Drilldown: CardReleases

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CardReleases > Subtypes : Hand Weapon or Support Area & TwilightCost: 2

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Glamdring (9) · The Pale Blade (4) · Forth the Three Hunters! (3) · Throne of the Golden Hall (3) · Faramir's Sword (3) · Gimli's Battle Axe (3) · Rohirrim Diadem (3) · Throne of Minas Tirith (3) · Beorning Axe (3) · Sting (2) · Arwen's Dagger (2) · The Mirror of Galadriel (2) · Throne of Isengard (2) · Galadriel's Silver Ewer (2) · Throne of the Dark Lord (2) · Axe of Erebor (2)
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GameText:
Archery: Exert Legolas and exert Aragorn to wound a minion. Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters). Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) · To play, spot Theoden (or 2 [ROHAN] companions). Saruman and Grima cannot be assigned to skirmishes. Response: If a [ROHAN] Man is about to take a wound, exert another [ROHAN] Man and add (2) to prevent that. (3) · Bearer must be Faramir. He is damage +1. Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · Bearer must be a [GANDALF] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [GANDALF] card from your discard pile into hand. (3) · To play, spot Theoden. Skirmish: Spot a [ROHAN] Man bearing a possession and discard a [ROHAN] possession from hand to make that Man strength +2. (3) · To play, spot 2 minions. While you can spot Sauron, each other minion is damage +1. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) · To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2) · Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2) · Bearer must be Gimli. He is damage +1. Skirmish: Discard a [DWARVEN] condition or a card stacked on a [DWARVEN] condition to make Gimli strength +1. (2) · Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish. (2) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden. (2) · Bearer must be Gandalf. Bearer is damage +1. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2) · Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat. (2) · To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [ELVEN] skirmish event, you may reinforce an [ELVEN] token. (2) · Bearer must be an [ELVEN] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2) · To play, spot Denethor (or 2 [GONDOR] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [GONDOR] token. Skirmish: Remove 3 [GONDOR] tokens to discard a possession. (2) · Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (2) · Bearer must be a Nazgul. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2)
TaggedGameText:
Archery: Exert Legolas and exert Aragorn to wound a minion.
Skirmish: Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters).
Regroup: Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3)
· Bearer must be a gandalf Man.
While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a gandalf card from your discard pile into hand. (3)
· Bearer must be Faramir.
He is damage +1.
Each minion skirmishing Faramir at a battleground or forest site is roaming. (3)
· To play, spot Théoden.
Skirmish: Spot a rohan Man bearing a possession and discard a rohan possession from hand to make that Man strength +2. (3)
· To play, spot Théoden (or 2 rohan companions).
Saruman and Gríma cannot be assigned to skirmishes.
Response: If a rohan Man is about to take a wound, exert another rohan Man and add twilight2 to prevent that. (3)
· To play, spot Denethor (or 2 gondor companions).
Each time a minion is killed or discarded from play during a skirmish, you may reinforce a gondor token.
Skirmish: Remove 3 gondor tokens to discard a possession. (3)
· Each time you play Saruman, spot a minion. That minion is fierce until the start of the regroup phase.
Each Wizard is strength +3 and damage +1. (2)
· Bearer must be an elven companion. Bearer may bear this hand weapon in addition to 1 other hand weapon.
Maneuver: If bearer is Arwen, exert her to draw 2 cards. (2)
· Bearer must be Bilbo or Frodo.
Regroup: Exert bearer to remove a threat. (2)
· To play, spot 2 minions.
While you can spot Sauron, each other minion is damage +1.
While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2)
· To play, spot 3 Elves.
Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2)
· Bearer must be Gandalf.
Each time Gandalf wins a skirmish, you may remove a burden. (2)
· Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make Gandalf damage +1 until the end of that skirmish. (2) · Bearer must be Gimli.
He is damage +1.
Skirmish: Discard a dwarven condition or a card stacked on a dwarven condition to make Gimli strength +1. (2)
· To play, spot Galadriel or Celeborn.
While Galadriel is the Ring-bearer, she is strength +2 and resistance +2.
Each time you play an elven skirmish event, you may reinforce an elven token. (2)
· Bearer must be Gandalf.
Bearer is damage +1.
Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2)
· Bearer must be The Witch-king.
He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2)
· Bearer must be a Nazgûl.
If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2)
FormattedGameText:
'''Archery:''' Exert Legolas and exert Aragorn to wound a minion. '''Skirmish:''' Exert Aragorn and spot Gimli to make a minion strength -1 (or -3 if Aragorn and Gimli are hunters). '''Regroup:''' Exert Gimli and spot Legolas to draw a card (or 2 cards if Gimli and Legolas are hunters). (3) · Bearer must be a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] Man. While Grimbeorn is bearing this possession, each time he wins a skirmish, you may take a [[Image:Culture_Gandalf.svg|x22px|text-bottom|link=Gandalf_Culture|class=whitebg]] card from your discard pile into hand. (3) · Bearer must be Faramir. He is '''damage +1.''' Each minion skirmishing Faramir at a battleground or forest site is roaming. (3) · To play, spot Théoden. '''Skirmish:''' Spot a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man bearing a possession and discard a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] possession from hand to make that Man strength +2. (3) · To play, spot Théoden (or 2 [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] companions). Saruman and Gríma cannot be assigned to skirmishes. '''Response:''' If a [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man is about to take a wound, exert another [[Image:Culture_Rohan.svg|x28px|bottom|link=Rohan_Culture|class=whitebg]] Man and add [[Image:Twilight_2.svg|x20px|text-bottom|link=Twilight Cost|class=whitebg]] to prevent that. (3) · To play, spot Denethor (or 2 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] companions). Each time a minion is killed or discarded from play during a skirmish, you may reinforce a [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] token. '''Skirmish:''' Remove 3 [[Image:Culture_Gondor.svg|x28px|bottom|link=Gondor_Culture|class=whitebg]] tokens to discard a possession. (3) · Bearer must be Gimli. He is '''damage +1.''' '''Skirmish:''' Discard a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition or a card stacked on a [[Image:Culture_Dwarven.svg|x20px|text-bottom|link=Dwarven_Culture|class=whitebg]] condition to make Gimli strength +1. (2) · Bearer must be an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] companion. Bearer may bear this hand weapon in addition to 1 other hand weapon. '''Maneuver:''' If bearer is Arwen, exert her to draw 2 cards. (2) · Bearer must be a Nazgûl. If bearer is The Witch-king, each time he wins a skirmish, you may exert him to add a burden. (2) · To play, spot 2 minions. While you can spot Sauron, each other minion is '''damage +1'''. While the fellowship is in the same region as Mount Doom, each companion is resistance -2. (2) · Bearer must be Bilbo or Frodo. '''Regroup:''' Exert bearer to remove a threat. (2) · To play, spot 3 Elves. Each time you are about to draw a card, you may exert an Elf to look at the top three cards of your draw deck instead. Take a Free Peoples card into your hand and place the other cards on the bottom of your draw deck. (2) · Bearer must be Gandalf. Bearer is '''damage +1'''. Each time a companion is about to take a wound, you may discard a companion from hand to prevent that. (2) · Bearer must be Gandalf. Each time Gandalf wins a skirmish, you may remove a burden. (2) · To play, spot Galadriel or Celeborn. While Galadriel is the Ring-bearer, she is strength +2 and resistance +2. Each time you play an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] skirmish event, you may reinforce an [[Image:Culture_Elven.svg|x24px|bottom|link=Elven_Culture|class=whitebg]] token. (2) · Bearer must be Gandalf. He is '''damage +1'''. Each time you play a spell during a skirmish, you may make Gandalf '''damage +1''' until the end of that skirmish. (2) · Bearer must be The Witch-king. He is '''damage +1.''' '''Response:''' If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. (2) · Each time you play Saruman, spot a minion. That minion is '''fierce''' until the start of the regroup phase. Each Wizard is strength +3 and damage +1. (2)
Lore:
None (63) · No Orc or wolf dared enter the land of the Beornings. (3) · “‘There will be hard handstrokes nigh at hand ere the day is full.'” (3) · With Gríma's treacherous whispers removed and Saruman's grasp released, none doubted the might and lordship of Théoden, the King of Rohan. (3) · "Will you look into the mirror?" (2) · Woe be to any against whom she wielded it. (2) · "My old sword, Sting! Here! Take it, take it!" (2) · "One for the Dark Lord on his dark throne." (2) · “There was a ringing clash and a stab of white fire.” (2) · "...in his other hand Glamdring gleamed, cold and white." (2) · From the heights of Orthanc, Saruman spied on Middle-earth and plotted his rise to power. (2) · “‘Die now and curse in vain!' And with that he lifted high his sword and flames ran down the blade.” (2)
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