance 0. Skirmish: Spot 6 companions and another [WRAITH] card to kill a companion Ulaire Cantea is skirmishing. (3) · Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon (1) · Fierce. Each time Ulaire Nelya wins a skirmish, you may draw a card. (2) · Fierce. Each unbound companion is resistance -1 for each card he or she bears. Skirmish: Exert Ulaire Cantea to exert a companion with resistance 2 or less. (1) · Fierce. Regroup: If you have initiative, discard Ulaire Nelya to exert each Ring-bound companion. (1) · Fierce. Shadow: Exert Ulaire Nelya and spot an opponent's site to replace it with your site of the same number. (1) · Fierce. Shadow: Exert Ulaire Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · Fierce. Skirmish: Discard a [WRAITH] minion to make Ulaire Nelya strength +2. (1) · Fierce. Skirmish: Exert Ulaire Cantea to discard a weapon borne by a character he is skirmishing. (1) · Fierce. This minion is strength +1 for each companion you can spot. (2) · Fierce. When you play Ulaire Cantea, add a threat for each companion over 4. Maneuver: Remove 2 threats and spot another [WRAITH] minion to discard a possession. (1) · Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds (except during skirmish phases). Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition. (3) · Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1 (1) · Toil 2. (For each [MEN] character you exert when playing this, its twilight cost is -2.) Spot a [MEN] minion to discard a possession from play. (1) · Toil 2. (For each [ORC] character you exert when playing this, its twilight cost is -2) Make each of your [ORC] minions strength +2 until the regroup phase. (1) · Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and damage +1. (2) · While Ulaire Cantea is at a forest or dwelling site, he is strength +2 and fierce. (2)
TaggedGameText:
Enduring. Fierce.
Shadow cards cannot exert Úlairë Cantëa during a skirmish phase.
Skirmish: Heal Úlairë Cantëa to discard a possession borne by a character he is skirmishing. (1)
· Enduring. Fierce.
Shadow cards cannot exert Úlairë Nelya during a skirmish phase.
Skirmish: Heal Úlairë Nelya to add twilight1 for each burden. (1)
· Fierce.
Assignment:
Assign Úlairë Cantëa to a companion who has resistance 0.
Skirmish: Spot 6 companions and another wraith card to kill a companion Úlairë Cantëa is skirmishing. (3)
· Fierce.
Shadow: Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number. (1)
· Fierce.
Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. (1)
· Fierce.
Regroup: If you have initiative, discard Úlairë Nelya to exert each Ring-bound companion. (1)
· Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3)
· Fierce.
Skirmish: Discard a wraith minion to make Úlairë Nelya strength +2. (1)
· Fierce.
Each time Úlairë Nelya wins a skirmish, you may draw a card. (2)
· Fierce.
This minion is strength +1 for each companion you can spot. (1)
· Fierce.
When you play Úlairë Cantëa, add a threat for each companion over 4.
Maneuver: Remove 2 threats and spot another wraith minion to discard a possession. (1)
· Fierce. Each unbound companion is resistance -1 for each card he or she bears.
Skirmish: Exert Úlairë Cantëa to exert a companion with resistance 2 or less. (1)
· Fierce.
This minion is strength +1 for each companion you can spot. (1)
· Fierce.
While you can spot 6 companions, wraith minions cannot take wounds (except during skirmish phases).
Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a wraith condition. (3)
· Toil 2. (For each men character you exert when playing this, its twilight cost is –2.) Spot a men minion to discard a possession from play. (1) · Toil 2. (For each orc character you exert when playing this, its twilight cost is –2.)
Make each of your orc minions strength +2 until the regroup phase. (1)
· Twilight.
While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is fierce and damage +1 (2)
· Exert a raider Man to wound a companion he is skirmishing twice. (1) · Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon (1) · Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1 (1) · While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and Fierce. (2)
FormattedGameText:
'''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Cantëa during a skirmish phase. '''Skirmish:''' Heal Úlairë Cantëa to discard a possession borne by a character he is skirmishing. (1) · '''Enduring.''' '''Fierce.''' Shadow cards cannot exert Úlairë Nelya during a skirmish phase. '''Skirmish:''' Heal Úlairë Nelya to add [[Image:Twilight_1.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] for each burden. (1) · '''Fierce. Assignment:''' Assign Úlairë Cantëa to a companion who has resistance 0. '''Skirmish:''' Spot 6 companions and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card to kill a companion Úlairë Cantëa is skirmishing. (2) · '''Fierce.''' This minion is strength +1 for each companion you can spot. (1) · '''Fierce.''' While you can spot 6 companions, [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minions cannot take wounds (except during skirmish phases). '''Skirmish:''' If this minion is mounted, exert him twice to wound a companion bearing a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] condition. (3) · '''Fierce.''' '''Assignment:''' Assign Úlairë Cantëa to a companion who has resistance 0. '''Skirmish:''' Spot 6 companions and another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] card to kill a companion Úlairë Cantëa is skirmishing. (1) · '''Fierce.''' '''Regroup:''' If you have initiative, discard Úlairë Nelya to exert each Ring-bound companion. (1) · '''Fierce.''' '''Shadow:''' Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. (3) · '''Fierce.''' '''Skirmish:''' Discard a [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to make Úlairë Nelya strength +2. (1) · '''Fierce.''' Each time Úlairë Nelya wins a skirmish, you may draw a card. (2) · '''Fierce.''' This minion is strength +1 for each companion you can spot. (1) · '''Fierce.''' When you play Úlairë Cantëa, add a threat for each companion over 4. '''Maneuver:''' Remove 2 threats and spot another [[Image:Culture_Ringwraith.svg|x22px|text-bottom|link=Ringwraith_Culture|class=whitebg]] minion to discard a possession. (1) · '''Fierce.''' '''Shadow:''' Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number. (1) · '''Fierce.''' '''Skirmish:''' Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. (1) · '''Fierce.''' Each unbound companion is resistance -1 for each card he or she bears. '''Skirmish:''' Exert Úlairë Cantëa to exert a companion with resistance 2 or less. (1) · '''Toil 2.''' ''(For each ''[[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] ''character you exert when playing this, its twilight cost is –2.)'' Make each of your [[Image:Culture_Orc.svg|x26px|bottom|link=Orc_Culture|class=whitebg]] minions strength +2 until the regroup phase. (1) · '''Toil 2.''' (For each [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] character you exert when playing this, its twilight cost is –2.) Spot a [[Image:Culture_Men.svg|x20px|text-bottom|link=Men_Culture|class=whitebg]] minion to discard a possession from play. (1) · '''Twilight.''' While you can spot 2 burdens or 2 wounds on the Ring-bearer, Úlairë Nelya is '''fierce''' and '''damage +1''' (2) · Exert a [[Image:Culture_Raider.svg|x27px|bottom|link=Raider Culture|class=whitebg]] Man to wound a companion he is skirmishing twice. (1) · Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon (1) · Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1 (1) · While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and '''Fierce.''' (2)
Lore:
None (8) · "'The Nine are abroad again. They have crossed the River secretly and are moving westward. They have taken the guise of riders in black.'" (1) · "Drawn to the power of the one. They will never stop hunting you." (1) · "Frodo thought he heard a faint hiss as venomous breath and felt a thin piercing chill. Then the shapes slowly advanced." (1) · Many of the Nine were princes of majesty and power. (1) · Nine Riders Collection (2) · The Ringwraith has no semblance to the Man, its being passed into twilight, life spirit into void. (1) · “...he came against the white horse and the green with great press of men....” (1) · “...the shadows of death fell dark upon the earth.” (1) · “Fires now raged unchecked in the first circle of the City....” (1) · “Over the lip of the little dell, on the side away from the hill, they felt, rather than saw, a shadow rise, one shadow or more than one.” (1) · “Perching now on the wall beside the ruined gate the Nazgûl sent out its deadly cries. All the cliffs echoed.” (1) · “‘...peril is now both before you and behind you, and upon either side.'” (2) · “‘Even now he plays a game with peril and wins a throw.'” (1) · “‘Flee them! Speak no words to them! They are deadly.'” (3) · “‘It's from Hobbiton that this here black rider comes, unless there's more than one.'” (1) · “‘The Nine are abroad again. They have crossed the River secretly and are moving westward. They have taken the guise of riders in black.'” (1) · “‘There's been a strange customer asking for Mr. Baggins of Bag End, and he's only just gone.'” (2)
PromoText:

Showing below up to 30 results in range #1 to #30.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)