Drilldown: CardReleases
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- CardReleases (24728)
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None (6) ·
Bearer must be a [GANDALF] Wizard. Discard all other possessions on bearer and bearer may not bear a hand weapon. Fellowship: Add a threat to remove a burden. (3) ·
Bearer must a warg-rider. Response: If a skirmish special abiliy is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
Underground. Skirmish special abilities cannot be used. (2) ·
Underground. Maneuver: Discard a tale from play or from hand to heal your companion. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgul. Bearer is fierce. (2) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) ·
Forest. No more than 1 minion can be assigned to each skirmish. (2) ·
Fellowship: Add a burden to play Aragorn from your draw deck. (2) ·
Dwelling. Shadow: Play a Nazgul to discard a condition from play. (2) ·
Bearer must be a [ROHAN] Man. If bearer is Eomer, he is defender +1. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
Bearer must be a [ROHAN] Man. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
Bearer must be a Nazgul. If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (2) ·
Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. (2)
TaggedGameText:
Bearer must be a gandalf Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
Fellowship: Add a threat to remove a burden. (3) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (2) ·
Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) ·
Underground. Skirmish special abilities cannot be used. (2) ·
Bearer must be a rohan Man.
If bearer is Éomer, he isdefender +1.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·Forest. No more than 1 minion can be assigned to each skirmish. (2) ·
Fellowship: Add a burden to play Aragorn from your draw deck. (2) ·
Dwelling. At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (2) ·
Dwelling. Shadow: Play a Nazgûl to discard a condition from play. (2) ·
Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. (2) ·
Battleground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2) ·
River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (2) ·
Bearer must be a warg-rider.
Response: If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (2) ·
Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. (2) ·
Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) ·Mountain. At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (2)
Discard all other possessions on bearer and bearer may not bear a hand weapon.
If bearer is Éomer, he is
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2) ·
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) ·
FormattedGameText:
Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Wizard.
Discard all other possessions on bearer and bearer may not bear a hand weapon.
'''Fellowship:''' Add a threat to remove a burden. (3) ·
Wounds cannot be prevented or healed. Burdens cannot be removed. (2) ·
'''River.''' When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens. (2) ·
'''Fellowship:''' Add a burden to play Aragorn from your draw deck. (2) ·
'''Dwelling.''' At the start of your fellowship phase, you may add a burden to play a ranger from your draw deck. (2) ·
'''Dwelling.''' '''Shadow:''' Play a Nazgûl to discard a condition from play. (2) ·
Bearer must be a '''warg-rider.'''
'''Response:''' If a skirmish special ability is used in a skirmish involving bearer, exert bearer to cancel that action. (2) ·
'''Underground.''' The twilight cost of the first hunter minion played each Shadow phase is –2. (2) ·
'''Battleground.''' When the fellowship moves to this site during the regroup phase, the Free Peoples player may draw a card. (2) ·
'''Forest.''' No more than 1 minion can be assigned to each skirmish. (2) ·
To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. (2) ·
'''River.''' When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play. (2) ·
'''Marsh.''' When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character. (2) ·
Bearer must be a Nazgûl.
If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase. (2) ·
'''Mountain.''' At the start of your fellowship phase, you may exert 3 companions to play a Wizard from your dead pile. (2) ·
'''Underground.''' Skirmish special abilities cannot be used. (2) ·
'''Battleground. Mountain. Underground.''' Until the end of the game, sites in this region cannot be replaced. (2) ·
Bearer must be a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man.
If bearer is Éomer, he is '''defender +1.'''
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. (2)
Lore:
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